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windows: convert "//" comment to "/**/", add a FIXME.
Reference #4129 Reference #4177
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@ -108,9 +108,10 @@ WIN_GLES_SetupWindow(_THIS, SDL_Window * window)
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SDL_GLContext current_ctx = SDL_GL_GetCurrentContext();
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if (_this->egl_data == NULL) {
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// When hint SDL_HINT_OPENGL_ES_DRIVER is set to "1" (e.g. for ANGLE support),
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// _this->gl_config.driver_loaded can be 0, while the below lines function.
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// SDL_assert(!_this->gl_config.driver_loaded);
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/* !!! FIXME: commenting out this assertion is (I think) incorrect; figure out why driver_loaded is wrong for ANGLE instead. --ryan. */
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#if 0 /* When hint SDL_HINT_OPENGL_ES_DRIVER is set to "1" (e.g. for ANGLE support), _this->gl_config.driver_loaded can be 0, while the below lines function. */
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SDL_assert(!_this->gl_config.driver_loaded);
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#endif
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if (SDL_EGL_LoadLibrary(_this, NULL, EGL_DEFAULT_DISPLAY, 0) < 0) {
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SDL_EGL_UnloadLibrary(_this);
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return -1;
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