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Fixed bug 5235 - All internal sources should include SDL_assert.h
Ryan C. Gordon We should really stick this in SDL_internal.h or something so it's always available.
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@@ -22,7 +22,6 @@
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#include "../../SDL_internal.h"
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#include "../../core/windows/SDL_windows.h"
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#include "../SDL_syslocale.h"
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#include "SDL_assert.h"
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typedef BOOL (WINAPI *pfnGetUserPreferredUILanguages)(DWORD,PULONG,/*PZZWSTR*/WCHAR*,PULONG);
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#ifndef MUI_LANGUAGE_NAME
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