mirror of https://github.com/encounter/SDL.git
Initial HIDAPI driver support for the PS3 controller
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@ -705,6 +705,17 @@ extern "C" {
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*/
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#define SDL_HINT_JOYSTICK_HIDAPI_SHIELD "SDL_JOYSTICK_HIDAPI_SHIELD"
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/**
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* \brief A variable controlling whether the HIDAPI driver for PS3 controllers should be used.
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*
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* This variable can be set to the following values:
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* "0" - HIDAPI driver is not used
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* "1" - HIDAPI driver is used
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*
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* The default is the value of SDL_HINT_JOYSTICK_HIDAPI
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*/
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#define SDL_HINT_JOYSTICK_HIDAPI_PS3 "SDL_JOYSTICK_HIDAPI_PS3"
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/**
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* \brief A variable controlling whether the HIDAPI driver for PS4 controllers should be used.
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*
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@ -173,6 +173,10 @@ struct hid_device_ {
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int transfer_loop_finished;
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struct libusb_transfer *transfer;
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/* Quirks */
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int skip_output_report_id;
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int no_output_reports_on_intr_ep;
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/* List of received input reports. */
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struct input_report *input_reports;
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};
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@ -1144,6 +1148,19 @@ static void init_xboxone(libusb_device_handle *device_handle, unsigned short idV
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}
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}
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static void calculate_device_quirks(hid_device *dev, unsigned short idVendor, unsigned short idProduct)
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{
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static const int VENDOR_SONY = 0x054c;
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static const int PRODUCT_PS3_CONTROLLER = 0x0268;
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static const int PRODUCT_NAVIGATION_CONTROLLER = 0x042f;
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if (idVendor == VENDOR_SONY &&
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(idProduct == PRODUCT_PS3_CONTROLLER || idProduct == PRODUCT_NAVIGATION_CONTROLLER)) {
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dev->skip_output_report_id = 1;
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dev->no_output_reports_on_intr_ep = 1;
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}
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}
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hid_device * HID_API_EXPORT hid_open_path(const char *path, int bExclusive)
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{
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hid_device *dev = NULL;
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@ -1269,6 +1286,8 @@ hid_device * HID_API_EXPORT hid_open_path(const char *path, int bExclusive)
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}
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}
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calculate_device_quirks(dev, desc.idVendor, desc.idProduct);
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dev->thread = SDL_CreateThread(read_thread, NULL, dev);
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/* Wait here for the read thread to be initialized. */
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@ -1301,11 +1320,11 @@ int HID_API_EXPORT hid_write(hid_device *dev, const unsigned char *data, size_t
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{
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int res;
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if (dev->output_endpoint <= 0) {
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if (dev->output_endpoint <= 0 || dev->no_output_reports_on_intr_ep) {
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int report_number = data[0];
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int skipped_report_id = 0;
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if (report_number == 0x0) {
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if (report_number == 0x0 || dev->skip_output_report_id) {
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data++;
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length--;
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skipped_report_id = 1;
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@ -52,6 +52,9 @@ static SDL_HIDAPI_DeviceDriver *SDL_HIDAPI_drivers[] = {
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#ifdef SDL_JOYSTICK_HIDAPI_SHIELD
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&SDL_HIDAPI_DriverShield,
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#endif
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#ifdef SDL_JOYSTICK_HIDAPI_PS3
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&SDL_HIDAPI_DriverPS3,
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#endif
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#ifdef SDL_JOYSTICK_HIDAPI_PS4
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&SDL_HIDAPI_DriverPS4,
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#endif
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@ -34,6 +34,7 @@
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/* This is the full set of HIDAPI drivers available */
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#define SDL_JOYSTICK_HIDAPI_GAMECUBE
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#define SDL_JOYSTICK_HIDAPI_LUNA
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#define SDL_JOYSTICK_HIDAPI_PS3
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#define SDL_JOYSTICK_HIDAPI_PS4
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#define SDL_JOYSTICK_HIDAPI_PS5
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#define SDL_JOYSTICK_HIDAPI_STADIA
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@ -125,6 +126,7 @@ extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverGameCube;
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extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverJoyCons;
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extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverLuna;
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extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverNintendoClassic;
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extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverPS3;
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extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverPS4;
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extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverPS5;
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extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverShield;
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@ -57,6 +57,7 @@
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#define USB_PRODUCT_RAZER_PANTHERA 0x0401
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#define USB_PRODUCT_RAZER_PANTHERA_EVO 0x1008
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#define USB_PRODUCT_RAZER_ATROX 0x0a00
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#define USB_PRODUCT_SONY_DS3 0x0268
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#define USB_PRODUCT_SONY_DS4 0x05c4
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#define USB_PRODUCT_SONY_DS4_DONGLE 0x0ba0
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#define USB_PRODUCT_SONY_DS4_SLIM 0x09cc
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