mirror of https://github.com/encounter/SDL.git
opengles 1: same fix as in bug #4433
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@ -1013,6 +1013,13 @@ GLES_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture)
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GLES_ActivateRenderer(renderer);
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if (renderdata->drawstate.texture == texture) {
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renderdata->drawstate.texture = NULL;
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}
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if (renderdata->drawstate.target == texture) {
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renderdata->drawstate.target = NULL;
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}
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if (!data) {
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return;
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}
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