mirror of https://github.com/encounter/SDL.git
X11: Provide specific X error when SDL_GL_CreateContext fails.
This makes the X error handler used for GL context creation handle *all* errors and provide the user with specific error messages when SDL_GL_CreateContext fails. CR: icculus@icculus.org
This commit is contained in:
parent
ece2a9bf06
commit
c1e11f699e
|
@ -539,24 +539,30 @@ X11_GL_GetVisual(_THIS, Display * display, int screen)
|
|||
#endif
|
||||
static int (*handler) (Display *, XErrorEvent *) = NULL;
|
||||
static int errorBase = 0;
|
||||
static int errorCode = 0;
|
||||
static int
|
||||
X11_GL_CreateContextErrorHandler(Display * d, XErrorEvent * e)
|
||||
{
|
||||
switch (e->error_code) {
|
||||
case BadRequest:
|
||||
case BadMatch:
|
||||
case BadValue:
|
||||
case BadAlloc:
|
||||
return (0);
|
||||
default:
|
||||
if (errorBase &&
|
||||
(e->error_code == errorBase + GLXBadContext ||
|
||||
e->error_code == errorBase + GLXBadFBConfig ||
|
||||
e->error_code == errorBase + GLXBadProfileARB)) {
|
||||
return (0);
|
||||
}
|
||||
return (handler(d, e));
|
||||
char *x11_error = NULL;
|
||||
char x11_error_locale[256];
|
||||
|
||||
errorCode = e->error_code;
|
||||
if (X11_XGetErrorText(d, errorCode, x11_error_locale, sizeof(x11_error_locale)) == Success)
|
||||
{
|
||||
x11_error = SDL_iconv_string("UTF-8", "", x11_error_locale, strlen(x11_error_locale));
|
||||
}
|
||||
|
||||
if (x11_error)
|
||||
{
|
||||
SDL_SetError("Could not create GL context: %s", x11_error);
|
||||
SDL_free(x11_error);
|
||||
}
|
||||
else
|
||||
{
|
||||
SDL_SetError("Could not create GL context: %i (Base %i)\n", errorCode, errorBase);
|
||||
}
|
||||
|
||||
return (0);
|
||||
}
|
||||
|
||||
SDL_GLContext
|
||||
|
@ -581,6 +587,7 @@ X11_GL_CreateContext(_THIS, SDL_Window * window)
|
|||
/* We do this to create a clean separation between X and GLX errors. */
|
||||
X11_XSync(display, False);
|
||||
errorBase = _this->gl_data->errorBase;
|
||||
errorCode = Success;
|
||||
handler = X11_XSetErrorHandler(X11_GL_CreateContextErrorHandler);
|
||||
X11_XGetWindowAttributes(display, data->xwindow, &xattr);
|
||||
v.screen = screen;
|
||||
|
@ -675,7 +682,9 @@ X11_GL_CreateContext(_THIS, SDL_Window * window)
|
|||
X11_XSetErrorHandler(handler);
|
||||
|
||||
if (!context) {
|
||||
SDL_SetError("Could not create GL context");
|
||||
if (errorCode == Success) {
|
||||
SDL_SetError("Could not create GL context");
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue