Commit Graph

111 Commits

Author SHA1 Message Date
Ryan C. Gordon e90f87bab0 Another attempt to get this to compile. 2015-05-28 01:08:33 -04:00
Ryan C. Gordon 4add16943e Patched to compile on MingW.
(I think!)
2015-05-28 01:02:03 -04:00
Ryan C. Gordon 58447b24c1 Move tests from SDL_config higher up in Windows joystick/haptic code.
Fixes Bugzilla #2932.
2015-05-28 00:54:52 -04:00
Ryan C. Gordon 2a75782553 X11: Add Xdbe support to message boxes (thanks, Melker!).
Without this, message boxes with a lot of text will noticibly flicker as
you mouse over buttons.

Fixes Bugzilla #2343.
2015-05-28 00:30:21 -04:00
Ryan C. Gordon bea1854cac Patched to compile on C89 compilers. 2015-05-27 19:00:56 -04:00
Ryan C. Gordon 9c343681c4 Wayland: Avoid NULL dereference after window destruction (thanks, "x414e54"!).
Fixes Bugzilla #2934.
2015-05-27 18:54:06 -04:00
Sam Lantinga 7f17e0ab9e Fixed detecting PS4 wired controller on Windows 2015-05-27 10:29:43 -07:00
Ryan C. Gordon 80cfccbf8d Back out changeset b80349dd6d40.
This change didn't do what I thought it did, sorry.
2015-05-26 22:57:42 -04:00
Ryan C. Gordon c69a559239 X11: generate clipboard update events (thanks, "chw"!).
Partially fixes Bugzilla #2266.
2015-05-26 21:29:45 -04:00
Ryan C. Gordon 059a030716 Uh, yeah, it helps to press "Save" before committing... 2015-05-26 21:30:41 -04:00
Ryan C. Gordon cc493d7195 X11: use XA_STRING for text SDL puts on the clipboard (thanks, "chw"!).
Partially fixes Bugzilla #2266.
2015-05-26 21:26:27 -04:00
Ryan C. Gordon baea64e642 Stack hint should look for 0, not -1, and not care about environment variables. 2015-05-26 21:19:23 -04:00
Ryan C. Gordon a8fa7bd1f7 Added a hint to specify new thread stack size (thanks, Gabriel!).
Fixes Bugzilla #2019.

(we'll do a better fix when we break the API in SDL 2.1.)
2015-05-26 21:13:27 -04:00
Alex Baines dae40bff0d [IBus] Only register interest in messages sent to our input context. 2015-02-27 21:17:29 +00:00
Alex Baines 42d9cf6978 [ibus] Send an empty TextEditing event when the text is cleared by pressing backspace. 2015-02-01 21:08:54 +00:00
Ryan C. Gordon 21d0cdedb3 Added some unknown keys from Japanese 106/109 keyboards (thanks, "ver0hiro"!).
This adds them for Windows and X11.

Fixes Bugzilla #2820.
2015-05-26 20:55:03 -04:00
Alex Szpakowski 262e8ef3f0 Mac: Send a window resize event when the window's backing scale factor changes.
The backing scale factor can change when the window moves between retina and non-retina displays.

The only other way to detect such a change is to compare the output of SDL_GL_GetDrawableSize or SDL_GetRendererOutputSize every frame, which is less than desirable, especially since the necessary app logic is likely already being executed when a window resize event is received.
2015-05-26 21:51:47 -03:00
Ryan C. Gordon be89fa09ef Reset the keyboard state when launching a message box (thanks, Sean!).
Otherwise, pressed keys get stuck.

Fixes Bugzilla #2776.
2015-05-26 20:49:27 -04:00
Ryan C. Gordon 41908548b9 Windows: Alt-F4 hotkey should be checked on keydown, not keyup (thanks, Matt!).
Fixes Bugzilla #2780.
2015-05-26 20:40:00 -04:00
Ryan C. Gordon 72a244da41 Android: Added basic drop file support (thanks, "noxalus"!).
This lets SDL-based apps respond to "Open With" commands properly, as they
can now obtain the requested path via a standard SDL dropfile event.

This is only checked on startup, so apps don't get drop events at any other
time, even if Android supports that, but this is still a definite
improvement.

Fixes Bugzilla #2762.
2015-05-26 20:36:45 -04:00
Alex Baines ae6555dff8 Pump IBus events after X events. 2015-05-26 20:22:14 -04:00
Alex Szpakowski a4f0daedae EGL: OpenGL ES 3.0 contexts can now be created without the EGL_KHR_create_context extension.
Fixes bugzilla #2994.
2015-05-26 19:34:56 -03:00
Ryan C. Gordon d5a578531b Drop out of SDL_UpdateTexture() early if the rectangle is zero pixels.
Hopefully makes static analysis happy about a zero-byte malloc elsewhere.
2015-05-26 16:42:36 -04:00
Ryan C. Gordon 2e2b84fb32 Some setups need _GNU_SOURCE to make LLONG_MAX available (thanks, Ozkan!).
Fixes Bugzilla #2721.
2015-05-26 16:31:11 -04:00
Ryan C. Gordon 59f69f6317 Whoops, fix the static analysis fix. 2015-05-26 16:14:25 -04:00
Ryan C. Gordon d1980b93fb Mac: Fix compiler warning when building with a min target >= 10.6. 2015-05-26 12:52:28 -04:00
Ryan C. Gordon 37f4eb5379 Darwin haptic: Fixed a static analysis warning if axes==0. 2015-05-26 12:47:03 -04:00
Ryan C. Gordon f99d6e1df8 Linux joystick: Look at entire axis namespace for controls (thanks, "spaz16"!).
This apparently has fallout: the PS4 (and maybe PS3?) controllers apparently
report some bogus axes, but it won't change the axes we currently expect, and
thus the game controller config string is still stable.

Fixes Bugzilla #2719.
2015-05-26 12:03:51 -04:00
Sam Lantinga 523064592a Fixed bug 2869 - Controllers connected on launch are reported twice.
Since all device detection/removal happens on the main thread now, post events inline with when the status changes occur.
Also fixed rare cases when joystick API functions could return data about removed joysticks when called with a device index.
2015-05-26 08:52:02 -07:00
Ryan C. Gordon 80916e01f3 Cocoa: Fixed relative mouse mode when app loses/regains focus (thanks, Eric!).
Fixes Bugzilla #2718.
2015-05-26 11:38:04 -04:00
Ryan C. Gordon b11b3493b9 Windows: don't beep on Alt-* key combos (Thanks, historic_bruno!).
Fixes Bugzilla 2669.
2015-05-26 11:08:30 -04:00
Ryan C. Gordon bb437f0233 Cocoa: report SDL_WINDOWEVENT_EXPOSED events to the app (thanks, David!).
Fixes Bugzilla #2644.
2015-05-26 11:01:19 -04:00
Ryan C. Gordon 22704ac2df Cocoa: don't fail outright if we see an unknown display format.
Just treat it as ARGB8888.
2015-05-26 09:55:41 -04:00
Ryan C. Gordon aba4d78384 Don't look for (and fail without) glGetIntegerv() until we need to.
Fixes Bugzilla #2615.
2015-05-26 10:25:15 -04:00
Sam Lantinga 2c4a6ea0a2 Updated the copyright year to 2015 2015-05-26 06:27:46 -07:00
Sam Lantinga 507157abdb Wait for devices to finish initializing when inserted, before using them. Fixes hotplug issue with XBox 360 game controller. 2015-05-25 16:22:09 -07:00
Sam Lantinga b0c5e201f8 Added support for Razer Serval Bluetooth mode 2015-05-25 14:52:41 -07:00
Victor Luchits afc97cbd5d Fix duplicate raw mouse events with XInput2
Make XGrabPointer calls in X11_SetWindowGrab and X11_CaptureMouse
consistent by passing False to owner_mask along with proper event_mask.
2015-05-14 14:40:56 +03:00
Sam Lantinga 6365381422 Added game controller support for the Razer Serval 2015-05-20 16:28:21 -07:00
Alex Szpakowski fcee3e734d Code style cleanup in the GLES and GLES2 render backends. 2015-05-16 17:35:36 -03:00
Alex Szpakowski 240a3fbffe iOS: Added support for SDL_DisableScreenSaver and SDL_EnableScreenSaver. 2015-05-16 16:55:56 -03:00
Philipp Wiesemann a54d038b64 Emscripten: Fixed wrong source comment and updated web link. 2015-05-16 21:15:27 +02:00
Alex Szpakowski d57b973518 Mac: Use CoreFoundation headers instead of Carbon headers, in GetPowerInfo code. 2015-05-16 12:05:42 -03:00
Sam Lantinga 1c6ea0f226 Added a userdata parameter to SDL_SetWindowsMessageHook() 2015-05-13 22:39:32 -07:00
Sam Lantinga b2be9253e3 Fixed Mac and Linux builds 2015-05-13 22:39:27 -07:00
Sam Lantinga 7de242e72c Added SDL_SetWindowsMessageHook() to facilitate full IME support on Windows 2015-05-13 22:39:20 -07:00
Sam Lantinga 094c4a160f Added generic xinput fallback for XBox compatible controllers on Linux 2015-05-13 22:37:26 -07:00
Alex Szpakowski f1a7c00d06 Refactored SDL_EGL_CreateContext: It now supports context flags and OpenGL ES 3+ contexts, and its behavior more closely matches the GLX and WGL context creation code.
Improved the code style consistency of SDL_egl.c.

Fixes bugzilla #2865.
2015-05-11 21:03:36 -03:00
Philipp Wiesemann 5919a859b4 Android: Fixed empty parameter list in signatures of internal functions. 2015-05-09 22:42:23 +02:00
Philipp Wiesemann 3f51758ec5 Emscripten: Fixed touch coordinates not being normalized. 2015-05-06 21:10:48 +02:00
Alex Szpakowski ac27b511bf Fixed SDL_GL_GetAttribute queries for framebuffer component sizes in Core Profile OpenGL contexts.
Fixes bugzilla #2060.
2015-05-06 12:54:51 -03:00
Alex Szpakowski 4fc4026660 Replaced all remaining uses of NSAutoreleasePool with @autoreleasepool blocks (bugzilla #2680.) 2015-05-05 19:01:55 -03:00
Alex Szpakowski d1372bb92c Fixed the window offset on iOS when resuming an app with a borderless or fullscreen window that has the on-screen keyboard visible. 2015-05-05 16:20:11 -03:00
Alex Szpakowski d603bb30e6 Fixed a crash on iOS when none of the orientations in Info.plist match the SDL window's actual orientation.
Fixes bug #2967.
2015-05-05 16:16:10 -03:00
Sam Lantinga 74d83ead35 Fixed bug 2976 - Fix RGBA<->RGBA blit that was broken with the optimization from Bug 11
id.zeta

The optimization from Bug 11 added a code branch on cases where the source RGB masks match the destination RGB masks and a optimized blit function Blit4to4MaskAlpha that always overrides the source alpha info would be chosen. Unfortunately, the branch also errorneously took over the RGBA<->RGBA blitting cases where the source alpha info should be copied, while they would instead get overriden in Blit4to4MaskAlpha.

The attached patch fixes that by handling the RGBA<->RGBA cases correctly in that branch with the original BlitNtoNCopyAlpha as well as uses an optimized Blit4to4CopyAlpha along the same vein.
2015-05-04 21:47:40 -07:00
Ryan C. Gordon 589c46dd65 X11: send keypress events before textinput events. 2015-05-01 01:20:28 -04:00
Philipp Wiesemann 9979bab20b Android: Deactivated debug log messages on joystick device events. 2015-04-30 21:45:29 +02:00
Dimitris Zenios d9d1a1b980 X11: Use our own cut-buffer for intermediate clipboard storage.
XA_CUTBUFFER0 is not defined for holding UTF8 strings.
2015-04-26 13:53:46 +03:00
Wander Lairson Costa eff61ee39d Add an entry for X11 "/" key for Brazilian keyboard.
SDL2 reports the following message when we type the "/" on br-abnt2 keyboards:

The key you just pressed is not recognized by SDL. \
To help get this fixed, please report this to the SDL mailing list \
<sdl@libsdl.org> X11 KeyCode 97 (89), X11 KeySym 0x2F (slash).

That's because the corresponding entry in the scancodes table is
marked with value SDL_SCANCODE_UNKNOWN.

This commit fixes that adding the value SDL_SCANCODE_SLASH for this entry.
2014-06-05 11:55:37 -03:00
Ryan C. Gordon 69f6f646a2 Cleaned up the macro salsa in the Windows timer code.
- Removed USE_GETTICKCOUNT code; it's never used now.
- Reduced the number of preprocessor checks for WinRT.
- Renamed timeSetPeriod() so it doesn't look like a Win32 API call.
2015-04-20 13:43:24 -04:00
Ryan C. Gordon b72938c861 Windows: Always set the system timer resolution to 1ms by default.
An existing hint lets apps that don't need the timer resolution changed avoid
this, to save battery, etc, but this fixes several problems in timing, audio
callbacks not firing fast enough, etc.

Fixes Bugzilla #2944.
2015-04-20 12:22:44 -04:00