mirror of https://github.com/encounter/SDL.git
PSP: Fixed returning success for unsupported SDL_SetTextureColorMod().
Partially fixes Bugzilla #3298.
This commit is contained in:
parent
12c78c5ca5
commit
d1e4814120
|
@ -50,6 +50,8 @@ static SDL_Renderer *PSP_CreateRenderer(SDL_Window * window, Uint32 flags);
|
|||
static void PSP_WindowEvent(SDL_Renderer * renderer,
|
||||
const SDL_WindowEvent *event);
|
||||
static int PSP_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture);
|
||||
static int PSP_SetTextureColorMod(SDL_Renderer * renderer,
|
||||
SDL_Texture * texture);
|
||||
static int PSP_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
|
||||
const SDL_Rect * rect, const void *pixels,
|
||||
int pitch);
|
||||
|
@ -359,6 +361,7 @@ PSP_CreateRenderer(SDL_Window * window, Uint32 flags)
|
|||
|
||||
renderer->WindowEvent = PSP_WindowEvent;
|
||||
renderer->CreateTexture = PSP_CreateTexture;
|
||||
renderer->SetTextureColorMod = PSP_SetTextureColorMod;
|
||||
renderer->UpdateTexture = PSP_UpdateTexture;
|
||||
renderer->LockTexture = PSP_LockTexture;
|
||||
renderer->UnlockTexture = PSP_UnlockTexture;
|
||||
|
@ -501,6 +504,11 @@ PSP_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture)
|
|||
return 0;
|
||||
}
|
||||
|
||||
static int
|
||||
PSP_SetTextureColorMod(SDL_Renderer * renderer, SDL_Texture * texture)
|
||||
{
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
void
|
||||
TextureActivate(SDL_Texture * texture)
|
||||
|
|
Loading…
Reference in New Issue