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@ -1,515 +0,0 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2021 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "../../SDL_internal.h"
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#ifdef SDL_JOYSTICK_WINMM
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/* Win32 MultiMedia Joystick driver, contributed by Andrei de A. Formiga */
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#include "../../core/windows/SDL_windows.h"
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#include <mmsystem.h>
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#include <regstr.h>
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#include "SDL_events.h"
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#include "SDL_joystick.h"
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#include "../SDL_sysjoystick.h"
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#include "../SDL_joystick_c.h"
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#ifdef REGSTR_VAL_JOYOEMNAME
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#undef REGSTR_VAL_JOYOEMNAME
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#endif
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#define REGSTR_VAL_JOYOEMNAME "OEMName"
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#define MAX_JOYSTICKS 16
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#define MAX_AXES 6 /* each joystick can have up to 6 axes */
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#define MAX_BUTTONS 32 /* and 32 buttons */
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#define JOY_BUTTON_FLAG(n) (1<<n)
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/* array to hold joystick ID values */
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static UINT SYS_JoystickID[MAX_JOYSTICKS];
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static JOYCAPSA SYS_Joystick[MAX_JOYSTICKS];
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static char *SYS_JoystickName[MAX_JOYSTICKS];
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/* The private structure used to keep track of a joystick */
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struct joystick_hwdata
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{
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/* joystick ID */
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UINT id;
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/* values used to translate device-specific coordinates into
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SDL-standard ranges */
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struct _transaxis
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{
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int offset;
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float scale;
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} transaxis[6];
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};
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/* Convert a Windows Multimedia API return code to a text message */
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static void SetMMerror(char *function, int code);
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static char *
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GetJoystickName(int index, const char *szRegKey)
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{
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/* added 7/24/2004 by Eckhard Stolberg */
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/*
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see if there is a joystick for the current
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index (1-16) listed in the registry
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*/
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char *name = NULL;
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HKEY hTopKey;
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HKEY hKey;
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DWORD regsize;
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LONG regresult;
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char regkey[256];
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char regvalue[256];
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char regname[256];
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SDL_snprintf(regkey, SDL_arraysize(regkey),
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#ifdef UNICODE
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"%S\\%s\\%S",
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#else
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"%s\\%s\\%s",
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#endif
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REGSTR_PATH_JOYCONFIG, szRegKey, REGSTR_KEY_JOYCURR);
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hTopKey = HKEY_LOCAL_MACHINE;
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regresult = RegOpenKeyExA(hTopKey, regkey, 0, KEY_READ, &hKey);
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if (regresult != ERROR_SUCCESS) {
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hTopKey = HKEY_CURRENT_USER;
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regresult = RegOpenKeyExA(hTopKey, regkey, 0, KEY_READ, &hKey);
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}
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if (regresult != ERROR_SUCCESS) {
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return NULL;
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}
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/* find the registry key name for the joystick's properties */
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regsize = sizeof(regname);
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SDL_snprintf(regvalue, SDL_arraysize(regvalue), "Joystick%d%s", index + 1,
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REGSTR_VAL_JOYOEMNAME);
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regresult =
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RegQueryValueExA(hKey, regvalue, 0, 0, (LPBYTE) regname, ®size);
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RegCloseKey(hKey);
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if (regresult != ERROR_SUCCESS) {
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return NULL;
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}
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/* open that registry key */
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SDL_snprintf(regkey, SDL_arraysize(regkey),
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#ifdef UNICODE
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"%S\\%s",
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#else
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"%s\\%s",
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#endif
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REGSTR_PATH_JOYOEM, regname);
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regresult = RegOpenKeyExA(hTopKey, regkey, 0, KEY_READ, &hKey);
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if (regresult != ERROR_SUCCESS) {
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return NULL;
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}
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/* find the size for the OEM name text */
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regsize = sizeof(regvalue);
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regresult =
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RegQueryValueExA(hKey, REGSTR_VAL_JOYOEMNAME, 0, 0, NULL, ®size);
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if (regresult == ERROR_SUCCESS) {
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/* allocate enough memory for the OEM name text ... */
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name = (char *) SDL_malloc(regsize);
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if (name) {
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/* ... and read it from the registry */
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regresult = RegQueryValueExA(hKey,
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REGSTR_VAL_JOYOEMNAME, 0, 0,
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(LPBYTE) name, ®size);
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}
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}
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RegCloseKey(hKey);
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return (name);
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}
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static int numjoysticks = 0;
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/* Function to scan the system for joysticks.
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* Joystick 0 should be the system default joystick.
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* It should return 0, or -1 on an unrecoverable fatal error.
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*/
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static int
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WINMM_JoystickInit(void)
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{
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int i;
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int maxdevs;
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JOYINFOEX joyinfo;
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JOYCAPSA joycaps;
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MMRESULT result;
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/* Reset the joystick ID & name mapping tables */
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for (i = 0; i < MAX_JOYSTICKS; ++i) {
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SYS_JoystickID[i] = 0;
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SYS_JoystickName[i] = NULL;
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}
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/* Loop over all potential joystick devices */
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numjoysticks = 0;
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maxdevs = joyGetNumDevs();
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for (i = JOYSTICKID1; i < maxdevs && numjoysticks < MAX_JOYSTICKS; ++i) {
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joyinfo.dwSize = sizeof(joyinfo);
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joyinfo.dwFlags = JOY_RETURNALL;
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result = joyGetPosEx(i, &joyinfo);
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if (result == JOYERR_NOERROR) {
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result = joyGetDevCapsA(i, &joycaps, sizeof(joycaps));
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if (result == JOYERR_NOERROR) {
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SYS_JoystickID[numjoysticks] = i;
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SYS_Joystick[numjoysticks] = joycaps;
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SYS_JoystickName[numjoysticks] =
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GetJoystickName(i, joycaps.szRegKey);
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numjoysticks++;
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}
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}
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}
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return numjoysticks;
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}
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static int
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WINMM_NumJoysticks(void)
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{
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return numjoysticks;
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}
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static void
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WINMM_JoystickDetect(void)
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{
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}
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/* Function to get the device-dependent name of a joystick */
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static const char *
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WINMM_JoystickGetDeviceName(int device_index)
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{
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if (SYS_JoystickName[device_index] != NULL) {
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return (SYS_JoystickName[device_index]);
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} else {
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return (SYS_Joystick[device_index].szPname);
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}
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}
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static int
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WINMM_JoystickGetDevicePlayerIndex(int device_index)
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{
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return -1;
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}
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static void
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WINMM_JoystickSetDevicePlayerIndex(int device_index, int player_index)
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{
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}
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static SDL_JoystickGUID WINMM_JoystickGetDeviceGUID(int device_index)
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{
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SDL_JoystickGUID guid;
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/* the GUID is just the first 16 chars of the name for now */
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const char *name = WINMM_JoystickGetDeviceName(device_index);
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SDL_zero(guid);
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SDL_memcpy(&guid, name, SDL_min(sizeof(guid), SDL_strlen(name)));
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return guid;
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}
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/* Function to perform the mapping from device index to the instance id for this index */
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static SDL_JoystickID WINMM_JoystickGetDeviceInstanceID(int device_index)
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{
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return device_index;
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}
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/* Function to open a joystick for use.
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The joystick to open is specified by the device index.
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This should fill the nbuttons and naxes fields of the joystick structure.
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It returns 0, or -1 if there is an error.
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*/
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static int
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WINMM_JoystickOpen(SDL_Joystick *joystick, int device_index)
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{
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int index, i;
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int caps_flags[MAX_AXES - 2] =
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{ JOYCAPS_HASZ, JOYCAPS_HASR, JOYCAPS_HASU, JOYCAPS_HASV };
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int axis_min[MAX_AXES], axis_max[MAX_AXES];
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/* shortcut */
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index = device_index;
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axis_min[0] = SYS_Joystick[index].wXmin;
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axis_max[0] = SYS_Joystick[index].wXmax;
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axis_min[1] = SYS_Joystick[index].wYmin;
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axis_max[1] = SYS_Joystick[index].wYmax;
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axis_min[2] = SYS_Joystick[index].wZmin;
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axis_max[2] = SYS_Joystick[index].wZmax;
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axis_min[3] = SYS_Joystick[index].wRmin;
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axis_max[3] = SYS_Joystick[index].wRmax;
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axis_min[4] = SYS_Joystick[index].wUmin;
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axis_max[4] = SYS_Joystick[index].wUmax;
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axis_min[5] = SYS_Joystick[index].wVmin;
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axis_max[5] = SYS_Joystick[index].wVmax;
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/* allocate memory for system specific hardware data */
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joystick->instance_id = device_index;
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joystick->hwdata =
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(struct joystick_hwdata *) SDL_malloc(sizeof(*joystick->hwdata));
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if (joystick->hwdata == NULL) {
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return SDL_OutOfMemory();
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}
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SDL_memset(joystick->hwdata, 0, sizeof(*joystick->hwdata));
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/* set hardware data */
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joystick->hwdata->id = SYS_JoystickID[index];
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for (i = 0; i < MAX_AXES; ++i) {
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if ((i < 2) || (SYS_Joystick[index].wCaps & caps_flags[i - 2])) {
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joystick->hwdata->transaxis[i].offset = SDL_JOYSTICK_AXIS_MIN - axis_min[i];
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joystick->hwdata->transaxis[i].scale =
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(float) (SDL_JOYSTICK_AXIS_MAX - SDL_JOYSTICK_AXIS_MIN) / (axis_max[i] - axis_min[i]);
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} else {
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joystick->hwdata->transaxis[i].offset = 0;
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joystick->hwdata->transaxis[i].scale = 1.0; /* Just in case */
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}
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}
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/* fill nbuttons, naxes, and nhats fields */
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joystick->nbuttons = SYS_Joystick[index].wNumButtons;
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joystick->naxes = SYS_Joystick[index].wNumAxes;
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if (SYS_Joystick[index].wCaps & JOYCAPS_HASPOV) {
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joystick->nhats = 1;
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} else {
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joystick->nhats = 0;
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}
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return (0);
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}
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static Uint8
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TranslatePOV(DWORD value)
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{
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Uint8 pos;
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pos = SDL_HAT_CENTERED;
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if (value != JOY_POVCENTERED) {
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if ((value > JOY_POVLEFT) || (value < JOY_POVRIGHT)) {
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pos |= SDL_HAT_UP;
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}
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if ((value > JOY_POVFORWARD) && (value < JOY_POVBACKWARD)) {
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pos |= SDL_HAT_RIGHT;
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}
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if ((value > JOY_POVRIGHT) && (value < JOY_POVLEFT)) {
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pos |= SDL_HAT_DOWN;
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}
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if (value > JOY_POVBACKWARD) {
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pos |= SDL_HAT_LEFT;
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}
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}
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return (pos);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static int
|
|
|
|
|
WINMM_JoystickRumble(SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
|
|
|
|
|
{
|
|
|
|
|
return SDL_Unsupported();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static int
|
|
|
|
|
WINMM_JoystickRumbleTriggers(SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble)
|
|
|
|
|
{
|
|
|
|
|
return SDL_Unsupported();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static Uint32 WINMM_JoystickGetCapabilities(SDL_Joystick *joystick)
|
|
|
|
|
{
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static int
|
|
|
|
|
WINMM_JoystickSetLED(SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
|
|
|
|
|
{
|
|
|
|
|
return SDL_Unsupported();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static int
|
|
|
|
|
WINMM_JoystickSendEffect(SDL_Joystick *joystick, const void *data, int size)
|
|
|
|
|
{
|
|
|
|
|
return SDL_Unsupported();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static int WINMM_JoystickSetSensorsEnabled(SDL_Joystick *joystick, SDL_bool enabled)
|
|
|
|
|
{
|
|
|
|
|
return SDL_Unsupported();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* Function to update the state of a joystick - called as a device poll.
|
|
|
|
|
* This function shouldn't update the joystick structure directly,
|
|
|
|
|
* but instead should call SDL_PrivateJoystick*() to deliver events
|
|
|
|
|
* and update joystick device state.
|
|
|
|
|
*/
|
|
|
|
|
static void
|
|
|
|
|
WINMM_JoystickUpdate(SDL_Joystick *joystick)
|
|
|
|
|
{
|
|
|
|
|
MMRESULT result;
|
|
|
|
|
int i;
|
|
|
|
|
DWORD flags[MAX_AXES] = { JOY_RETURNX, JOY_RETURNY, JOY_RETURNZ,
|
|
|
|
|
JOY_RETURNR, JOY_RETURNU, JOY_RETURNV
|
|
|
|
|
};
|
|
|
|
|
DWORD pos[MAX_AXES];
|
|
|
|
|
struct _transaxis *transaxis;
|
|
|
|
|
int value;
|
|
|
|
|
JOYINFOEX joyinfo;
|
|
|
|
|
|
|
|
|
|
joyinfo.dwSize = sizeof(joyinfo);
|
|
|
|
|
joyinfo.dwFlags = JOY_RETURNALL | JOY_RETURNPOVCTS;
|
|
|
|
|
if (!joystick->hats) {
|
|
|
|
|
joyinfo.dwFlags &= ~(JOY_RETURNPOV | JOY_RETURNPOVCTS);
|
|
|
|
|
}
|
|
|
|
|
result = joyGetPosEx(joystick->hwdata->id, &joyinfo);
|
|
|
|
|
if (result != JOYERR_NOERROR) {
|
|
|
|
|
SetMMerror("joyGetPosEx", result);
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* joystick motion events */
|
|
|
|
|
pos[0] = joyinfo.dwXpos;
|
|
|
|
|
pos[1] = joyinfo.dwYpos;
|
|
|
|
|
pos[2] = joyinfo.dwZpos;
|
|
|
|
|
pos[3] = joyinfo.dwRpos;
|
|
|
|
|
pos[4] = joyinfo.dwUpos;
|
|
|
|
|
pos[5] = joyinfo.dwVpos;
|
|
|
|
|
|
|
|
|
|
transaxis = joystick->hwdata->transaxis;
|
|
|
|
|
for (i = 0; i < joystick->naxes; i++) {
|
|
|
|
|
if (joyinfo.dwFlags & flags[i]) {
|
|
|
|
|
value = (int) (((float) pos[i] + transaxis[i].offset) * transaxis[i].scale);
|
|
|
|
|
SDL_PrivateJoystickAxis(joystick, (Uint8) i, (Sint16) value);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* joystick button events */
|
|
|
|
|
if (joyinfo.dwFlags & JOY_RETURNBUTTONS) {
|
|
|
|
|
for (i = 0; i < joystick->nbuttons; ++i) {
|
|
|
|
|
if (joyinfo.dwButtons & JOY_BUTTON_FLAG(i)) {
|
|
|
|
|
SDL_PrivateJoystickButton(joystick, (Uint8) i, SDL_PRESSED);
|
|
|
|
|
} else {
|
|
|
|
|
SDL_PrivateJoystickButton(joystick, (Uint8) i, SDL_RELEASED);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* joystick hat events */
|
|
|
|
|
if (joyinfo.dwFlags & JOY_RETURNPOV) {
|
|
|
|
|
SDL_PrivateJoystickHat(joystick, 0, TranslatePOV(joyinfo.dwPOV));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* Function to close a joystick after use */
|
|
|
|
|
static void
|
|
|
|
|
WINMM_JoystickClose(SDL_Joystick *joystick)
|
|
|
|
|
{
|
|
|
|
|
SDL_free(joystick->hwdata);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* Function to perform any system-specific joystick related cleanup */
|
|
|
|
|
static void
|
|
|
|
|
WINMM_JoystickQuit(void)
|
|
|
|
|
{
|
|
|
|
|
int i;
|
|
|
|
|
for (i = 0; i < MAX_JOYSTICKS; i++) {
|
|
|
|
|
SDL_free(SYS_JoystickName[i]);
|
|
|
|
|
SYS_JoystickName[i] = NULL;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static SDL_bool
|
|
|
|
|
WINMM_JoystickGetGamepadMapping(int device_index, SDL_GamepadMapping *out)
|
|
|
|
|
{
|
|
|
|
|
return SDL_FALSE;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/* implementation functions */
|
|
|
|
|
void
|
|
|
|
|
SetMMerror(char *function, int code)
|
|
|
|
|
{
|
|
|
|
|
static char *error;
|
|
|
|
|
static char errbuf[1024];
|
|
|
|
|
|
|
|
|
|
errbuf[0] = 0;
|
|
|
|
|
switch (code) {
|
|
|
|
|
case MMSYSERR_NODRIVER:
|
|
|
|
|
error = "Joystick driver not present";
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
case MMSYSERR_INVALPARAM:
|
|
|
|
|
case JOYERR_PARMS:
|
|
|
|
|
error = "Invalid parameter(s)";
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
case MMSYSERR_BADDEVICEID:
|
|
|
|
|
error = "Bad device ID";
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
case JOYERR_UNPLUGGED:
|
|
|
|
|
error = "Joystick not attached";
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
case JOYERR_NOCANDO:
|
|
|
|
|
error = "Can't capture joystick input";
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
default:
|
|
|
|
|
SDL_snprintf(errbuf, SDL_arraysize(errbuf),
|
|
|
|
|
"%s: Unknown Multimedia system error: 0x%x",
|
|
|
|
|
function, code);
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (!errbuf[0]) {
|
|
|
|
|
SDL_snprintf(errbuf, SDL_arraysize(errbuf), "%s: %s", function,
|
|
|
|
|
error);
|
|
|
|
|
}
|
|
|
|
|
SDL_SetError("%s", errbuf);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
SDL_JoystickDriver SDL_WINMM_JoystickDriver =
|
|
|
|
|
{
|
|
|
|
|
WINMM_JoystickInit,
|
|
|
|
|
WINMM_NumJoysticks,
|
|
|
|
|
WINMM_JoystickDetect,
|
|
|
|
|
WINMM_JoystickGetDeviceName,
|
|
|
|
|
WINMM_JoystickGetDevicePlayerIndex,
|
|
|
|
|
WINMM_JoystickSetDevicePlayerIndex,
|
|
|
|
|
WINMM_JoystickGetDeviceGUID,
|
|
|
|
|
WINMM_JoystickGetDeviceInstanceID,
|
|
|
|
|
WINMM_JoystickOpen,
|
|
|
|
|
WINMM_JoystickRumble,
|
|
|
|
|
WINMM_JoystickRumbleTriggers,
|
|
|
|
|
WINMM_JoystickGetCapabilities,
|
|
|
|
|
WINMM_JoystickSetLED,
|
|
|
|
|
WINMM_JoystickSendEffect,
|
|
|
|
|
WINMM_JoystickSetSensorsEnabled,
|
|
|
|
|
WINMM_JoystickUpdate,
|
|
|
|
|
WINMM_JoystickClose,
|
|
|
|
|
WINMM_JoystickQuit,
|
|
|
|
|
WINMM_JoystickGetGamepadMapping
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
#endif /* SDL_JOYSTICK_WINMM */
|
|
|
|
|
|
|
|
|
|
/* vi: set ts=4 sw=4 expandtab: */
|