Fix text_input_v3 preedit string

For every batch of text_input_v3 updates, if there is no preedit in this
batch, preedit should be cleared.
This commit is contained in:
Weng Xuetian 2022-01-30 16:44:44 -08:00 committed by Ethan Lee
parent 03c4405b3b
commit a90a2e7582
2 changed files with 8 additions and 1 deletions

View File

@ -1505,7 +1505,9 @@ text_input_preedit_string(void *data,
int32_t cursor_begin,
int32_t cursor_end)
{
SDL_WaylandTextInput *text_input = data;
char buf[SDL_TEXTEDITINGEVENT_TEXT_SIZE];
text_input->has_preedit = SDL_TRUE;
if (text) {
size_t text_bytes = SDL_strlen(text), i = 0;
size_t cursor = 0;
@ -1557,7 +1559,11 @@ text_input_done(void *data,
struct zwp_text_input_v3 *zwp_text_input_v3,
uint32_t serial)
{
/* No-op */
SDL_WaylandTextInput *text_input = data;
if (!text_input->has_preedit) {
SDL_SendEditingText("", 0, 0);
}
text_input->has_preedit = SDL_FALSE;
}
static const struct zwp_text_input_v3_listener text_input_listener = {

View File

@ -27,6 +27,7 @@ typedef struct SDL_WaylandTextInput
{
struct zwp_text_input_v3 *text_input;
SDL_Rect cursor_rect;
SDL_bool has_preedit;
} SDL_WaylandTextInput;
extern int Wayland_InitKeyboard(_THIS);