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Fixed bug 5235 - All internal sources should include SDL_assert.h
Ryan C. Gordon We should really stick this in SDL_internal.h or something so it's always available.
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@@ -24,7 +24,6 @@
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/* Handle rumble on a separate thread so it doesn't block the application */
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#include "SDL_assert.h"
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#include "SDL_thread.h"
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#include "SDL_hidapijoystick_c.h"
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#include "SDL_hidapi_rumble.h"
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@@ -22,7 +22,6 @@
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#ifdef SDL_JOYSTICK_HIDAPI
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#include "SDL_assert.h"
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#include "SDL_atomic.h"
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#include "SDL_endian.h"
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#include "SDL_hints.h"
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