mirror of https://github.com/encounter/SDL.git
haiku: Add simple relative mode for mouse.
Partially fixes Bugzilla #4442.
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@ -230,6 +230,21 @@ private:
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win = GetSDLWindow(winID);
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SDL_SendMouseMotion(win, 0, 0, x, y);
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// Simple relative mode support for mouse.
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if ((SDL_GetMouse()->relative_mode ||
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(win->flags & SDL_WINDOW_INPUT_GRABBED)) &&
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(win->flags & SDL_WINDOW_INPUT_FOCUS)) {
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int winWidth, winHeight, winPosX, winPosY;
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SDL_GetWindowSize(win, &winWidth, &winHeight);
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SDL_GetWindowPosition(win, &winPosX, &winPosY);
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set_mouse_position((winPosX + winWidth / 2), (winPosY + winHeight / 2));
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if (!be_app->IsCursorHidden())
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be_app->HideCursor();
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} else {
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if (be_app->IsCursorHidden())
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be_app->ShowCursor();
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}
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/* Tell the application that the mouse passed over, redraw needed */
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HAIKU_UpdateWindowFramebuffer(NULL,win,NULL,-1);
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}
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