Fixed mingw-w64 build

This commit is contained in:
Sam Lantinga 2018-09-28 01:00:47 -07:00
parent 20dfda4489
commit f964ce03b4
4 changed files with 16 additions and 17 deletions

11
configure vendored
View File

@ -24296,15 +24296,14 @@ $as_echo "#define SDL_JOYSTICK_DINPUT 1" >>confdefs.h
$as_echo "#define SDL_JOYSTICK_WINMM 1" >>confdefs.h
fi
SOURCES="$SOURCES $srcdir/src/joystick/windows/*.c"
have_joystick=yes
fi
if test x$enable_joystick = xyes -a x$enable_hidapi = xyes; then
$as_echo "#define SDL_JOYSTICK_HIDAPI 1" >>confdefs.h
EXTRA_CFLAGS="$EXTRA_CFLAGS -I$srcdir/src/hidapi/hidapi"
SOURCES="$SOURCES $srcdir/src/joystick/windows/*.c"
SOURCES="$SOURCES $srcdir/src/joystick/hidapi/*.c"
SOURCES="$SOURCES $srcdir/src/hidapi/windows/hid.c"
EXTRA_CFLAGS="$EXTRA_CFLAGS -I$srcdir/src/hidapi/hidapi"
have_joystick=yes
fi
if test x$enable_haptic = xyes; then
if test x$have_dinput = xyes -o x$have_xinput = xyes; then
@ -24367,7 +24366,7 @@ $as_echo "#define SDL_LOADSO_WINDOWS 1" >>confdefs.h
else
LIBUUID=-luuid
fi
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -luser32 -lgdi32 -lwinmm -limm32 -lole32 -loleaut32 -lshell32 -lversion $LIBUUID -static-libgcc"
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -luser32 -lgdi32 -lwinmm -limm32 -lole32 -loleaut32 -lshell32 -lsetupapi -lversion $LIBUUID -static-libgcc"
# The Windows platform requires special setup
VERSION_SOURCES="$srcdir/src/main/windows/*.rc"
SDLMAIN_SOURCES="$srcdir/src/main/windows/*.c"

View File

@ -3628,13 +3628,12 @@ AC_HELP_STRING([--enable-render-d3d], [enable the Direct3D render driver [[defau
else
AC_DEFINE(SDL_JOYSTICK_WINMM, 1, [ ])
fi
SOURCES="$SOURCES $srcdir/src/joystick/windows/*.c"
have_joystick=yes
fi
if test x$enable_joystick = xyes -a x$enable_hidapi = xyes; then
AC_DEFINE(SDL_JOYSTICK_HIDAPI, 1, [ ])
EXTRA_CFLAGS="$EXTRA_CFLAGS -I$srcdir/src/hidapi/hidapi"
SOURCES="$SOURCES $srcdir/src/joystick/windows/*.c"
SOURCES="$SOURCES $srcdir/src/joystick/hidapi/*.c"
SOURCES="$SOURCES $srcdir/src/hidapi/windows/hid.c"
EXTRA_CFLAGS="$EXTRA_CFLAGS -I$srcdir/src/hidapi/hidapi"
have_joystick=yes
fi
if test x$enable_haptic = xyes; then
if test x$have_dinput = xyes -o x$have_xinput = xyes; then
@ -3683,7 +3682,7 @@ AC_HELP_STRING([--enable-render-d3d], [enable the Direct3D render driver [[defau
else
LIBUUID=-luuid
fi
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -luser32 -lgdi32 -lwinmm -limm32 -lole32 -loleaut32 -lshell32 -lversion $LIBUUID -static-libgcc"
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -luser32 -lgdi32 -lwinmm -limm32 -lole32 -loleaut32 -lshell32 -lsetupapi -lversion $LIBUUID -static-libgcc"
# The Windows platform requires special setup
VERSION_SOURCES="$srcdir/src/main/windows/*.rc"
SDLMAIN_SOURCES="$srcdir/src/main/windows/*.c"

View File

@ -37,6 +37,7 @@ typedef LONG NTSTATUS;
#endif
/* SDL C runtime functions */
#include "../../SDL_internal.h"
#include "SDL_stdinc.h"
#define calloc SDL_calloc

View File

@ -162,9 +162,9 @@ static Uint32 crc32(Uint32 crc, const void *data, int count)
#undef DEFINE_GUID
#define DEFINE_GUID(n,l,w1,w2,b1,b2,b3,b4,b5,b6,b7,b8) static const GUID n = {l,w1,w2,{b1,b2,b3,b4,b5,b6,b7,b8}}
DEFINE_GUID(CLSID_MMDeviceEnumerator, 0xBCDE0395, 0xE52F, 0x467C, 0x8E, 0x3D, 0xC4, 0x57, 0x92, 0x91, 0x69, 0x2E);
DEFINE_GUID(IID_IMMDeviceEnumerator, 0xA95664D2, 0x9614, 0x4F35, 0xA7, 0x46, 0xDE, 0x8D, 0xB6, 0x36, 0x17, 0xE6);
DEFINE_GUID(IID_IAudioEndpointVolume, 0x5CDF2C82, 0x841E, 0x4546, 0x97, 0x22, 0x0C, 0xF7, 0x40, 0x78, 0x22, 0x9A);
DEFINE_GUID(SDL_CLSID_MMDeviceEnumerator, 0xBCDE0395, 0xE52F, 0x467C, 0x8E, 0x3D, 0xC4, 0x57, 0x92, 0x91, 0x69, 0x2E);
DEFINE_GUID(SDL_IID_IMMDeviceEnumerator, 0xA95664D2, 0x9614, 0x4F35, 0xA7, 0x46, 0xDE, 0x8D, 0xB6, 0x36, 0x17, 0xE6);
DEFINE_GUID(SDL_IID_IAudioEndpointVolume, 0x5CDF2C82, 0x841E, 0x4546, 0x97, 0x22, 0x0C, 0xF7, 0x40, 0x78, 0x22, 0x9A);
#endif
@ -179,7 +179,7 @@ static float GetSystemVolume(void)
IMMDeviceEnumerator *pEnumerator;
/* This should gracefully fail on XP and succeed on everything Vista and above */
hr = CoCreateInstance(&CLSID_MMDeviceEnumerator, NULL, CLSCTX_ALL, &IID_IMMDeviceEnumerator, (LPVOID*)&pEnumerator);
hr = CoCreateInstance(&SDL_CLSID_MMDeviceEnumerator, NULL, CLSCTX_ALL, &SDL_IID_IMMDeviceEnumerator, (LPVOID*)&pEnumerator);
if (SUCCEEDED(hr)) {
IMMDevice *pDevice;
@ -187,7 +187,7 @@ static float GetSystemVolume(void)
if (SUCCEEDED(hr)) {
IAudioEndpointVolume *pEndpointVolume;
hr = IMMDevice_Activate(pDevice, &IID_IAudioEndpointVolume, CLSCTX_ALL, NULL, (LPVOID*)&pEndpointVolume);
hr = IMMDevice_Activate(pDevice, &SDL_IID_IAudioEndpointVolume, CLSCTX_ALL, NULL, (LPVOID*)&pEndpointVolume);
if (SUCCEEDED(hr)) {
IAudioEndpointVolume_GetMasterVolumeLevelScalar(pEndpointVolume, &volume);
IUnknown_Release(pEndpointVolume);