mirror of https://github.com/encounter/SDL.git
updated VS project file
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@ -495,9 +495,6 @@
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<ClInclude Include="..\..\src\haptic\SDL_haptic_c.h">
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<Filter>haptic</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\hidapi\SDL_hidapi.h">
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<Filter>hidapi</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\joystick\SDL_gamecontrollerdb.h">
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<Filter>joystick</Filter>
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</ClInclude>
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@ -832,6 +829,7 @@
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<ClInclude Include="..\..\src\render\direct3d12\SDL_shaders_d3d12.h">
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<Filter>render\direct3d12</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\hidapi\SDL_hidapi_c.h" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi.c" />
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@ -1354,6 +1352,7 @@
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<ClCompile Include="..\..\src\render\direct3d12\SDL_shaders_d3d12.c">
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<Filter>render\direct3d12</Filter>
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</ClCompile>
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<ClCompile Include="..\..\src\stdlib\SDL_mslibc.c" />
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="..\..\src\main\windows\version.rc" />
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