mirror of https://github.com/encounter/SDL.git
emscripten: fix warnings in tests
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a71e558d85
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@ -70,12 +70,13 @@ open_audio()
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SDL_PauseAudioDevice(device, SDL_FALSE);
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}
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#ifndef __EMSCRIPTEN__
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static void reopen_audio()
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{
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close_audio();
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open_audio();
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}
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#endif
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void SDLCALL
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fillerup(void *unused, Uint8 * stream, int len)
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@ -472,6 +472,7 @@ render_window(int index)
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++frames;
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}
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#ifndef __EMSCRIPTEN__
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static int SDLCALL
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render_thread_fn(void* render_ctx)
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{
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@ -512,6 +513,7 @@ loop_threaded()
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SDLTest_CommonEvent(state, &event, &done);
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}
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}
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#endif
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static void
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loop()
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@ -100,7 +100,9 @@ loop()
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int
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main(int argc, char *argv[])
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{
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#ifndef __EMSCRIPTEN__
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Uint32 then, now, frames;
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#endif
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/* Enable standard application logging */
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SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
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@ -135,10 +137,12 @@ main(int argc, char *argv[])
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srand((unsigned int)time(NULL));
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#ifndef __EMSCRIPTEN__
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/* Main render loop */
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frames = 0;
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then = SDL_GetTicks();
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done = 0;
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#endif
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SDL_Log("Rendering %u frames offscreen\n", max_frames);
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@ -99,14 +99,14 @@ DrawOnViewport(SDL_Renderer * renderer)
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void
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loop()
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{
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SDL_Event event;
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int i;
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#ifdef __EMSCRIPTEN__
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/* Avoid using delays */
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if(SDL_GetTicks() - wait_start < 1000)
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return;
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wait_start = SDL_GetTicks();
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#endif
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SDL_Event event;
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int i;
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/* Check for events */
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while (SDL_PollEvent(&event)) {
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SDLTest_CommonEvent(state, &event, &done);
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