mirror of https://github.com/encounter/SDL.git
Updated with a better understanding of the Xbox One controller protocol
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335cfa107b
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@ -47,31 +47,26 @@
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static const Uint8 xboxone_init0[] = {
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0x04, 0x20, 0x00, 0x00
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};
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/* Initial ack */
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static const Uint8 xboxone_init1[] = {
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0x01, 0x20, 0x01, 0x09, 0x00, 0x04, 0x20, 0x3a,
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0x00, 0x00, 0x00, 0x80, 0x00
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};
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/* Start controller - extended? */
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static const Uint8 xboxone_init2[] = {
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static const Uint8 xboxone_init1[] = {
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0x05, 0x20, 0x00, 0x0F, 0x06, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x55, 0x53, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00
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};
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/* Start controller with input */
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static const Uint8 xboxone_init3[] = {
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static const Uint8 xboxone_init2[] = {
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0x05, 0x20, 0x03, 0x01, 0x00
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};
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/* Enable LED */
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static const Uint8 xboxone_init4[] = {
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static const Uint8 xboxone_init3[] = {
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0x0A, 0x20, 0x00, 0x03, 0x00, 0x01, 0x14
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};
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/* Start input reports? */
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static const Uint8 xboxone_init5[] = {
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static const Uint8 xboxone_init4[] = {
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0x06, 0x20, 0x00, 0x02, 0x01, 0x00
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};
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/* Start rumble? */
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static const Uint8 xboxone_init6[] = {
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static const Uint8 xboxone_init5[] = {
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0x09, 0x00, 0x00, 0x09, 0x00, 0x0F, 0x00, 0x00,
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0x00, 0x00, 0xFF, 0x00, 0xEB
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};
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@ -94,17 +89,16 @@ typedef struct {
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static const SDL_DriverXboxOne_InitPacket xboxone_init_packets[] = {
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{ 0x0000, 0x0000, 0x0000, 0x0000, xboxone_init0, sizeof(xboxone_init0), { 0x04, 0xf0 } },
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{ 0x0000, 0x0000, 0x0000, 0x0000, xboxone_init1, sizeof(xboxone_init1), { 0x04, 0xb0 } },
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{ 0x0000, 0x0000, 0x0000, 0x0000, xboxone_init0, sizeof(xboxone_init0), { 0x04, 0xb0 } },
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{ 0x0000, 0x0000, 0x0000, 0x0000, xboxone_init1, sizeof(xboxone_init1), { 0x00, 0x00 } },
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{ 0x0000, 0x0000, 0x0000, 0x0000, xboxone_init2, sizeof(xboxone_init2), { 0x00, 0x00 } },
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{ 0x0000, 0x0000, 0x0000, 0x0000, xboxone_init3, sizeof(xboxone_init3), { 0x00, 0x00 } },
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{ 0x0000, 0x0000, 0x0000, 0x0000, xboxone_init4, sizeof(xboxone_init4), { 0x00, 0x00 } },
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/* These next packets are required for third party controllers (PowerA, PDP, HORI),
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but aren't the correct protocol for Microsoft Xbox controllers.
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*/
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{ 0x0000, 0x0000, 0x045e, 0x0000, xboxone_init4, sizeof(xboxone_init4), { 0x00, 0x00 } },
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{ 0x0000, 0x0000, 0x045e, 0x0000, xboxone_init5, sizeof(xboxone_init5), { 0x00, 0x00 } },
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{ 0x0000, 0x0000, 0x045e, 0x0000, xboxone_init6, sizeof(xboxone_init6), { 0x00, 0x00 } },
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};
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typedef enum {
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@ -187,6 +181,18 @@ ControllerSendsWaitingForInit(Uint16 vendor_id, Uint16 product_id)
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return SDL_FALSE;
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}
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static void
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SendAckIfNeeded(SDL_HIDAPI_Device *device, Uint8 *data, int size)
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{
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if ((data[1] & 0x30) == 0x30) {
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Uint8 ack_packet[] = { 0x01, 0x20, data[2], 0x09, 0x00, data[0], 0x20, data[3], 0x00, 0x00, 0x00, 0x00, 0x00 };
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#ifdef DEBUG_XBOX_PROTOCOL
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HIDAPI_DumpPacket("Xbox One sending ACK packet: size = %d", ack_packet, sizeof(ack_packet));
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#endif
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hid_write(device->dev, ack_packet, sizeof(ack_packet));
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}
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}
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static SDL_bool
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SendControllerInit(SDL_HIDAPI_Device *device, SDL_DriverXboxOne_Context *ctx)
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{
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@ -218,6 +224,9 @@ SendControllerInit(SDL_HIDAPI_Device *device, SDL_DriverXboxOne_Context *ctx)
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if (init_packet[0] != 0x01) {
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init_packet[2] = ctx->sequence++;
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}
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#ifdef DEBUG_XBOX_PROTOCOL
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HIDAPI_DumpPacket("Xbox One sending INIT packet: size = %d", init_packet, packet->size);
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#endif
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if (hid_write(device->dev, init_packet, packet->size) != packet->size) {
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SDL_SetError("Couldn't write Xbox One initialization packet");
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return SDL_FALSE;
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@ -239,6 +248,7 @@ SendControllerInit(SDL_HIDAPI_Device *device, SDL_DriverXboxOne_Context *ctx)
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if (size >= 2 && data[0] == packet->response[0] && data[1] == packet->response[1]) {
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got_response = SDL_TRUE;
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}
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SendAckIfNeeded(device, data, size);
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}
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}
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#ifdef DEBUG_XBOX_PROTOCOL
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@ -443,8 +453,16 @@ HIDAPI_DriverXboxOne_HandleStatePacket(SDL_Joystick *joystick, hid_device *dev,
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSTICK, (data[5] & 0x80) ? SDL_PRESSED : SDL_RELEASED);
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}
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if (ctx->has_share_button && ctx->last_state[18] != data[18]) {
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_MISC1, (data[18] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
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if (ctx->has_share_button) {
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/* Version 1 of the firmware for Xbox One Series X */
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if (ctx->last_state[18] != data[18]) {
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_MISC1, (data[18] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
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}
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/* Version 2 of the firmware for Xbox One Series X */
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if (ctx->last_state[22] != data[22]) {
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_MISC1, (data[22] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
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}
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}
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/* Xbox One S report is 18 bytes
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@ -542,13 +560,6 @@ HIDAPI_DriverXboxOne_HandleStatePacket(SDL_Joystick *joystick, hid_device *dev,
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static void
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HIDAPI_DriverXboxOne_HandleModePacket(SDL_Joystick *joystick, hid_device *dev, SDL_DriverXboxOne_Context *ctx, Uint8 *data, int size)
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{
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if (data[1] == 0x30) {
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/* The Xbox One S controller needs acks for mode reports */
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const Uint8 seqnum = data[2];
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const Uint8 ack[] = { 0x01, 0x20, seqnum, 0x09, 0x00, 0x07, 0x20, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00 };
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hid_write(dev, ack, sizeof(ack));
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}
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data[4] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
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}
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@ -861,8 +872,30 @@ HIDAPI_DriverXboxOne_UpdateDevice(SDL_HIDAPI_Device *device)
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}
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} else {
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switch (data[0]) {
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case 0x01:
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/* ACK packet */
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/* The data bytes are:
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0x01 0x20 NN 0x09, where NN is the packet sequence
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then 0x00
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then a byte of the sequence being acked
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then 0x20
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then 16-bit LE value, the size of the previous packet payload when it's a single packet
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then 4 bytes of unknown data, often all zero
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*/
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break;
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case 0x02:
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/* Controller is connected and waiting for initialization */
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/* The data bytes are:
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0x02 0x20 NN 0x1c, where NN is the packet sequence
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then 6 bytes of wireless MAC address
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then 2 bytes padding
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then 16-bit VID
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then 16-bit PID
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then 16-bit firmware version quartet AA.BB.CC.DD
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e.g. 0x05 0x00 0x05 0x00 0x51 0x0a 0x00 0x00
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is firmware version 5.5.2641.0, and product version 0x0505 = 1285
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then 8 bytes of unknown data
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*/
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if (!ctx->initialized) {
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#ifdef DEBUG_XBOX_PROTOCOL
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SDL_Log("Delay after init: %ums\n", SDL_GetTicks() - ctx->start_time);
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@ -879,6 +912,26 @@ HIDAPI_DriverXboxOne_UpdateDevice(SDL_HIDAPI_Device *device)
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case 0x03:
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/* Controller heartbeat */
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break;
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case 0x04:
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/* Unknown chatty controller information, sent by both sides */
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break;
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case 0x06:
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/* Unknown chatty controller information, sent by both sides */
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break;
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case 0x07:
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HIDAPI_DriverXboxOne_HandleModePacket(joystick, device->dev, ctx, data, size);
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break;
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case 0x1E:
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/* If the packet starts with this:
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0x1E 0x30 0x07 0x10 0x04 0x00
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then the next 14 bytes are the controller serial number
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e.g. 0x30 0x39 0x37 0x31 0x32 0x33 0x33 0x32 0x33 0x35 0x34 0x30 0x33 0x36
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is serial number "3039373132333332333534303336"
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The controller sends that in response to this request:
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0x1E 0x30 0x07 0x01 0x04
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*/
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break;
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case 0x20:
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if (!ctx->input_ready) {
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if (!SDL_TICKS_PASSED(SDL_GetTicks(), ctx->initialized_time + CONTROLLER_INPUT_DELAY_MS)) {
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@ -891,15 +944,13 @@ HIDAPI_DriverXboxOne_UpdateDevice(SDL_HIDAPI_Device *device)
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}
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HIDAPI_DriverXboxOne_HandleStatePacket(joystick, device->dev, ctx, data, size);
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break;
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case 0x07:
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HIDAPI_DriverXboxOne_HandleModePacket(joystick, device->dev, ctx, data, size);
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break;
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default:
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#ifdef DEBUG_JOYSTICK
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SDL_Log("Unknown Xbox One packet: 0x%.2x\n", data[0]);
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#endif
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break;
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}
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SendAckIfNeeded(device, data, size);
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}
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}
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