Added support for a ShanWan PS2 -> PS3 USB converter to the HIDAPI driver

This commit is contained in:
Sam Lantinga 2022-09-05 10:01:28 -07:00
parent fd93f817ba
commit b00e1b1b62
2 changed files with 88 additions and 3 deletions

View File

@ -18,9 +18,6 @@
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
/* This driver supports both simplified reports and the extended input reports enabled by Steam.
Code and logic contributed by Valve Corporation under the SDL zlib license.
*/
#include "../../SDL_internal.h"
#ifdef SDL_JOYSTICK_HIDAPI
@ -109,6 +106,9 @@ HIDAPI_DriverPS3_IsSupportedDevice(SDL_HIDAPI_Device *device, const char *name,
if (vendor_id == USB_VENDOR_SONY && product_id == USB_PRODUCT_SONY_DS3) {
return SDL_TRUE;
}
if (vendor_id == USB_VENDOR_SHANWAN && product_id == USB_PRODUCT_SHANWAN_DS3) {
return SDL_TRUE;
}
return SDL_FALSE;
}
@ -323,6 +323,83 @@ HIDAPI_DriverPS3_ScaleAccel(Sint16 value)
return (float)(value - 511) / 113.0f;
}
static void
HIDAPI_DriverPS3_HandleMiniStatePacket(SDL_Joystick *joystick, SDL_DriverPS3_Context *ctx, Uint8 *data, int size)
{
Sint16 axis;
if (ctx->last_state[4] != data[4]) {
SDL_bool dpad_up = SDL_FALSE;
SDL_bool dpad_down = SDL_FALSE;
SDL_bool dpad_left = SDL_FALSE;
SDL_bool dpad_right = SDL_FALSE;
switch (data[4] & 0x0f) {
case 0:
dpad_up = SDL_TRUE;
break;
case 1:
dpad_up = SDL_TRUE;
dpad_right = SDL_TRUE;
break;
case 2:
dpad_right = SDL_TRUE;
break;
case 3:
dpad_right = SDL_TRUE;
dpad_down = SDL_TRUE;
break;
case 4:
dpad_down = SDL_TRUE;
break;
case 5:
dpad_left = SDL_TRUE;
dpad_down = SDL_TRUE;
break;
case 6:
dpad_left = SDL_TRUE;
break;
case 7:
dpad_up = SDL_TRUE;
dpad_left = SDL_TRUE;
break;
default:
break;
}
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_DOWN, dpad_down);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_UP, dpad_up);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, dpad_right);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_LEFT, dpad_left);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_Y, (data[4] & 0x10) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_B, (data[4] & 0x20) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_A, (data[4] & 0x40) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_X, (data[4] & 0x80) ? SDL_PRESSED : SDL_RELEASED);
}
if (ctx->last_state[5] != data[5]) {
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, (data[5] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, (data[5] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, (data[5] & 0x04) ? SDL_JOYSTICK_AXIS_MAX : SDL_JOYSTICK_AXIS_MIN);
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, (data[5] & 0x08) ? SDL_JOYSTICK_AXIS_MAX : SDL_JOYSTICK_AXIS_MIN);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_BACK, (data[5] & 0x10) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_START, (data[5] & 0x20) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK, (data[5] & 0x40) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSTICK, (data[5] & 0x80) ? SDL_PRESSED : SDL_RELEASED);
}
axis = ((int)data[2] * 257) - 32768;
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTX, axis);
axis = ((int)data[3] * 257) - 32768;
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTY, axis);
axis = ((int)data[0] * 257) - 32768;
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTX, axis);
axis = ((int)data[1] * 257) - 32768;
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTY, axis);
SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state)));
}
static void
HIDAPI_DriverPS3_HandleStatePacket(SDL_Joystick *joystick, SDL_DriverPS3_Context *ctx, Uint8 *data, int size)
{
@ -431,6 +508,12 @@ HIDAPI_DriverPS3_UpdateDevice(SDL_HIDAPI_Device *device)
HIDAPI_DumpPacket("PS3 packet: size = %d", data, size);
#endif
if (size == 7) {
/* Seen on a ShanWan PS2 -> PS3 USB converter */
HIDAPI_DriverPS3_HandleMiniStatePacket(joystick, ctx, data, size);
continue;
}
switch (data[0]) {
case k_EPS3ReportIdState:
if (data[1] == 0xFF) {

View File

@ -37,6 +37,7 @@
#define USB_VENDOR_POWERA 0x24c6
#define USB_VENDOR_POWERA_ALT 0x20d6
#define USB_VENDOR_RAZER 0x1532
#define USB_VENDOR_SHANWAN 0x2563
#define USB_VENDOR_SHENZHEN 0x0079
#define USB_VENDOR_SONY 0x054c
#define USB_VENDOR_VALVE 0x28de
@ -62,6 +63,7 @@
#define USB_PRODUCT_RAZER_PANTHERA 0x0401
#define USB_PRODUCT_RAZER_PANTHERA_EVO 0x1008
#define USB_PRODUCT_RAZER_ATROX 0x0a00
#define USB_PRODUCT_SHANWAN_DS3 0x0523
#define USB_PRODUCT_SONY_DS3 0x0268
#define USB_PRODUCT_SONY_DS4 0x05c4
#define USB_PRODUCT_SONY_DS4_DONGLE 0x0ba0