Change our fullscreen wait logic to only wait if we need to. (thanks Rachel!)

This commit is contained in:
Sam Lantinga 2018-10-22 14:55:47 -07:00
parent e6068b5b15
commit d7fa11204f
1 changed files with 48 additions and 8 deletions

View File

@ -645,15 +645,54 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
msg.obj = data;
boolean result = commandHandler.sendMessage(msg);
// Ensure we don't return until the resize has actually happened,
// or 250ms have passed.
if (command == COMMAND_CHANGE_WINDOW_STYLE) {
synchronized(SDLActivity.getContext()) {
try {
SDLActivity.getContext().wait(250);
if ((Build.VERSION.SDK_INT >= 19) && (command == COMMAND_CHANGE_WINDOW_STYLE)) {
// Ensure we don't return until the resize has actually happened,
// or 500ms have passed.
boolean bShouldWait = false;
if (data instanceof Integer) {
// Let's figure out if we're already laid out fullscreen or not.
Display display = ((WindowManager)getSystemService(Context.WINDOW_SERVICE)).getDefaultDisplay();
android.util.DisplayMetrics realMetrics = new android.util.DisplayMetrics();
display.getRealMetrics( realMetrics );
boolean bFullscreenLayout = ((realMetrics.widthPixels == mSurface.getWidth()) &&
(realMetrics.heightPixels == mSurface.getHeight()));
if (((Integer)data).intValue() == 1) {
// If we aren't laid out fullscreen or actively in fullscreen mode already, we're going
// to change size and should wait for surfaceChanged() before we return, so the size
// is right back in native code. If we're already laid out fullscreen, though, we're
// not going to change size even if we change decor modes, so we shouldn't wait for
// surfaceChanged() -- which may not even happen -- and should return immediately.
bShouldWait = !bFullscreenLayout;
}
catch (InterruptedException ie) {
ie.printStackTrace();
else {
// If we're laid out fullscreen (even if the status bar and nav bar are present),
// or are actively in fullscreen, we're going to change size and should wait for
// surfaceChanged before we return, so the size is right back in native code.
bShouldWait = bFullscreenLayout;
}
}
if (bShouldWait) {
// We'll wait for the surfaceChanged() method, which will notify us
// when called. That way, we know our current size is really the
// size we need, instead of grabbing a size that's still got
// the navigation and/or status bars before they're hidden.
//
// We'll wait for up to half a second, because some devices
// take a surprisingly long time for the surface resize, but
// then we'll just give up and return.
//
synchronized(SDLActivity.getContext()) {
try {
SDLActivity.getContext().wait(500);
}
catch (InterruptedException ie) {
ie.printStackTrace();
}
}
}
}
@ -1595,6 +1634,7 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
catch ( java.lang.Throwable throwable ) {}
synchronized(SDLActivity.getContext()) {
// In case we're waiting on a size change after going fullscreen, send a notification.
SDLActivity.getContext().notifyAll();
}