mirror of https://github.com/encounter/SDL.git
Fixed bug 5371 - Rawinput: Fix truncating cast of string length.
Joel Linn Fixes an implicit truncation of a string length on 64bit systems.
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@ -553,7 +553,7 @@ RAWINPUT_InitWindowsGamingInput(RAWINPUT_DeviceContext *ctx)
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LPTSTR pNamespace = L"Windows.Gaming.Input.Gamepad";
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HSTRING hNamespaceString;
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hr = WindowsCreateStringFunc(pNamespace, SDL_wcslen(pNamespace), &hNamespaceString);
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hr = WindowsCreateStringFunc(pNamespace, (UINT32)SDL_wcslen(pNamespace), &hNamespaceString);
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if (SUCCEEDED(hr)) {
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RoGetActivationFactoryFunc(hNamespaceString, &SDL_IID_IGamepadStatics, &wgi_state.gamepad_statics);
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WindowsDeleteStringFunc(hNamespaceString);
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