Philipp Wiesemann
82c94a3f79
PSP: Fixed memory leak if video init failed.
2016-08-03 22:32:20 +02:00
Philipp Wiesemann
9f97ee8a85
WinRT: Removed not needed SDL_zerop() after SDL_calloc().
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SDL_calloc() already sets memory to zero.
2016-08-03 22:32:02 +02:00
Philipp Wiesemann
a4abda0b70
Added brackets to function names in header comments so that doxygen links them.
2016-08-03 22:30:31 +02:00
Philipp Wiesemann
456901150c
Fixed information in touch README and changed identifiers so doxygen links them.
2016-07-27 20:47:31 +02:00
Philipp Wiesemann
3853f7cd3a
Android: Updated a comment.
2016-07-27 20:47:08 +02:00
Philipp Wiesemann
242c3480bf
Android: Replaced deprecated AbsoluteLayout with RelativeLayout.
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Fixes Bugzilla #2211 .
2016-07-27 20:46:18 +02:00
Philipp Wiesemann
4743b55c7a
Linux: Fixed memory leak in haptic implementation (thanks, Martin!).
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Fixes Bugzilla #3238 .
2016-07-20 21:01:14 +02:00
Philipp Wiesemann
8d6cbdd235
Pandora: Fixed memory leak in video implementation.
2016-07-20 21:00:52 +02:00
Philipp Wiesemann
53ac57128b
Pandora: Fixed compile warnings in video implementation (thanks, Bombo!).
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Fixes Bugzilla #2734 .
2016-07-20 21:00:36 +02:00
Philipp Wiesemann
427472fe2e
ALSA: Fixed adding wrong status to error message (thanks, romain145!).
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Fixes Bugzilla #3364 .
2016-07-19 21:02:44 +02:00
Philipp Wiesemann
562926cdda
Pandora: Fixed SDL version in debug output.
2016-07-19 21:02:09 +02:00
Philipp Wiesemann
38ad328ab9
Pandora: Updated SDL version in Makefile.
2016-07-19 21:01:30 +02:00
Philipp Wiesemann
f945e2e732
Pandora: Fixed referring to no more existing atomic source file in Makefile.
2016-07-19 21:01:13 +02:00
Philipp Wiesemann
d478f26ef4
Updated comments in video implementations.
2016-07-18 22:03:47 +02:00
Philipp Wiesemann
c8cd5c559a
Pandora: Fixed compile error in video implementation (thanks, Bombo!).
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Partially fixes Bugzilla #2734 .
2016-07-18 22:02:17 +02:00
Philipp Wiesemann
e7a9095f55
Android: Fixed androidbuild.sh not working on OS X (thanks, Steffen!).
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Fixes Bugzilla #2429 .
2016-07-18 22:01:01 +02:00
Philipp Wiesemann
58b323f192
Android: Fixed missing export of a JNI function (thanks, Andrii!).
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Fixes Bugzilla #3393 .
2016-07-17 21:43:12 +02:00
Philipp Wiesemann
6b1d5f4461
Android: Fixed compile warning about a missing prototype (thanks, Sylvain!).
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Fixes Bugzilla #3351 .
2016-07-17 21:42:53 +02:00
Philipp Wiesemann
de5daaad6a
Fixed compile warnings about evaluating undefined identifiers.
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Partially fixes Bugzilla #3351 .
2016-07-17 20:32:44 +02:00
Brandon Schaefer
578edca454
Tests: Would be wise to compile this
2016-07-13 09:41:43 -07:00
Brandon Schaefer
bebb6dee8d
Tests: Somehow tabs leaked in...
2016-07-13 07:39:01 -07:00
Brandon Schaefer
f2413850d9
Tests: Add a manual test for a custom cursor (Taken from the API docs)
2016-07-13 07:34:06 -07:00
Brandon Schaefer
d8866e8400
Tests: Mir needs the window to swap at lease 1 frame for the cursor to show. So render in testwm2
2016-07-13 07:07:46 -07:00
Brandon Schaefer
eadb30cd6f
MIR: Fix system cursors. Been broken since custom cursor support was added!
2016-07-13 07:07:08 -07:00
Philipp Wiesemann
495057b04b
Android: Added new key codes from API 24.
2016-07-09 22:06:00 +02:00
Alex Szpakowski
d0bd0e4855
iOS: Fix an OpenGL ES error when rotating the device if MSAA is used (thanks Cole Campbell!)
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Fixes bug #3378 .
2016-07-02 13:38:31 -03:00
Philipp Wiesemann
b524657118
Fixed three source comments in tests.
2016-06-28 21:15:16 +02:00
Philipp Wiesemann
b5aa5b04d6
Added a simple test case for SDL_sscanf() to tests.
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It fails on platforms where SDL's custom implementation is used.
Relates to Bugzilla #3341 .
2016-06-28 21:14:11 +02:00
Philipp Wiesemann
6ec5e64056
Fixed freeing strings created by strdup() with SDL_free().
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This only worked on platforms where SDL_free() wraps free().
2016-06-28 21:08:23 +02:00
Philipp Wiesemann
2f016cf88d
Mac: Fixed crash if SDL_GetDisplayDPI() got NULL pointers for output parameters.
2016-06-26 21:08:57 +02:00
Philipp Wiesemann
f4d33fcbba
Fixed compile warnings in test library about formats strings not being literals.
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Partially fixes Bugzilla #3375 .
2016-06-25 19:40:44 +02:00
Philipp Wiesemann
696867eed4
Mac: Updated file name in README.
2016-06-25 19:40:02 +02:00
David Ludwig
23af328bb0
Fixed Bug 3147 - Windows: Crash when resizing Window since hg 1f9d57965528
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Thanks for the fix, Gab!
2016-06-24 22:17:56 -04:00
Philipp Wiesemann
ce456cfb8e
Mac: Updated availability macro in build script.
2016-06-24 19:06:06 +02:00
Brandon Schaefer
4a339a46ec
MIR: Add better error handling for a failed connection
2016-06-08 08:01:21 -07:00
Brandon Schaefer
f0708fc9dd
MIR: Support relative mouse mode
2016-06-07 09:01:23 -07:00
Alex Szpakowski
ea2f5e5930
Windows: Fix other window positions/sizes being changed when exiting exclusive fullscreen (bug #3315 , thanks Simon Hug!)
2016-05-23 15:29:25 -03:00
Alex Szpakowski
0a4085a048
Mac: Fix a crash when SDL is compiled with SDL_MAC_NO_SANDBOX enabled, by increasing the stack size of the mouse tap thread back to OS X' default of 512 KB.
2016-05-21 12:09:23 -03:00
Alex Szpakowski
4a468739f8
Removed Mac OS 10.5 support (bug #3137 ). Also fixed a warning about deprecated Carbon code when using SDL_audio (bug #3127 , thanks Dominik!)
2016-05-21 00:20:52 -03:00
Philipp Wiesemann
6255c8584a
Updated documentation of SDL_IsScreenSaverEnabled().
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The screensaver is deactivated by default since SDL 2.0.2.
2016-05-20 22:18:15 +02:00
Philipp Wiesemann
d4140ca473
Windows: Fixed missing error message if SDL_GetDisplayDPI() failed.
2016-05-20 22:15:58 +02:00
Philipp Wiesemann
d7b9d321fa
X11: Fixed typos in error messages and source comments.
2016-05-20 22:15:28 +02:00
Philipp Wiesemann
81235118ab
X11: Fixed missing error message if SDL_GetDisplayDPI() failed.
2016-05-20 22:14:40 +02:00
David Ludwig
441359bd5a
WinRT: workaround a possible Windows bug, whereby hiding cursors, disables mouse-moved events
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This workaround, unfortunately, requires that apps directly link to a set of
Win32-style cursor resource files (that contain a transparent cursor image).
Copies of suitable resource files are in src/core/winrt/, and should be
included directly in an app's MSVC project.
A rough explanation of this workaround/hack, and why it's needed (and
seemingly can't be done through programmatic means), is in this change's code.
2016-05-14 23:29:49 -04:00
Philipp Wiesemann
e964d00f64
X11: Fixed SDL_GL_GetSwapInterval() returning -1 if interval is unknown.
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It should return 0 as a safe default if the interval can not be determined.
2016-05-11 21:11:12 +02:00
Philipp Wiesemann
748b05289c
EGL: Fixed SDL_GL_GetSwapInterval() returning -1 on error.
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It should return 0 as a safe default on errors. -1 is returned for late swaps.
2016-05-11 21:10:41 +02:00
Philipp Wiesemann
cfe3f26115
Updated documentation of SDL_CreateWindow() and SDL_CreateWindowFrom().
2016-05-11 21:09:45 +02:00
Philipp Wiesemann
fe4c3b29d9
iOS: Added brackets to function names in README so that doxygen links them.
2016-05-10 21:15:11 +02:00
Philipp Wiesemann
bf7a76155e
Fixed missing error message if SDL_GetDisplayDPI() is unsupported.
2016-05-10 21:14:36 +02:00
Philipp Wiesemann
73b63e5b57
Fixed crash in shape test program if memory allocation failed.
2016-05-10 21:13:58 +02:00