mirror of https://github.com/encounter/SDL.git
Fixed bug 2441 - SDL_DuplicateSurface
Rainer Deyke I've written a small patch that adds a small SDL_DuplicateSurface function to SDL. I've written the function as part of a larger (as yet unfinished) patch, but I think this function is useful enough that it merits inclusion in SDL on its own.
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@ -359,6 +359,11 @@ extern DECLSPEC SDL_bool SDLCALL SDL_SetClipRect(SDL_Surface * surface,
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extern DECLSPEC void SDLCALL SDL_GetClipRect(SDL_Surface * surface,
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SDL_Rect * rect);
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/*
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* Creates a new surface identical to the existing surface
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*/
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extern DECLSPEC SDL_Surface *SDLCALL SDL_DuplicateSurface(SDL_Surface * surface);
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/**
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* Creates a new surface of the specified format, and then copies and maps
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* the given surface to it so the blit of the converted surface will be as
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@ -628,3 +628,4 @@
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#define SDL_LoadFile_RW SDL_LoadFile_RW_REAL
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#define SDL_wcscmp SDL_wcscmp_REAL
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#define SDL_ComposeCustomBlendMode SDL_ComposeCustomBlendMode_REAL
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#define SDL_DuplicateSurface SDL_DuplicateSurface_REAL
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@ -660,3 +660,4 @@ SDL_DYNAPI_PROC(size_t,SDL_utf8strlen,(const char *a),(a),return)
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SDL_DYNAPI_PROC(void*,SDL_LoadFile_RW,(SDL_RWops *a, size_t *b, int c),(a,b,c),return)
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SDL_DYNAPI_PROC(int,SDL_wcscmp,(const wchar_t *a, const wchar_t *b),(a,b),return)
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SDL_DYNAPI_PROC(SDL_BlendMode,SDL_ComposeCustomBlendMode,(SDL_BlendFactor a, SDL_BlendFactor b, SDL_BlendOperation c, SDL_BlendFactor d, SDL_BlendFactor e, SDL_BlendOperation f),(a,b,c,d,e,f),return)
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SDL_DYNAPI_PROC(SDL_Surface*,SDL_DuplicateSurface,(SDL_Surface *a),(a),return)
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@ -870,6 +870,15 @@ SDL_UnlockSurface(SDL_Surface * surface)
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}
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}
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/*
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* Creates a new surface identical to the existing surface
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*/
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SDL_Surface *
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SDL_DuplicateSurface(SDL_Surface * surface)
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{
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return SDL_ConvertSurface(surface, surface->format, surface->flags);
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}
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/*
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* Convert a surface into the specified pixel format.
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*/
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@ -882,6 +891,15 @@ SDL_ConvertSurface(SDL_Surface * surface, const SDL_PixelFormat * format,
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SDL_Color copy_color;
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SDL_Rect bounds;
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if (!surface) {
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SDL_InvalidParamError("surface");
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return NULL;
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}
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if (!format) {
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SDL_InvalidParamError("format");
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return NULL;
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}
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/* Check for empty destination palette! (results in empty image) */
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if (format->palette != NULL) {
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int i;
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