Some drag'and'drop improvements.

First: disable d'n'd events by default; most apps don't need these at all, and
if an app doesn't explicitly handle these, each drop on the window will cause
a memory leak if the events are enabled. This follows the guidelines we have
for SDL_TEXTINPUT events already.

Second: when events are enabled or disabled, signal the video layer, as it
might be able to inform the OS, causing UI changes or optimizations (for
example, dropping a file icon on a Cocoa app that isn't accepting drops will
cause macOS to show a rejection animation instead of the drop operation just
vanishing into the ether, X11 might show a different cursor when dragging
onto an accepting window, etc).

Third: fill in the drop event details in the test library and enable the
events in testwm.c for making sure this all works as expected.
This commit is contained in:
Ryan C. Gordon 2018-08-02 16:03:47 -04:00
parent 8f0cc4a4b7
commit e061a92dc9
14 changed files with 116 additions and 13 deletions

View File

@ -417,6 +417,8 @@ SDL_StartEventLoop(void)
SDL_EventState(SDL_TEXTINPUT, SDL_DISABLE);
SDL_EventState(SDL_TEXTEDITING, SDL_DISABLE);
SDL_EventState(SDL_SYSWMEVENT, SDL_DISABLE);
SDL_EventState(SDL_DROPFILE, SDL_DISABLE);
SDL_EventState(SDL_DROPTEXT, SDL_DISABLE);
SDL_AtomicSet(&SDL_EventQ.active, 1);
@ -604,6 +606,10 @@ SDL_FlushEvent(Uint32 type)
void
SDL_FlushEvents(Uint32 minType, Uint32 maxType)
{
/* !!! FIXME: we need to manually SDL_free() the strings in TEXTINPUT and
drag'n'drop events if we're flushing them without passing them to the
app, but I don't know if this is the right place to do that. */
/* Don't look after we've quit */
if (!SDL_AtomicGet(&SDL_EventQ.active)) {
return;
@ -863,6 +869,8 @@ SDL_FilterEvents(SDL_EventFilter filter, void *userdata)
Uint8
SDL_EventState(Uint32 type, int state)
{
const SDL_bool isdnd = ((state == SDL_DISABLE) || (state == SDL_ENABLE)) &&
((type == SDL_DROPFILE) || (type == SDL_DROPTEXT));
Uint8 current_state;
Uint8 hi = ((type >> 8) & 0xff);
Uint8 lo = (type & 0xff);
@ -898,6 +906,12 @@ SDL_EventState(Uint32 type, int state)
}
}
/* turn off drag'n'drop support if we've disabled the events.
This might change some UI details at the OS level. */
if (isdnd) {
SDL_ToggleDragAndDropSupport();
}
return current_state;
}

View File

@ -1349,7 +1349,18 @@ SDLTest_PrintEvent(SDL_Event * event)
case SDL_APP_DIDENTERFOREGROUND:
SDL_Log("SDL EVENT: App entered the foreground");
break;
case SDL_DROPBEGIN:
SDL_Log("SDL EVENT: Drag and drop beginning");
break;
case SDL_DROPFILE:
SDL_Log("SDL EVENT: Drag and drop file: '%s'", event->drop.file);
break;
case SDL_DROPTEXT:
SDL_Log("SDL EVENT: Drag and drop text: '%s'", event->drop.file);
break;
case SDL_DROPCOMPLETE:
SDL_Log("SDL EVENT: Drag and drop ending");
break;
case SDL_QUIT:
SDL_Log("SDL EVENT: Quit requested");
break;
@ -1744,6 +1755,11 @@ SDLTest_CommonEvent(SDLTest_CommonState * state, SDL_Event * event, int *done)
case SDL_MOUSEMOTION:
lastEvent = event->motion;
break;
case SDL_DROPFILE:
case SDL_DROPTEXT:
SDL_free(event->drop.file);
break;
}
}

View File

@ -304,6 +304,9 @@ struct SDL_VideoDevice
/* Hit-testing */
int (*SetWindowHitTest)(SDL_Window * window, SDL_bool enabled);
/* Tell window that app enabled drag'n'drop events */
void (*AcceptDragAndDrop)(SDL_Window * window, SDL_bool accept);
/* * * */
/* Data common to all drivers */
SDL_bool is_dummy;
@ -454,6 +457,8 @@ extern void SDL_OnApplicationDidEnterBackground(void);
extern void SDL_OnApplicationWillEnterForeground(void);
extern void SDL_OnApplicationDidBecomeActive(void);
extern void SDL_ToggleDragAndDropSupport(void);
#endif /* SDL_sysvideo_h_ */
/* vi: set ts=4 sw=4 expandtab: */

View File

@ -1331,9 +1331,43 @@ SDL_UpdateFullscreenMode(SDL_Window * window, SDL_bool fullscreen)
#define CREATE_FLAGS \
(SDL_WINDOW_OPENGL | SDL_WINDOW_BORDERLESS | SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI | SDL_WINDOW_ALWAYS_ON_TOP | SDL_WINDOW_SKIP_TASKBAR | SDL_WINDOW_POPUP_MENU | SDL_WINDOW_UTILITY | SDL_WINDOW_TOOLTIP | SDL_WINDOW_VULKAN | SDL_WINDOW_MINIMIZED)
static SDL_INLINE SDL_bool
IsAcceptingDragAndDrop(void)
{
if ((SDL_GetEventState(SDL_DROPFILE) == SDL_ENABLE) ||
(SDL_GetEventState(SDL_DROPTEXT) == SDL_ENABLE)) {
return SDL_TRUE;
}
return SDL_FALSE;
}
/* prepare a newly-created window */
static SDL_INLINE void
PrepareDragAndDropSupport(SDL_Window *window)
{
if (_this->AcceptDragAndDrop) {
_this->AcceptDragAndDrop(window, IsAcceptingDragAndDrop());
}
}
/* toggle d'n'd for all existing windows. */
void
SDL_ToggleDragAndDropSupport(void)
{
if (_this && _this->AcceptDragAndDrop) {
const SDL_bool enable = IsAcceptingDragAndDrop();
SDL_Window *window;
for (window = _this->windows; window; window = window->next) {
_this->AcceptDragAndDrop(window, enable);
}
}
}
static void
SDL_FinishWindowCreation(SDL_Window *window, Uint32 flags)
{
PrepareDragAndDropSupport(window);
if (flags & SDL_WINDOW_MAXIMIZED) {
SDL_MaximizeWindow(window);
}
@ -1552,6 +1586,9 @@ SDL_CreateWindowFrom(const void *data)
SDL_DestroyWindow(window);
return NULL;
}
PrepareDragAndDropSupport(window);
return window;
}

View File

@ -105,6 +105,7 @@ Cocoa_CreateDevice(int devindex)
device->DestroyWindow = Cocoa_DestroyWindow;
device->GetWindowWMInfo = Cocoa_GetWindowWMInfo;
device->SetWindowHitTest = Cocoa_SetWindowHitTest;
device->AcceptDragAndDrop = Cocoa_AcceptDragAndDrop;
device->shape_driver.CreateShaper = Cocoa_CreateShaper;
device->shape_driver.SetWindowShape = Cocoa_SetWindowShape;

View File

@ -148,6 +148,7 @@ extern void Cocoa_SetWindowGrab(_THIS, SDL_Window * window, SDL_bool grabbed);
extern void Cocoa_DestroyWindow(_THIS, SDL_Window * window);
extern SDL_bool Cocoa_GetWindowWMInfo(_THIS, SDL_Window * window, struct SDL_SysWMinfo *info);
extern int Cocoa_SetWindowHitTest(SDL_Window *window, SDL_bool enabled);
extern void Cocoa_AcceptDragAndDrop(SDL_Window * window, SDL_bool accept);
#endif /* SDL_cocoawindow_h_ */

View File

@ -1354,9 +1354,6 @@ Cocoa_CreateWindow(_THIS, SDL_Window * window)
[nswindow setContentView:contentView];
[contentView release];
/* Allow files and folders to be dragged onto the window by users */
[nswindow registerForDraggedTypes:[NSArray arrayWithObject:(NSString *)kUTTypeFileURL]];
if (SetupWindowData(_this, window, nswindow, SDL_TRUE) < 0) {
[nswindow release];
return -1;
@ -1864,6 +1861,17 @@ Cocoa_SetWindowHitTest(SDL_Window * window, SDL_bool enabled)
return 0; /* just succeed, the real work is done elsewhere. */
}
void
Cocoa_AcceptDragAndDrop(SDL_Window * window, SDL_bool accept)
{
SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
if (accept) {
[data->nswindow registerForDraggedTypes:[NSArray arrayWithObject:(NSString *)kUTTypeFileURL]];
} else {
[data->nswindow unregisterDraggedTypes];
}
}
int
Cocoa_SetWindowOpacity(_THIS, SDL_Window * window, float opacity)
{

View File

@ -164,6 +164,7 @@ WIN_CreateDevice(int devindex)
device->DestroyWindowFramebuffer = WIN_DestroyWindowFramebuffer;
device->OnWindowEnter = WIN_OnWindowEnter;
device->SetWindowHitTest = WIN_SetWindowHitTest;
device->AcceptDragAndDrop = WIN_AcceptDragAndDrop;
device->shape_driver.CreateShaper = Win32_CreateShaper;
device->shape_driver.SetWindowShape = Win32_SetWindowShape;

View File

@ -289,9 +289,6 @@ SetupWindowData(_THIS, SDL_Window * window, HWND hwnd, HWND parent, SDL_bool cre
videodata->RegisterTouchWindow(hwnd, (TWF_FINETOUCH|TWF_WANTPALM));
}
/* Enable dropping files */
DragAcceptFiles(hwnd, TRUE);
data->initializing = SDL_FALSE;
/* All done! */
@ -979,6 +976,13 @@ WIN_SetWindowOpacity(_THIS, SDL_Window * window, float opacity)
return 0;
}
void
WIN_AcceptDragAndDrop(SDL_Window * window, SDL_bool accept)
{
const SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
DragAcceptFiles(data->hwnd, accept ? TRUE : FALSE);
}
#endif /* SDL_VIDEO_DRIVER_WINDOWS */
/* vi: set ts=4 sw=4 expandtab: */

View File

@ -78,6 +78,7 @@ extern SDL_bool WIN_GetWindowWMInfo(_THIS, SDL_Window * window,
extern void WIN_OnWindowEnter(_THIS, SDL_Window * window);
extern void WIN_UpdateClipCursor(SDL_Window *window);
extern int WIN_SetWindowHitTest(SDL_Window *window, SDL_bool enabled);
extern void WIN_AcceptDragAndDrop(SDL_Window * window, SDL_bool accept);
#endif /* SDL_windowswindow_h_ */

View File

@ -260,6 +260,7 @@ X11_CreateDevice(int devindex)
device->DestroyWindowFramebuffer = X11_DestroyWindowFramebuffer;
device->GetWindowWMInfo = X11_GetWindowWMInfo;
device->SetWindowHitTest = X11_SetWindowHitTest;
device->AcceptDragAndDrop = X11_AcceptDragAndDrop;
device->shape_driver.CreateShaper = X11_CreateShaper;
device->shape_driver.SetWindowShape = X11_SetWindowShape;

View File

@ -390,7 +390,6 @@ X11_CreateWindow(_THIS, SDL_Window * window)
const char *wintype_name = NULL;
long compositor = 1;
Atom _NET_WM_PID;
Atom XdndAware, xdnd_version = 5;
long fevent = 0;
#if SDL_VIDEO_OPENGL_GLX || SDL_VIDEO_OPENGL_EGL
@ -651,11 +650,6 @@ X11_CreateWindow(_THIS, SDL_Window * window)
PropertyChangeMask | StructureNotifyMask |
KeymapStateMask | fevent));
XdndAware = X11_XInternAtom(display, "XdndAware", False);
X11_XChangeProperty(display, w, XdndAware, XA_ATOM, 32,
PropModeReplace,
(unsigned char*)&xdnd_version, 1);
X11_XFlush(display);
return 0;
@ -1604,6 +1598,22 @@ X11_SetWindowHitTest(SDL_Window *window, SDL_bool enabled)
return 0; /* just succeed, the real work is done elsewhere. */
}
void
X11_AcceptDragAndDrop(SDL_Window * window, SDL_bool accept)
{
SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
Display *display = data->videodata->display;
Atom XdndAware = X11_XInternAtom(display, "XdndAware", False);
if (accept) {
Atom xdnd_version = 5;
X11_XChangeProperty(display, data->xwindow, XdndAware, XA_ATOM, 32,
PropModeReplace, (unsigned char*)&xdnd_version, 1);
} else {
X11_XDeleteProperty(display, data->xwindow, XdndAware);
}
}
#endif /* SDL_VIDEO_DRIVER_X11 */
/* vi: set ts=4 sw=4 expandtab: */

View File

@ -104,6 +104,7 @@ extern void X11_DestroyWindow(_THIS, SDL_Window * window);
extern SDL_bool X11_GetWindowWMInfo(_THIS, SDL_Window * window,
struct SDL_SysWMinfo *info);
extern int X11_SetWindowHitTest(SDL_Window *window, SDL_bool enabled);
extern void X11_AcceptDragAndDrop(SDL_Window * window, SDL_bool accept);
#endif /* SDL_x11window_h_ */

View File

@ -146,6 +146,9 @@ main(int argc, char *argv[])
quit(2);
}
SDL_EventState(SDL_DROPFILE, SDL_ENABLE);
SDL_EventState(SDL_DROPTEXT, SDL_ENABLE);
for (i = 0; i < state->num_windows; ++i) {
SDL_Renderer *renderer = state->renderers[i];
SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF);