Vanfanel
e14fb54e3f
[KMSDRM] Undo SDL_CreateRenderer() modifications aimed at create opengles2 when KMSDRM is in use because it's a harmful solution.
2021-03-16 11:07:54 -07:00
Ryan C. Gordon
7a2a1a85e9
documentation: initial script to merge header comments and the wiki.
...
This is a work-in-progress, but the idea is it can convert between our
wiki and the SDL header's doxygen comments, so we can attempt to keep them
in sync.
This might be a fool's errand, but I'm optimistic it'll work enough that we
can clean up little issues as we go, as long as we have some discipline
about how we write documentation. If nothing else, it's going to result in
a solid spring-cleaning of both the wiki and the headers!
2021-03-16 13:49:35 -04:00
Vanfanel
108bb5aabe
[KMSDRM] Modify SDL_CreateRenderer() to create an opengles2 renderer when the KMSDRM backend is being used and no renderer name has been specified.
2021-03-15 18:47:22 -07:00
vanfanel
e213f37a45
[KMSDRM] Enable full OpenGL detection (MESA/libglvnd) on both the make and cmake buildsystems.
2021-03-15 18:47:22 -07:00
Sam Lantinga
5f596d1a1e
Merge commit 'b98b5adcaea159fc6a9753f808875acf7d3ee945' into main
2021-03-15 09:00:44 -07:00
Sam Lantinga
b1b93df8a6
Merge commit '8ba735c208388159477bf0ccb06a8573a273fb02' into main
2021-03-15 09:00:42 -07:00
Sam Lantinga
aa00fe4b2f
Merge commit '3853531f6d11d1824b6a0ce0212c06e79483d22d' into main
2021-03-15 09:00:40 -07:00
Sam Lantinga
7acafda73d
Merge commit '9996cecc726a8d8900fd817d58f9505b3490d1bc' into main
2021-03-15 09:00:39 -07:00
Sam Lantinga
30bef5dcc3
Merge commit '5f7eb88ae0990f89ec3a4bf697ec03aafee1a9a8' into main
2021-03-15 09:00:37 -07:00
Sam Lantinga
00f93e4082
Merge commit 'b49e0953b14be38cdeada86df84a59c92e38aeff' into main
2021-03-15 09:00:35 -07:00
Sam Lantinga
4a39d89611
Merge commit '1957ffd21ab5a3be6f347def510fcb8f985d3b8b' into main
2021-03-15 09:00:33 -07:00
Sam Lantinga
3313c67c01
Merge commit '34de3b57a101f8d885041add5e21311a153bb1bf' into main
2021-03-15 09:00:32 -07:00
Sam Lantinga
2bd0a71821
Merge commit 'dacf6cfbaa8c66ea6150f95aadad2954f116836c' into main
2021-03-15 09:00:30 -07:00
Sam Lantinga
082394c6b9
Merge commit 'a5f3ea14487f1a36b1d421d02e86f25704f8bdc8' into main
2021-03-15 09:00:25 -07:00
Sam Lantinga
7ca94f5998
Merge commit '4fbd60b81714f8f93946520147cb0c1f05faee64' into main
2021-03-15 09:00:23 -07:00
Sam Lantinga
713a04721c
Merge commit 'cd3809c03e6d41a73cdb7c4a2e84c56e3d45cd7a' into main
2021-03-15 09:00:22 -07:00
Sam Lantinga
61589463de
Merge commit '9e23c65237b480c74a0a2537b9927f6e52ca22aa' into main
2021-03-15 09:00:20 -07:00
Sam Lantinga
b53f06ccf8
Merge commit '72bcf546f90423f05eda0fa08510e340683ff6f4' into main
2021-03-15 09:00:18 -07:00
Sam Lantinga
5b34a265be
Merge commit '3d22731d94d6259255ef3fd5006c8c6c80e377b4' into main
2021-03-15 09:00:16 -07:00
Sam Lantinga
d84df04fd1
Merge commit '51345623e888d7bc4131cd8f015c339f757ea68a' into main
2021-03-15 09:00:15 -07:00
Ryan C. Gordon
b98b5adcae
wasapi: Don't use the system's resampler.
2021-03-15 10:21:36 -04:00
Esme
8ba735c208
Include arm_neon.h in mingw targeting ARM Windows.
...
The llvm-mingw project includes cross-compilers targeting ARM: https://github.com/mstorsjo/llvm-mingw/releases
Currently, compilation fails with this configuration, because neon features are used as long as __ARM_NEON is defined, but arm_neon.h was not included.
2021-03-15 10:11:51 +03:00
Cacodemon345
3853531f6d
Fix CMake script on Linux
2021-03-15 10:11:01 +03:00
Haelwenn (lanodan) Monnier
9996cecc72
Set ALT_OGL to libOpenGL.so.0 instead of libOpenGL.so.1
2021-03-15 10:10:38 +03:00
Cacodemon345
5f7eb88ae0
Load libOpenGL.so.1 if libGL.so.1 is not found
2021-03-14 17:37:55 -07:00
Ozkan Sezer
b49e0953b1
regenerated configure
2021-03-14 14:10:50 +03:00
Ozkan Sezer
1957ffd21a
fixed a typo in SDL_ceilf()
2021-03-14 11:04:28 +03:00
Cacodemon345
34de3b57a1
Fix CMake script on FreeBSD
2021-03-13 18:40:27 -08:00
Cacodemon345
dacf6cfbaa
Fix compilation with iconv on FreeBSD
2021-03-13 18:39:42 -08:00
nia
a5f3ea1448
netbsdaudio: Handle ioctls failing
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A user reported that the mpv video player hangs after attempting to
set an unsupported number of channels with the SDL audio output,
because it thinks it's successfully opened the device. This makes
the failure graceful.
2021-03-13 18:37:21 -08:00
Frank Praznik
4fbd60b817
audio: pipewire: Remove the nickname portion of sink/source names
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Removes the node nickname from sink/source nodes as it doesn't provide any useful information and names now match those used in Pulseaudio, so any stored configuration data will be compatible between the two audio backends.
2021-03-13 18:36:47 -08:00
kenmays
cd3809c03e
SDL: Updated patches for HAIKU
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Revert change
2021-03-13 18:36:01 -08:00
kenmays
9e23c65237
SDL: Updated patches for HAIKU
2021-03-13 18:36:01 -08:00
kenmays
72bcf546f9
SDL: Updated patches for HAIKU
2021-03-13 18:36:01 -08:00
Sylvain Becker
3d22731d94
Merge pull request #4175 from 1bsyl/br_blit_rgb555_to_rb1555
...
Fixed bug 3727 - Blit from RGB555 to ARGB1555
2021-03-11 20:10:07 +01:00
Sylvain
51345623e8
Fixed bug 3727 - Blit from RGB555 to ARGB1555
2021-03-11 20:06:09 +01:00
Ozkan Sezer
9d46bd25c7
revert commit 81cdb1bb0d
(unifont license issue.)
2021-03-11 17:00:10 +03:00
Ryan C. Gordon
3a1317ed47
Minor tweak to workflow settings.
...
There was an (innocently intended, I assume!) "make X great again" joke in a previous commit message, and I'd like this not to be the first thing people see on our GitHub project page, so I added some whitespace to the end of this file.
Apologies to any that were bothered by that, it was an accident!
2021-03-09 15:54:25 -05:00
Ivan Epifanov
33127271e5
Fix typecasting
2021-03-09 12:10:40 +03:00
Ivan Epifanov
a4ddb175f1
Formatting
2021-03-08 09:07:12 -08:00
Ivan Epifanov
4f9fde8766
Fix types
2021-03-08 09:07:12 -08:00
Ivan Epifanov
1e5cc96199
Docs
2021-03-08 09:07:12 -08:00
Ivan Epifanov
091288ac4e
Vita port builds with cmake
2021-03-08 09:07:12 -08:00
Ivan Epifanov
e58a955e68
Deprecate dolcesdk
2021-03-08 09:07:12 -08:00
Ivan Epifanov
e1d9cbf65c
Split mouse/kb grab
2021-03-08 09:07:12 -08:00
uyjulian
29153a1c63
SDL_vitamessagebox: rearrange if/else
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Set messageboxdata and buttonid as unused variables
2021-03-08 09:07:12 -08:00
uyjulian
70a19fd5ab
SDL_vitamessagebox: if/else wrap preprocessor condition instead of two if conditions
2021-03-08 09:07:12 -08:00
uyjulian
abcfb22b7d
Add support for Vita file API in SDL_rwops
2021-03-08 09:07:12 -08:00
uyjulian
c8abc88cd0
Add support for message box
2021-03-08 09:07:12 -08:00
José Cadete
91fe2b67f5
Allow larger texture sizes
2021-03-08 09:07:12 -08:00