switch: cleanup video interface

This commit is contained in:
cpasjuste 2020-04-05 11:33:19 +02:00 committed by Dave Murphy
parent 6be89a4dc1
commit ce8a66d17a
3 changed files with 44 additions and 104 deletions

View File

@ -44,6 +44,13 @@ SWITCH_GLES_LoadLibrary(_THIS, const char *path)
return SDL_EGL_LoadLibrary(_this, path, EGL_DEFAULT_DISPLAY, 0);
}
void
SWITCH_GLES_GetDrawableSize(_THIS, SDL_Window *window, int *w, int *h)
{
*w = 1920;
*h = 1080;
}
SDL_EGL_CreateContext_impl(SWITCH)
SDL_EGL_MakeCurrent_impl(SWITCH)
SDL_EGL_SwapWindow_impl(SWITCH)

View File

@ -35,6 +35,9 @@
#include "SDL_switchkeyboard.h"
#include "SDL_switchmouse_c.h"
/* Currently only one window */
SDL_Window *switch_window = NULL;
static int
SWITCH_Available(void)
{
@ -45,6 +48,7 @@ static void
SWITCH_Destroy(SDL_VideoDevice *device)
{
if (device) {
SDL_free(device->driverdata);
SDL_free(device);
}
}
@ -97,6 +101,7 @@ SWITCH_CreateDevice(int devindex)
device->GL_SwapWindow = SWITCH_GLES_SwapWindow;
device->GL_DeleteContext = SWITCH_GLES_DeleteContext;
device->GL_DefaultProfileConfig = SWITCH_GLES_DefaultProfileConfig;
device->GL_GetDrawableSize = SWITCH_GLES_GetDrawableSize;
device->PumpEvents = SWITCH_PumpEvents;
@ -104,10 +109,10 @@ SWITCH_CreateDevice(int devindex)
}
VideoBootStrap SWITCH_bootstrap = {
"Switch",
"OpenGL ES2 video driver for Nintendo Switch",
SWITCH_Available,
SWITCH_CreateDevice
"Switch",
"OpenGL ES2 video driver for Nintendo Switch",
SWITCH_Available,
SWITCH_CreateDevice
};
/*****************************************************************************/
@ -118,42 +123,16 @@ SWITCH_VideoInit(_THIS)
{
SDL_VideoDisplay display;
SDL_DisplayMode current_mode;
SDL_DisplayData *data;
SDL_DisplayModeData *mdata;
Result rc;
SDL_zero(current_mode);
current_mode.w = 1920;
current_mode.h = 1080;
current_mode.refresh_rate = 60;
current_mode.format = SDL_PIXELFORMAT_RGBA8888;
mdata = (SDL_DisplayModeData *) SDL_calloc(1, sizeof(SDL_DisplayModeData));
current_mode.driverdata = mdata;
SDL_zero(display);
display.desktop_mode = current_mode;
display.current_mode = current_mode;
/* Allocate display internal data */
data = (SDL_DisplayData *) SDL_calloc(1, sizeof(SDL_DisplayData));
if (data == NULL) {
return SDL_OutOfMemory();
}
data->egl_display = EGL_DEFAULT_DISPLAY;
// init vi
rc = viInitialize(ViServiceType_Default);
if (R_FAILED(rc)) {
return SDL_SetError("Could not initialize vi service: 0x%x", rc);
}
rc = viOpenDefaultDisplay(&data->viDisplay);
if (R_FAILED(rc)) {
return SDL_SetError("Could not open default display: 0x%x", rc);
}
display.driverdata = data;
SDL_AddVideoDisplay(&display);
// init touch
@ -169,12 +148,6 @@ SWITCH_VideoInit(_THIS)
void
SWITCH_VideoQuit(_THIS)
{
SDL_DisplayData *data = SDL_GetDisplayDriverData(0);
if (data) {
viCloseDisplay(&data->viDisplay);
}
viExit();
// exit touch
SWITCH_QuitTouch();
//exit keyboard
@ -187,7 +160,6 @@ void
SWITCH_GetDisplayModes(_THIS, SDL_VideoDisplay *display)
{
SDL_DisplayMode mode;
SDL_DisplayModeData *data;
// 1920x1080 RGBA8888, default mode
SDL_AddDisplayMode(display, &display->current_mode);
@ -198,28 +170,14 @@ SWITCH_GetDisplayModes(_THIS, SDL_VideoDisplay *display)
mode.h = 720;
mode.refresh_rate = 60;
mode.format = SDL_PIXELFORMAT_RGBA8888;
data = (SDL_DisplayModeData *) SDL_calloc(1, sizeof(SDL_DisplayModeData));
mode.driverdata = data;
SDL_AddDisplayMode(display, &mode);
}
int
SWITCH_SetDisplayMode(_THIS, SDL_VideoDisplay *display, SDL_DisplayMode *mode)
{
SDL_WindowData *data;
Result rc;
if (display->fullscreen_window) {
data = (SDL_WindowData *) display->fullscreen_window->driverdata;
}
else {
if (!SDL_GetFocusWindow()) {
return SDL_SetError("Could not get window focus");
}
data = (SDL_WindowData *) SDL_GetFocusWindow()->driverdata;
}
rc = nwindowSetCrop(&data->nWindow, 0, 1080 - mode->h, mode->w, 1080);
NWindow *nWindow = nwindowGetDefault();
Result rc = nwindowSetCrop(nWindow, 0, 0, mode->w, mode->h);
if (rc) {
return SDL_SetError("Could not set NWindow crop: 0x%x", rc);
}
@ -231,56 +189,42 @@ int
SWITCH_CreateWindow(_THIS, SDL_Window *window)
{
Result rc;
SDL_DisplayData *ddata = SDL_GetDisplayDriverData(0);
SDL_WindowData *wdata = (SDL_WindowData *) SDL_calloc(1, sizeof(SDL_WindowData));
if (wdata == NULL) {
return SDL_OutOfMemory();
SDL_WindowData *window_data = NULL;
NWindow *nWindow = NULL;
if (switch_window != NULL) {
return SDL_SetError("Switch only supports one window");
}
if (!_this->egl_data) {
return SDL_SetError("EGL not initialized");
}
rc = viCreateLayer(&ddata->viDisplay, &wdata->viLayer);
if (R_FAILED(rc)) {
return SDL_SetError("Could not create vi layer: 0x%x", rc);
window_data = (SDL_WindowData *) SDL_calloc(1, sizeof(SDL_WindowData));
if (window_data == NULL) {
return SDL_OutOfMemory();
}
rc = viSetLayerScalingMode(&wdata->viLayer, ViScalingMode_FitToLayer);
if (R_FAILED(rc)) {
viCloseLayer(&wdata->viLayer);
return SDL_SetError("Could not set vi scaling mode: 0x%x", rc);
}
nWindow = nwindowGetDefault();
rc = nwindowCreateFromLayer(&wdata->nWindow, &wdata->viLayer);
rc = nwindowSetDimensions(nWindow, 1920, 1080);
if (R_FAILED(rc)) {
viCloseLayer(&wdata->viLayer);
return SDL_SetError("Could not create NWindow from layer: 0x%x", rc);
}
rc = nwindowSetDimensions(&wdata->nWindow, 1920, 1080);
if (R_FAILED(rc)) {
nwindowClose(&wdata->nWindow);
viCloseLayer(&wdata->viLayer);
return SDL_SetError("Could not set NWindow dimensions: 0x%x", rc);
}
rc = nwindowSetCrop(&wdata->nWindow, 0, 1080 - window->h, window->w, 1080);
rc = nwindowSetCrop(nWindow, 0, 0, window->w, window->h);
if (R_FAILED(rc)) {
nwindowClose(&wdata->nWindow);
viCloseLayer(&wdata->viLayer);
return SDL_SetError("Could not set NWindow crop: 0x%x", rc);
}
wdata->egl_surface = SDL_EGL_CreateSurface(_this, &wdata->nWindow);
if (wdata->egl_surface == EGL_NO_SURFACE) {
nwindowClose(&wdata->nWindow);
viCloseLayer(&wdata->viLayer);
window_data->egl_surface = SDL_EGL_CreateSurface(_this, nWindow);
if (window_data->egl_surface == EGL_NO_SURFACE) {
return SDL_SetError("Could not create GLES window surface");
}
/* Setup driver data for this window */
window->driverdata = wdata;
window->driverdata = window_data;
switch_window = window;
/* One window, it always has focus */
SDL_SetMouseFocus(window);
@ -295,14 +239,15 @@ SWITCH_DestroyWindow(_THIS, SDL_Window *window)
{
SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
if (data) {
if (data->egl_surface != EGL_NO_SURFACE) {
SDL_EGL_DestroySurface(_this, data->egl_surface);
if (window == switch_window) {
if (data != NULL) {
if (data->egl_surface != EGL_NO_SURFACE) {
SDL_EGL_DestroySurface(_this, data->egl_surface);
}
SDL_free(window->driverdata);
window->driverdata = NULL;
}
nwindowClose(&data->nWindow);
viCloseLayer(&data->viLayer);
SDL_free(data);
window->driverdata = NULL;
switch_window = NULL;
}
}
@ -326,8 +271,8 @@ SWITCH_SetWindowPosition(_THIS, SDL_Window *window)
void
SWITCH_SetWindowSize(_THIS, SDL_Window *window)
{
SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
nwindowSetCrop(&data->nWindow, 0, 1080 - window->h, window->w, 1080);
NWindow *nWindow = nwindowGetDefault();
nwindowSetCrop(nWindow, 0, 0, window->w, window->h);
}
void
SWITCH_ShowWindow(_THIS, SDL_Window *window)
@ -374,4 +319,4 @@ SWITCH_PumpEvents(_THIS)
SWITCH_PollMouse();
}
#endif /* SDL_VIDEO_DRIVER_SWITCH */
#endif /* SDL_VIDEO_DRIVER_SWITCH */

View File

@ -31,20 +31,8 @@
#include "SDL_egl.h"
typedef struct SDL_DisplayData
{
ViDisplay viDisplay;
EGLDisplay egl_display;
} SDL_DisplayData;
typedef struct SDL_DisplayModeData
{
} SDL_DisplayModeData;
typedef struct SDL_WindowData
{
ViLayer viLayer;
NWindow nWindow;
EGLSurface egl_surface;
} SDL_WindowData;