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Adding GetGamepadMapping to Vita Joystick driver
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@ -398,6 +398,12 @@ VITA_JoystickSetSensorsEnabled(SDL_Joystick *joystick, SDL_bool enabled)
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return SDL_Unsupported();
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}
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static SDL_bool
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VITA_JoystickGetGamepadMapping(int device_index, SDL_GamepadMapping *out)
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{
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return SDL_FALSE;
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}
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SDL_JoystickDriver SDL_VITA_JoystickDriver =
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{
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VITA_JoystickInit,
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@ -423,6 +429,7 @@ SDL_JoystickDriver SDL_VITA_JoystickDriver =
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VITA_JoystickUpdate,
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VITA_JoystickClose,
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VITA_JoystickQuit,
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VITA_JoystickGetGamepadMapping,
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};
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#endif /* SDL_JOYSTICK_VITA */
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