mirror of https://github.com/encounter/SDL.git
Mac: Reset display if going from fullscreen to a fullscreen Space or vice-versa.
Otherwise, bad things happen.
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@ -1136,8 +1136,19 @@ SDL_UpdateFullscreenMode(SDL_Window * window, SDL_bool fullscreen)
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/* if we are in the process of hiding don't go back to fullscreen */
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if ( window->is_hiding && fullscreen )
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return 0;
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#ifdef __MACOSX__
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/* If we're switching between a fullscreen Space and "normal" fullscreen, we need to get back to normal first. */
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if (fullscreen && ((window->last_fullscreen_flags & FULLSCREEN_MASK) == SDL_WINDOW_FULLSCREEN_DESKTOP) && ((window->flags & FULLSCREEN_MASK) == SDL_WINDOW_FULLSCREEN)) {
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Cocoa_SetWindowFullscreenSpace(window, SDL_FALSE);
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} else if (fullscreen && ((window->last_fullscreen_flags & FULLSCREEN_MASK) == SDL_WINDOW_FULLSCREEN) && ((window->flags & FULLSCREEN_MASK) == SDL_WINDOW_FULLSCREEN_DESKTOP)) {
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display = SDL_GetDisplayForWindow(window);
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SDL_SetDisplayModeForDisplay(display, NULL);
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if (_this->SetWindowFullscreen) {
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_this->SetWindowFullscreen(_this, window, display, SDL_FALSE);
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}
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}
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if (Cocoa_SetWindowFullscreenSpace(window, fullscreen)) {
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window->last_fullscreen_flags = window->flags;
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return 0;
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