mirror of https://github.com/encounter/SDL.git
Temporary hack to fix bug 3725 - Call made to glGetString before context creation
This breaks bugs 2570, 3145
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@ -2916,6 +2916,8 @@ SDL_GL_ExtensionSupported(const char *extension)
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void
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SDL_GL_DeduceMaxSupportedESProfile(int* major, int* minor)
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{
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/* This function breaks games because OpenGL functions are being called before a context is current - see bug 3725 */
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#if 0
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#if SDL_VIDEO_OPENGL || SDL_VIDEO_OPENGL_ES || SDL_VIDEO_OPENGL_ES2
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/* XXX This is fragile; it will break in the event of release of
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* new versions of OpenGL ES.
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@ -2934,6 +2936,10 @@ SDL_GL_DeduceMaxSupportedESProfile(int* major, int* minor)
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*minor = 0;
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}
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#endif
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#else
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*major = 2;
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*minor = 0;
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#endif /* 0 */
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}
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void
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