mirror of https://github.com/encounter/SDL.git
Fixed comment typo
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@ -140,7 +140,7 @@ Wayland_SetTextInputRect(_THIS, SDL_Rect *rect)
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SDL_bool
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SDL_bool
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Wayland_HasScreenKeyboardSupport(_THIS)
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Wayland_HasScreenKeyboardSupport(_THIS)
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{
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{
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/* In reality we just want to return tru when the screen keyboard is the
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/* In reality we just want to return true when the screen keyboard is the
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* _only_ way to get text input. So, in addition to checking for the text
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* _only_ way to get text input. So, in addition to checking for the text
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* input protocol, make sure we don't have any physical keyboards either.
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* input protocol, make sure we don't have any physical keyboards either.
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*/
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*/
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