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Added SDL hints to filter the set of game controllers reported by SDL
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@@ -233,6 +233,10 @@ IsJoystick(int fd, char *namebuf, const size_t namebuflen, SDL_JoystickGUID *gui
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SDL_strlcpy((char*)guid16, namebuf, sizeof(guid->data) - 4);
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}
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if (SDL_IsGameControllerNameAndGUID(namebuf, *guid) &&
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SDL_ShouldIgnoreGameController(namebuf, *guid)) {
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return 0;
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}
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return 1;
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}
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