Commit Graph

8 Commits

Author SHA1 Message Date
Anonymous Maarten ae7446a959 stlib: Extract SDL_memcpy and SDL_memset to its own file respectively
This is done such that we can disable LTO for these 2 functions when
building with MSVC.

This is due to a limitation of Link Time Code Generation (LTCG).
Code generation might generate a new reference to memset after linking
has started. The LTCG must make assumptions about where memset is
defined which is normally the C runtime.
2022-06-15 14:17:35 -07:00
Ozkan Sezer 714502d373 minor windows warning fixes. 2022-06-13 22:15:56 +03:00
chalonverse 4082821822
DirectX 12 Renderer (#5761)
* DirectX 12 Renderer (27 squashed commits)

* Add missing SDL_hidapi.h of merge of SDL.vcxproj.filters

* Fixed OpenWatcom build failure

* Dynapi fix

Co-authored-by: Ryan C. Gordon <icculus@icculus.org>
2022-06-06 17:42:30 -07:00
Christoph Reichenbach 3a20274ddf Refactoring: move GUID operations out of Joystick
- SDL_JoystickGUID -> SDL_GUID (though we retain a type alias)
- Operations for GUID <-> String ops are now in
  src/SDL_guid.c and include/SDL_guid.h
- The corresponding Joystick operations delegate to SDL_guid.c
- Added test/testguid.c
2022-06-04 17:22:13 -07:00
Ozkan Sezer 142a3630d3 updated watcom makefiles after 17410887d0 2022-06-04 01:10:00 +03:00
Ozkan Sezer 5dee08213b updates to windows watcom makefile:
- use 'OPTIONS RESOURCE' linker directive, instead of playing tricks on
  the built dll.
- build libm sources as a static library and link the dll to with, like
  the os/2 makefile does.
- remove *.res with make clean.
2022-05-24 20:00:02 +03:00
Cameron Cawley 3d52d04977 Remove the '_' prefix from symbol names in Windows OpenWatcom builds 2022-05-19 20:11:10 +03:00
Cameron Cawley 9dfa000bc0 Initial support for building for Windows with OpenWatcom 2022-05-19 20:11:10 +03:00