mirror of https://github.com/encounter/SDL.git
Fixed bug 3511 - documentation to end an Android application
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@ -408,6 +408,24 @@ screen each frame.
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Reference: http://www.khronos.org/registry/egl/specs/EGLTechNote0001.html
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Ending your application
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Two legitimate ways:
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- return from your main() function. Java side will automatically terminate the
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Activity by calling Activity.finish().
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- Android OS can decide to terminate your application by calling onDestroy()
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(see Activity life cycle). Your application will receive a SDL_QUIT event you
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can handle to save things and quit.
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Don't call exit() as it stops the activity badly.
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NB: "Back button" can be handled as a SDL_KEYDOWN/UP events, with Keycode
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SDLK_AC_BACK, for any purpose.
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Known issues
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