mirror of https://github.com/encounter/SDL.git
winrt: Buildfix for older UWP SDKs
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@ -48,7 +48,7 @@ SDL_WinRTGetFSPathUNICODE(SDL_WinRT_Path pathType)
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{
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static wstring path;
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if (path.empty()) {
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#if (NTDDI_VERSION >= NTDDI_WIN10_19H1) && (WINAPI_FAMILY == WINAPI_FAMILY_PC_APP) /* Only PC supports mods */
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#if defined(NTDDI_WIN10_19H1) && (NTDDI_VERSION >= NTDDI_WIN10_19H1) && (WINAPI_FAMILY == WINAPI_FAMILY_PC_APP) /* Only PC supports mods */
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/* Windows 1903 supports mods, via the EffectiveLocation API */
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if (Windows::Foundation::Metadata::ApiInformation::IsApiContractPresent("Windows.Foundation.UniversalApiContract", 8, 0)) {
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path = Windows::ApplicationModel::Package::Current->EffectiveLocation->Path->Data();
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