mirror of https://github.com/encounter/SDL.git
WinRT: reduced the size of SDL_winrt_main.cpp by a little bit
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@ -4,8 +4,7 @@
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/* The app's C-style main will be passed into SDL.dll as a function
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pointer, and called at the appropriate time.
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*/
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typedef int (*SDLmain_MainFunction)(int, char **);
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extern __declspec(dllimport) int SDL_WinRT_RunApplication(SDLmain_MainFunction mainFunction);
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extern __declspec(dllimport) int SDL_WinRT_RunApplication(int (*)(int, char **));
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extern "C" int SDL_main(int, char **);
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/* Prevent MSVC++ from warning about threading models when defining our
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