[Wayland] Fixes segfault when mouse enters window

This commit is contained in:
Gabriel Jacobo 2014-01-28 11:39:37 -03:00
parent 682bc47bc5
commit f52d7f5eea
2 changed files with 64 additions and 45 deletions

View File

@ -87,9 +87,18 @@ pointer_handle_enter(void *data, struct wl_pointer *pointer,
return;
}
input->pointer_focus = wl_surface_get_user_data(surface);
window = input->pointer_focus;
/* This handler will be called twice in Wayland 1.4
* Once for the window surface which has valid user data
* and again for the mouse cursor surface which does not have valid user data
* We ignore the later
*/
window = (SDL_WindowData *)wl_surface_get_user_data(surface);
if (window) {
input->pointer_focus = window;
SDL_SetMouseFocus(window->sdlwindow);
}
}
static void
@ -98,8 +107,10 @@ pointer_handle_leave(void *data, struct wl_pointer *pointer,
{
struct SDL_WaylandInput *input = data;
if (input->pointer_focus) {
SDL_SetMouseFocus(NULL);
input->pointer_focus = NULL;
}
}
static void
@ -110,8 +121,9 @@ pointer_handle_motion(void *data, struct wl_pointer *pointer,
SDL_WindowData *window = input->pointer_focus;
int sx = wl_fixed_to_int(sx_w);
int sy = wl_fixed_to_int(sy_w);
if (input->pointer_focus) {
SDL_SendMouseMotion(window->sdlwindow, 0, 0, sx, sy);
}
}
static void
@ -123,6 +135,7 @@ pointer_handle_button(void *data, struct wl_pointer *pointer, uint32_t serial,
enum wl_pointer_button_state state = state_w;
uint32_t sdl_button;
if (input->pointer_focus) {
switch (button) {
case BTN_LEFT:
sdl_button = SDL_BUTTON_LEFT;
@ -145,6 +158,7 @@ pointer_handle_button(void *data, struct wl_pointer *pointer, uint32_t serial,
SDL_SendMouseButton(window->sdlwindow, 0,
state ? SDL_PRESSED : SDL_RELEASED, sdl_button);
}
}
static void
@ -156,6 +170,7 @@ pointer_handle_axis(void *data, struct wl_pointer *pointer,
enum wl_pointer_axis a = axis;
int x, y;
if (input->pointer_focus) {
switch (a) {
case WL_POINTER_AXIS_VERTICAL_SCROLL:
x = 0;
@ -170,6 +185,7 @@ pointer_handle_axis(void *data, struct wl_pointer *pointer,
}
SDL_SendMouseWheel(window->sdlwindow, 0, x, y);
}
}
static const struct wl_pointer_listener pointer_listener = {
@ -234,7 +250,9 @@ keyboard_handle_enter(void *data, struct wl_keyboard *keyboard,
input->keyboard_focus = window;
window->keyboard_device = input;
if (window) {
SDL_SetKeyboardFocus(window->sdlwindow);
}
}
static void
@ -340,11 +358,10 @@ Wayland_display_add_input(SDL_VideoData *d, uint32_t id)
{
struct SDL_WaylandInput *input;
input = malloc(sizeof *input);
input = SDL_calloc(1, sizeof *input);
if (input == NULL)
return;
memset(input, 0, sizeof *input);
input->display = d;
input->seat = wl_registry_bind(d->registry, id, &wl_seat_interface, 1);
@ -378,7 +395,7 @@ void Wayland_display_destroy_input(SDL_VideoData *d)
if (input->xkb.keymap)
WAYLAND_xkb_keymap_unref(input->xkb.keymap);
free(input);
SDL_free(input);
d->input = NULL;
}

View File

@ -181,6 +181,7 @@ Wayland_CreateCursor(SDL_Surface *surface, int hot_x, int hot_y)
surface->h * surface->pitch);
data->surface = wl_compositor_create_surface(wd->compositor);
wl_surface_set_user_data(data->surface, NULL);
wl_surface_attach(data->surface,
data->buffer,
0,
@ -214,6 +215,7 @@ CreateCursorFromWlCursor(SDL_VideoData *d, struct wl_cursor *wlcursor)
* reference to it here */
data->buffer = NULL;
data->surface = wl_compositor_create_surface(d->compositor);
wl_surface_set_user_data(data->surface, NULL);
wl_surface_attach(data->surface,
WAYLAND_wl_cursor_image_get_buffer(wlcursor->images[0]),
0,