Ryan C. Gordon
|
754efd43f4
|
alsa: Cleaned up the 5.1 swizzle mess a little.
Shouldn't this be something ALSA handles for us with channel maps, so we can
just delete this code?
|
2016-08-02 15:06:05 -04:00 |
Ryan C. Gordon
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6bd1ec6bb0
|
audio: a little more robustness in the capture device's thread.
|
2016-08-02 15:04:33 -04:00 |
Ryan C. Gordon
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d662bc04a5
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pulseaudio: Implemented audio capture support!
|
2016-08-02 13:50:58 -04:00 |
Ryan C. Gordon
|
0d0f7080a3
|
audio: implemented higher level infrastructure for running capture devices.
|
2016-08-02 13:50:21 -04:00 |
Ryan C. Gordon
|
6d5c9c1e67
|
audio: Made some SDL_AudioDevice fields atomic.
This makes sure they're properly communicated to the audio threads.
|
2016-08-02 13:48:52 -04:00 |
Ryan C. Gordon
|
b35b9f950e
|
testaudiocapture: Let specific devices be opened.
|
2016-08-02 13:38:56 -04:00 |
Ryan C. Gordon
|
ca57b9ee11
|
BUGS.txt: Bugzilla supports SSL; changed link to https:// ...
|
2016-08-01 13:36:43 -04:00 |
Ryan C. Gordon
|
67f2538c41
|
audio: changed some internal ints to be SDL_bools.
|
2016-08-01 13:32:27 -04:00 |
Ryan C. Gordon
|
a94376c72d
|
nacl: unlock audio thread mutex when done with it.
|
2016-08-01 11:47:02 -04:00 |
Ryan C. Gordon
|
c754662dda
|
audio: Make SDL_AudioDevice::shutdown an atomic value.
Just to make sure this get communicated to the audio thread properly.
|
2016-08-01 11:45:45 -04:00 |
Ryan C. Gordon
|
015dd8dd1d
|
audio: Implemented capture support for Mac OS X CoreAudio.
I don't know what iOS wants yet, so this code might work there, too...?
|
2016-08-01 00:20:47 -04:00 |
Ryan C. Gordon
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ee09975007
|
audio: Initial bits to enable audio capture support.
|
2016-08-01 00:18:56 -04:00 |
Philipp Wiesemann
|
456901150c
|
Fixed information in touch README and changed identifiers so doxygen links them.
|
2016-07-27 20:47:31 +02:00 |
Philipp Wiesemann
|
3853f7cd3a
|
Android: Updated a comment.
|
2016-07-27 20:47:08 +02:00 |
Philipp Wiesemann
|
242c3480bf
|
Android: Replaced deprecated AbsoluteLayout with RelativeLayout.
Fixes Bugzilla #2211.
|
2016-07-27 20:46:18 +02:00 |
Philipp Wiesemann
|
4743b55c7a
|
Linux: Fixed memory leak in haptic implementation (thanks, Martin!).
Fixes Bugzilla #3238.
|
2016-07-20 21:01:14 +02:00 |
Philipp Wiesemann
|
8d6cbdd235
|
Pandora: Fixed memory leak in video implementation.
|
2016-07-20 21:00:52 +02:00 |
Philipp Wiesemann
|
53ac57128b
|
Pandora: Fixed compile warnings in video implementation (thanks, Bombo!).
Fixes Bugzilla #2734.
|
2016-07-20 21:00:36 +02:00 |
Philipp Wiesemann
|
427472fe2e
|
ALSA: Fixed adding wrong status to error message (thanks, romain145!).
Fixes Bugzilla #3364.
|
2016-07-19 21:02:44 +02:00 |
Philipp Wiesemann
|
562926cdda
|
Pandora: Fixed SDL version in debug output.
|
2016-07-19 21:02:09 +02:00 |
Philipp Wiesemann
|
38ad328ab9
|
Pandora: Updated SDL version in Makefile.
|
2016-07-19 21:01:30 +02:00 |
Philipp Wiesemann
|
f945e2e732
|
Pandora: Fixed referring to no more existing atomic source file in Makefile.
|
2016-07-19 21:01:13 +02:00 |
Philipp Wiesemann
|
d478f26ef4
|
Updated comments in video implementations.
|
2016-07-18 22:03:47 +02:00 |
Philipp Wiesemann
|
c8cd5c559a
|
Pandora: Fixed compile error in video implementation (thanks, Bombo!).
Partially fixes Bugzilla #2734.
|
2016-07-18 22:02:17 +02:00 |
Philipp Wiesemann
|
e7a9095f55
|
Android: Fixed androidbuild.sh not working on OS X (thanks, Steffen!).
Fixes Bugzilla #2429.
|
2016-07-18 22:01:01 +02:00 |
Philipp Wiesemann
|
58b323f192
|
Android: Fixed missing export of a JNI function (thanks, Andrii!).
Fixes Bugzilla #3393.
|
2016-07-17 21:43:12 +02:00 |
Philipp Wiesemann
|
6b1d5f4461
|
Android: Fixed compile warning about a missing prototype (thanks, Sylvain!).
Fixes Bugzilla #3351.
|
2016-07-17 21:42:53 +02:00 |
Philipp Wiesemann
|
de5daaad6a
|
Fixed compile warnings about evaluating undefined identifiers.
Partially fixes Bugzilla #3351.
|
2016-07-17 20:32:44 +02:00 |
Brandon Schaefer
|
578edca454
|
Tests: Would be wise to compile this
|
2016-07-13 09:41:43 -07:00 |
Brandon Schaefer
|
bebb6dee8d
|
Tests: Somehow tabs leaked in...
|
2016-07-13 07:39:01 -07:00 |
Brandon Schaefer
|
f2413850d9
|
Tests: Add a manual test for a custom cursor (Taken from the API docs)
|
2016-07-13 07:34:06 -07:00 |
Brandon Schaefer
|
d8866e8400
|
Tests: Mir needs the window to swap at lease 1 frame for the cursor to show. So render in testwm2
|
2016-07-13 07:07:46 -07:00 |
Brandon Schaefer
|
eadb30cd6f
|
MIR: Fix system cursors. Been broken since custom cursor support was added!
|
2016-07-13 07:07:08 -07:00 |
Philipp Wiesemann
|
495057b04b
|
Android: Added new key codes from API 24.
|
2016-07-09 22:06:00 +02:00 |
Alex Szpakowski
|
d0bd0e4855
|
iOS: Fix an OpenGL ES error when rotating the device if MSAA is used (thanks Cole Campbell!)
Fixes bug #3378.
|
2016-07-02 13:38:31 -03:00 |
Philipp Wiesemann
|
b524657118
|
Fixed three source comments in tests.
|
2016-06-28 21:15:16 +02:00 |
Philipp Wiesemann
|
b5aa5b04d6
|
Added a simple test case for SDL_sscanf() to tests.
It fails on platforms where SDL's custom implementation is used.
Relates to Bugzilla #3341.
|
2016-06-28 21:14:11 +02:00 |
Philipp Wiesemann
|
6ec5e64056
|
Fixed freeing strings created by strdup() with SDL_free().
This only worked on platforms where SDL_free() wraps free().
|
2016-06-28 21:08:23 +02:00 |
Philipp Wiesemann
|
2f016cf88d
|
Mac: Fixed crash if SDL_GetDisplayDPI() got NULL pointers for output parameters.
|
2016-06-26 21:08:57 +02:00 |
Philipp Wiesemann
|
f4d33fcbba
|
Fixed compile warnings in test library about formats strings not being literals.
Partially fixes Bugzilla #3375.
|
2016-06-25 19:40:44 +02:00 |
Philipp Wiesemann
|
696867eed4
|
Mac: Updated file name in README.
|
2016-06-25 19:40:02 +02:00 |
David Ludwig
|
23af328bb0
|
Fixed Bug 3147 - Windows: Crash when resizing Window since hg 1f9d57965528
Thanks for the fix, Gab!
|
2016-06-24 22:17:56 -04:00 |
Philipp Wiesemann
|
ce456cfb8e
|
Mac: Updated availability macro in build script.
|
2016-06-24 19:06:06 +02:00 |
Brandon Schaefer
|
4a339a46ec
|
MIR: Add better error handling for a failed connection
|
2016-06-08 08:01:21 -07:00 |
Brandon Schaefer
|
f0708fc9dd
|
MIR: Support relative mouse mode
|
2016-06-07 09:01:23 -07:00 |
Alex Szpakowski
|
ea2f5e5930
|
Windows: Fix other window positions/sizes being changed when exiting exclusive fullscreen (bug #3315, thanks Simon Hug!)
|
2016-05-23 15:29:25 -03:00 |
Alex Szpakowski
|
0a4085a048
|
Mac: Fix a crash when SDL is compiled with SDL_MAC_NO_SANDBOX enabled, by increasing the stack size of the mouse tap thread back to OS X' default of 512 KB.
|
2016-05-21 12:09:23 -03:00 |
Alex Szpakowski
|
4a468739f8
|
Removed Mac OS 10.5 support (bug #3137). Also fixed a warning about deprecated Carbon code when using SDL_audio (bug #3127, thanks Dominik!)
|
2016-05-21 00:20:52 -03:00 |
Philipp Wiesemann
|
6255c8584a
|
Updated documentation of SDL_IsScreenSaverEnabled().
The screensaver is deactivated by default since SDL 2.0.2.
|
2016-05-20 22:18:15 +02:00 |
Philipp Wiesemann
|
d4140ca473
|
Windows: Fixed missing error message if SDL_GetDisplayDPI() failed.
|
2016-05-20 22:15:58 +02:00 |