add missing SDL_bits.h from OS X framework

- also add in headers to static and shared targets  (for completeness)
This commit is contained in:
Edward Rudd 2013-08-20 15:56:08 -04:00
parent e43ff8fb59
commit d8f66188d1
1 changed files with 214 additions and 210 deletions
Xcode/SDL/SDL.xcodeproj

View File

@ -392,7 +392,7 @@
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@ -407,105 +407,105 @@
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DB313FEA17554B71006C0E22 /* SDL_render.h in Headers */,
DB313FEB17554B71006C0E22 /* SDL_revision.h in Headers */,
DB313FEC17554B71006C0E22 /* SDL_rwops.h in Headers */,
DB313FED17554B71006C0E22 /* SDL_scancode.h in Headers */,
DB313FEE17554B71006C0E22 /* SDL_shape.h in Headers */,
DB313FEF17554B71006C0E22 /* SDL_stdinc.h in Headers */,
DB313FF017554B71006C0E22 /* SDL_surface.h in Headers */,
DB313FF117554B71006C0E22 /* SDL_system.h in Headers */,
DB313FF217554B71006C0E22 /* SDL_syswm.h in Headers */,
DB313FF317554B71006C0E22 /* SDL_thread.h in Headers */,
DB313FF417554B71006C0E22 /* SDL_timer.h in Headers */,
DB313FF517554B71006C0E22 /* SDL_touch.h in Headers */,
DB313FF617554B71006C0E22 /* SDL_types.h in Headers */,
DB313FF717554B71006C0E22 /* SDL_version.h in Headers */,
DB313FF817554B71006C0E22 /* SDL_video.h in Headers */,
DB313F7417554B71006C0E22 /* SDL_diskaudio.h in Headers */,
DB313F7517554B71006C0E22 /* SDL_dummyaudio.h in Headers */,
DB313F7617554B71006C0E22 /* SDL_coreaudio.h in Headers */,
@ -2090,59 +2146,7 @@
DB313FC517554B71006C0E22 /* SDL_shaders_gl.h in Headers */,
DB313FC617554B71006C0E22 /* SDL_rotate.h in Headers */,
DB313FC717554B71006C0E22 /* SDL_x11xinput2.h in Headers */,
DB313FC817554B71006C0E22 /* begin_code.h in Headers */,
DB313FC917554B71006C0E22 /* close_code.h in Headers */,
DB313FCA17554B71006C0E22 /* SDL_assert.h in Headers */,
DB313FCB17554B71006C0E22 /* SDL_atomic.h in Headers */,
DB313FCC17554B71006C0E22 /* SDL_audio.h in Headers */,
DB313FCD17554B71006C0E22 /* SDL_blendmode.h in Headers */,
DB313FCE17554B71006C0E22 /* SDL_clipboard.h in Headers */,
DB313FCF17554B71006C0E22 /* SDL_config_macosx.h in Headers */,
DB313FD017554B71006C0E22 /* SDL_config.h in Headers */,
DB313FD117554B71006C0E22 /* SDL_copying.h in Headers */,
DB313FD217554B71006C0E22 /* SDL_cpuinfo.h in Headers */,
DB313FD317554B71006C0E22 /* SDL_endian.h in Headers */,
DB313FD417554B71006C0E22 /* SDL_error.h in Headers */,
DB313FD517554B71006C0E22 /* SDL_events.h in Headers */,
DB313FD617554B71006C0E22 /* SDL_gesture.h in Headers */,
DB313FD717554B71006C0E22 /* SDL_haptic.h in Headers */,
DB313FD817554B71006C0E22 /* SDL_hints.h in Headers */,
DB313FD917554B71006C0E22 /* SDL_joystick.h in Headers */,
DB313FDA17554B71006C0E22 /* SDL_keyboard.h in Headers */,
DB313FDB17554B71006C0E22 /* SDL_keycode.h in Headers */,
DB313FDC17554B71006C0E22 /* SDL_loadso.h in Headers */,
DB313FDD17554B71006C0E22 /* SDL_log.h in Headers */,
DB313FDE17554B71006C0E22 /* SDL_main.h in Headers */,
DB313FDF17554B71006C0E22 /* SDL_mouse.h in Headers */,
DB313FE017554B71006C0E22 /* SDL_mutex.h in Headers */,
DB313FE117554B71006C0E22 /* SDL_name.h in Headers */,
DB313FE217554B71006C0E22 /* SDL_opengl.h in Headers */,
DB313FE317554B71006C0E22 /* SDL_opengles.h in Headers */,
DB313FE417554B71006C0E22 /* SDL_opengles2.h in Headers */,
DB313FE517554B71006C0E22 /* SDL_pixels.h in Headers */,
DB313FE617554B71006C0E22 /* SDL_platform.h in Headers */,
DB313FE717554B71006C0E22 /* SDL_power.h in Headers */,
DB313FE817554B71006C0E22 /* SDL_quit.h in Headers */,
DB313FE917554B71006C0E22 /* SDL_rect.h in Headers */,
DB313FEA17554B71006C0E22 /* SDL_render.h in Headers */,
DB313FEB17554B71006C0E22 /* SDL_revision.h in Headers */,
DB313FEC17554B71006C0E22 /* SDL_rwops.h in Headers */,
DB313FED17554B71006C0E22 /* SDL_scancode.h in Headers */,
DB313FEE17554B71006C0E22 /* SDL_shape.h in Headers */,
DB313FEF17554B71006C0E22 /* SDL_stdinc.h in Headers */,
DB313FF017554B71006C0E22 /* SDL_surface.h in Headers */,
DB313FF117554B71006C0E22 /* SDL_system.h in Headers */,
DB313FF217554B71006C0E22 /* SDL_syswm.h in Headers */,
DB313FF317554B71006C0E22 /* SDL_thread.h in Headers */,
DB313FF417554B71006C0E22 /* SDL_timer.h in Headers */,
DB313FF517554B71006C0E22 /* SDL_touch.h in Headers */,
DB313FF617554B71006C0E22 /* SDL_types.h in Headers */,
DB313FF717554B71006C0E22 /* SDL_version.h in Headers */,
DB313FF817554B71006C0E22 /* SDL_video.h in Headers */,
DB313FF917554B71006C0E22 /* SDL.h in Headers */,
DB313FFA17554B71006C0E22 /* SDL_cocoamessagebox.h in Headers */,
DB313FFB17554B71006C0E22 /* SDL_gamecontroller.h in Headers */,
DB313FFC17554B71006C0E22 /* SDL_bits.h in Headers */,
D55A1B86179F278F00625D7C /* SDL_cocoamousetap.h in Headers */,
);
runOnlyForDeploymentPostprocessing = 0;