mirror of https://github.com/encounter/SDL.git
wayland: Changed output removal in handle_surface_leave()
No longer needs an extra malloc, handles unexpected cases like the same output being listed twice.
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@ -406,21 +406,22 @@ static void
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handle_surface_leave(void *data, struct wl_surface *surface,
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struct wl_output *output) {
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SDL_WindowData *window = data;
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int num_outputs = 0;
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int i;
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if (window->num_outputs > 1) {
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struct wl_output **new_outputs = SDL_malloc((window->num_outputs - 1) * sizeof *window->outputs), **iter = new_outputs;
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for (i=0; i < window->num_outputs; i++) {
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if (window->outputs[i] != output) {
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*iter = window->outputs[i];
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iter++;
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}
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}
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SDL_free(window->outputs);
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window->outputs = new_outputs;
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window->num_outputs--;
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} else {
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window->num_outputs = 0;
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for (i = 0; i < window->num_outputs; i++) {
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if (window->outputs[i] == output) { /* remove this one */
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if (i == (window->num_outputs-1)) {
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window->outputs[i] = NULL;
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} else {
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SDL_memmove(&window->outputs[i], &window->outputs[i+1], sizeof (output) * ((window->num_outputs - i) - 1));
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}
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window->num_outputs--;
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i--;
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}
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}
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if (window->num_outputs == 0) {
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SDL_free(window->outputs);
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window->outputs = NULL;
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}
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