Whole clean around render and video driver

This commit is contained in:
Francisco Javier Trujillo Mata
2022-07-04 13:23:06 +02:00
committed by Sam Lantinga
parent cdf89fde91
commit c472b8dd45
8 changed files with 138 additions and 2038 deletions

View File

@@ -31,7 +31,7 @@
int SDL_PS2_CreateWindowFramebuffer(_THIS, SDL_Window * window, Uint32 * format, void ** pixels, int *pitch)
{
SDL_Surface *surface;
const Uint32 surface_format = SDL_PIXELFORMAT_RGB888;
const Uint32 surface_format = SDL_PIXELFORMAT_ABGR8888;
int w, h;
/* Free the old framebuffer surface */

View File

@@ -48,23 +48,57 @@
#include "SDL_ps2framebuffer_c.h"
#include "SDL_hints.h"
#define PS2VID_DRIVER_NAME "ps2"
/* Initialization/Query functions */
static int PS2_VideoInit(_THIS);
static int PS2_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode);
static void PS2_VideoQuit(_THIS);
/* PS2 driver bootstrap functions */
static void
PS2_DeleteDevice(SDL_VideoDevice * device)
static int PS2_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode)
{
return 0;
}
static void PS2_DeleteDevice(SDL_VideoDevice * device)
{
SDL_free(device);
}
static SDL_VideoDevice *
PS2_CreateDevice(int devindex)
static int PS2_VideoInit(_THIS)
{
SDL_VideoDisplay display;
SDL_DisplayMode current_mode;
SDL_zero(current_mode);
current_mode.w = 640;
current_mode.h = 480;
current_mode.refresh_rate = 60;
/* 32 bpp for default */
current_mode.format = SDL_PIXELFORMAT_ABGR8888;
current_mode.driverdata = NULL;
SDL_zero(display);
display.desktop_mode = current_mode;
display.current_mode = current_mode;
display.driverdata = NULL;
SDL_AddDisplayMode(&display, &current_mode);
/* 16 bpp secondary mode */
current_mode.format = SDL_PIXELFORMAT_ABGR1555;
display.desktop_mode = current_mode;
display.current_mode = current_mode;
SDL_AddDisplayMode(&display, &current_mode);
SDL_AddVideoDisplay(&display, SDL_FALSE);
return 1;
}
static void PS2_VideoQuit(_THIS)
{
/*gsKit_deinit_global(gsGlobal);*/
}
static SDL_VideoDevice *PS2_CreateDevice(int devindex)
{
SDL_VideoDevice *device;
@@ -74,7 +108,6 @@ PS2_CreateDevice(int devindex)
SDL_OutOfMemory();
return (0);
}
device->is_dummy = SDL_TRUE;
/* Set the function pointers */
device->VideoInit = PS2_VideoInit;
@@ -91,121 +124,11 @@ PS2_CreateDevice(int devindex)
}
VideoBootStrap PS2_bootstrap = {
PS2VID_DRIVER_NAME, "SDL PS2 video driver",
"PS2",
"PS2 Video Driver",
PS2_CreateDevice
};
int
PS2_VideoInit(_THIS)
{
/*
ee_sema_t sema;
sema.init_count = 0;
sema.max_count = 1;
sema.option = 0;
vsync_sema_id = CreateSema(&sema);
gsGlobal = gsKit_init_global();
gsGlobal->Mode = gsKit_check_rom();
if (gsGlobal->Mode == GS_MODE_PAL){
gsGlobal->Height = 512;
} else {
gsGlobal->Height = 448;
}
gsGlobal->PSM = GS_PSM_CT24;
gsGlobal->PSMZ = GS_PSMZ_16S;
gsGlobal->ZBuffering = GS_SETTING_OFF;
gsGlobal->DoubleBuffering = GS_SETTING_ON;
gsGlobal->PrimAlphaEnable = GS_SETTING_ON;
gsGlobal->Dithering = GS_SETTING_OFF;
gsKit_set_primalpha(gsGlobal, GS_SETREG_ALPHA(0, 1, 0, 1, 0), 0);
dmaKit_init(D_CTRL_RELE_OFF, D_CTRL_MFD_OFF, D_CTRL_STS_UNSPEC, D_CTRL_STD_OFF, D_CTRL_RCYC_8, 1 << DMA_CHANNEL_GIF);
dmaKit_chan_init(DMA_CHANNEL_GIF);
printf("\nGraphics: created %ix%i video surface\n",
gsGlobal->Width, gsGlobal->Height);
gsKit_set_clamp(gsGlobal, GS_CMODE_REPEAT);
gsKit_vram_clear(gsGlobal);
gsKit_init_screen(gsGlobal);
gsKit_TexManager_init(gsGlobal);
gsKit_add_vsync_handler(vsync_handler);
gsKit_mode_switch(gsGlobal, GS_ONESHOT);
gsKit_clear(gsGlobal, GS_SETREG_RGBAQ(0x80,0x00,0x00,0x80,0x00));
if (gsGlobal->DoubleBuffering == GS_SETTING_OFF) {
gsKit_sync(gsGlobal);
gsKit_queue_exec(gsGlobal);
} else {
gsKit_queue_exec(gsGlobal);
gsKit_finish();
gsKit_sync(gsGlobal);
gsKit_flip(gsGlobal);
}
gsKit_TexManager_nextFrame(gsGlobal);
*/
SDL_DisplayMode mode;
/* Use a fake 32-bpp desktop mode */
SDL_zero(mode);
mode.format = SDL_PIXELFORMAT_RGBA8888;
mode.w = 640;
/*if (gsGlobal->Mode == GS_MODE_PAL){
mode.h = 512;
} else {
mode.h = 448;
}*/
mode.h = 448;
mode.refresh_rate = 60;
mode.driverdata = NULL;
if (SDL_AddBasicVideoDisplay(&mode) < 0) {
return -1;
}
SDL_AddDisplayMode(&_this->displays[0], &mode);
/* We're done! */
return 0;
}
static int
SDL_to_PS2_PFM(Uint32 format)
{
switch (format) {
case SDL_PIXELFORMAT_RGBA5551:
return GS_PSM_CT16S;
case SDL_PIXELFORMAT_RGB24:
return GS_PSM_CT24;
case SDL_PIXELFORMAT_ABGR32:
return GS_PSM_CT32;
default:
return GS_PSM_CT24;
}
}
static int
PS2_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode)
{
return 0;
}
void
PS2_VideoQuit(_THIS)
{
/*gsKit_deinit_global(gsGlobal);*/
}
#endif /* SDL_VIDEO_DRIVER_PS2 */
/* vi: set ts=4 sw=4 expandtab: */