Commit Graph

162 Commits

Author SHA1 Message Date
Sylvain cd0d5a5fc5
Don't compare pointer against '0', but NULL 2022-11-17 11:23:15 +01:00
Sylvain ce5da5d579
Don't compare pointer against '0', but NULL 2022-11-16 21:47:43 +01:00
ulatekh ec58a817ef Fixes made in response to running a static code analyzer under MS Windows.
Most of these are probably harmless, but the changes to SDL_immdevice.c and SDL_pixels.c appear to have fixed genuine bugs.

SDL_audiocvt.c: By separating the calculation of the divisor, I got rid of the suspicion that dividing a double by an integer led to loss of precision.
SDL_immdevice.c: Added a missing test, one that could have otherwise led to dereferencing a null pointer.
SDL_events.c, SDL_gamecontroller.c, SDL_joystick.c, SDL_malloc.c, SDL_video.c: Made it clear the return values weren't used.
SDL_hidapi_shield.c: The size is zero, so nothing bad would have happened, but the SDL_memset() was still being given an address outside of the array's range.
SDL_dinputjoystick.c: Initialize local data, just in case IDirectInputDevice8_GetProperty() isn't guaranteed to write to it.
SDL_render_sw.c: drawstate.viewport could be null (as seen on line 691).
SDL.c: SDL_MostSignificantBitIndex32() could return -1, though I don't know if you want to cope with that (what I did) or SDL_assert() that it can't happen.
SDL_hints.c: Replaced boolean tests on pointer values with comparisons to NULL.
SDL_pixels.c: Looks like the switch is genuinely missing a break!
SDL_rect_impl.h: The MacOS static checker pointed out issues with the X comparisons that were handled by assertions; I added assertions for the Y comparisons.
SDL_yuv.c, SDL_windowskeyboard.c, SDL_windowswindow.c: Checked error-result returns.
2022-11-16 12:43:20 -05:00
Sam Lantinga 02ab7f3745 Fixed release build using clang on Windows 2022-11-15 12:57:07 -08:00
Sam Lantinga 297ecb706d Added SDL_strcasestr() for a case insensitive version of SDL_strstr() 2022-11-05 15:58:30 -07:00
Anonymous Maarten c3b13346e0 On x86, pass -nodefaultlib to linker when wanting to avoid the C library 2022-10-22 09:28:00 -07:00
Anonymous Maarten b51a88a95c SDL_malloc.c: fix variable 'used' set but not used
Emitted by clang-cl
2022-10-08 23:41:07 +02:00
Anonymous Maarten 5c150ddc2f SDL_mslibc.c: fix unknown pragma ignored [-Wunknown-pragmas]
Emitted by clang-cl
2022-10-08 23:41:07 +02:00
Sam Lantinga dc2a682a82 Use the right kind of 0 2022-09-20 09:22:43 -07:00
Sam Lantinga 2461930601 Fixed build on RISC OS 2022-09-20 09:16:10 -07:00
Ozkan Sezer 887ae0c6eb fix build failure after commit 2a8d00634d if strtod isn't available. 2022-09-20 18:20:00 +03:00
Sam Lantinga 2a8d00634d Fixed scanning a negative number as an unsigned value
e.g. sscanf("-1", "%zu", &v)

Thanks to @sezero for the test case
2022-09-20 07:25:49 -07:00
Ozkan Sezer 3f5c46663e SDL_vsscanf: fix an uninitialized warning 2022-09-20 11:56:40 +03:00
Sam Lantinga 216e3f10bb Implemented size_t format specifiers for SDL_snprintf() and SDL_sscanf()
Fixes https://github.com/libsdl-org/SDL/issues/6264
2022-09-19 15:42:11 -07:00
Ivan Epifanov 7115ceb775 Vita: restore sceClibMemcmp 2022-09-17 10:12:46 -07:00
Sam Lantinga 67cb3874ef Fixed potential uninitialized variable usage 2022-08-12 20:51:28 -07:00
Sam Lantinga 9f30d4981e Added note about CRC algorithm compatibility 2022-08-11 14:27:08 -07:00
Sam Lantinga b4c4dd84c2 Added SDL_crc16() to be used in joystick GUIDs after 2.24.0 2022-08-11 09:53:25 -07:00
Sam Lantinga 7f42fb54ad Applied DragonFly BSD patch
https://github.com/DragonFlyBSD/DeltaPorts/blob/master/ports/devel/sdl20/dragonfly/patch-src_stdlib_SDL__malloc.c
2022-07-30 16:34:40 -07:00
Anonymous Maarten 36dfbe5d66 stdlib: exclude mslibc functions using SDL_STATIC_LIB macro 2022-07-29 15:05:19 +02:00
Anonymous Maarten 5da85376b9 stdlib: move all mslibc functions to SDL_mslibc.c
This allows disabling LTO on them by only specifying a single file.
2022-07-27 09:07:56 -07:00
Dav999-v 51f75b8b30 Fix fallback implementations of SDL_strchr and SDL_strrchr for '\0'
strchr and strrchr return a pointer to the first/last occurrence of a
character in a string, or NULL if the character is not found. According
to the C standard, the final null terminator is part of the string, and
it should thus be possible to get a pointer to the final null with
these functions. The fallback implementations of SDL_strchr and
SDL_strrchr would always return NULL if trying to find '\0', and this
commit fixes that.
2022-07-04 11:10:26 -04:00
chalonverse f317d619cc
Xbox GDKX support (#5869)
* Xbox GDK support (14 squashed commits)

* Added basic keyboard testing

* Update readme

* Code review fixes

* Fixed issue where controller add/removal wasn't working (since the device notification events don't work on Xbox, have to use the joystick thread to poll XInput)
2022-07-01 13:59:14 -07:00
Sam Lantinga cbd0187475 Removed the limit on the size of the SDL error message
Also added SDL_GetOriginalMemoryFunctions()

Fixes https://github.com/libsdl-org/SDL/issues/5795
2022-06-27 16:59:50 -07:00
chalonverse 3b191580c3
Windows GDK Support (#5830)
* Added GDK

* Simplfied checks in SDL_config_wingdk.h

* Added testgdk sample

* Added GDK readme

* Fixed error in merge of SDL_windows.h

* Additional GDK fixes

* OpenWatcom should not export _SDL_GDKGetTaskQueue

* Formatting fixes

* Moved initialization code into SDL_GDKRunApp
2022-06-27 10:19:39 -07:00
Sam Lantinga 12f14bdbeb Fixed digit count in sscanf, e.g. "%1x" 2022-06-18 07:02:38 -07:00
Anonymous Maarten ae7446a959 stlib: Extract SDL_memcpy and SDL_memset to its own file respectively
This is done such that we can disable LTO for these 2 functions when
building with MSVC.

This is due to a limitation of Link Time Code Generation (LTCG).
Code generation might generate a new reference to memset after linking
has started. The LTCG must make assumptions about where memset is
defined which is normally the C runtime.
2022-06-15 14:17:35 -07:00
Guldoman 74bcc5a0a3 stdlib: Add `SDL_utf8strnlen` 2022-06-09 15:18:50 -07:00
Pierre Wendling 501a499180 Add clang-format on/off comments where necessary.
Comments were added in places where INDENT-ON/OFF comments are. Places
like stdlib's asm don't need it as clang-format doesn't try to indent it.
2022-05-19 01:31:29 -07:00
Cameron Cawley 0cca71a846 Use SDLCALL for callbacks in public APIs 2022-05-18 15:01:27 -07:00
Ozkan Sezer ec1a0f62dd SDL_malloc.c: workaround calling convention issues for real_xxx procs. 2022-05-17 01:33:02 +03:00
Frank Richter 0e63b514d5 Don't define memcpy(), memset() when using static VC runtime.
The linker will complain about duplicated symbols otherwise
(see #3662, #5156).
2022-05-07 08:10:52 -07:00
Sam Lantinga 8cd908e0b9 Fixed building with Visual Studio 2013
Added SDL_vacopy.h since it needs to be included after Windows headers
2022-05-06 10:51:55 -07:00
Eddy Jansson 97774cdf72 Move in va_copy() define block from stdlib. 2022-04-29 10:39:02 -07:00
Ozkan Sezer e9ff4fdd49 add SDL_bsearch 2022-04-26 04:03:25 +03:00
Ryan C. Gordon 8df045cc7d
stdlib: just cast iconv()'s 2nd arg to void *.
This makes the compiler happy (enough) regardless of whether the C runtime
headers think this argument should be const or not.

Fixes #4966.
2022-03-22 16:14:06 -04:00
pionere 25203222f5 optimize the SDL_str(case)cmp functions 2022-03-22 12:17:50 -07:00
pionere aec58d8208 make SDL_strcasecmp standard compliant 2022-03-22 12:17:50 -07:00
pionere b59ca92e82 use != '\0' comparison instead of SDL_strlen in the functions of SDL_getenv 2022-03-22 12:17:50 -07:00
Sam Lantinga bdafe1e049 Fixed whitespace 2022-03-04 11:01:55 -08:00
Ozkan Sezer 0abc0a6f32 SDL_string.c: tidy-up gcc2 va_copy defines after previous haiku commit. 2022-01-12 20:37:32 +03:00
kenmays d37c9777b9 haiku: updated for Haiku 2022-01-12 09:32:56 -08:00
Sam Lantinga 120c76c84b Updated copyright for 2022 2022-01-03 09:40:21 -08:00
Sam Lantinga ab6d0d4d50 Fixed undefined behavior in SDL_memset() (thanks andrewrk!)
Fixes https://github.com/libsdl-org/SDL/issues/5147
2021-12-28 15:58:15 -08:00
Ozkan Sezer 840339c49d SDL_utf8strlcpy: store trailing_bytes explicity as unsigned type. 2021-12-18 14:01:02 +03:00
Ozkan Sezer 507d4bcd68 SDL_utf8strlen: run bit-test explicitly on unsigned char 2021-12-18 14:01:02 +03:00
Ozkan Sezer a2b13e585c SDL_iconv_string: avoid memory leak if realloc() fails. 2021-12-02 02:28:24 +03:00
Ozkan Sezer f14a8bfa4e fix whitespace. 2021-12-01 21:33:02 +03:00
Ozkan Sezer b71bfdaafb SDL_iconv.c (encodings): mark "WCHAR_T" as ENCODING_UTF16LE for OS/2 too
whcar_t is unsigned short in os/2, like windows
2021-12-01 20:50:40 +03:00
Misa 3bf7994fe2 Add and use `SDL_FALLTHROUGH` for fallthroughs
Case fallthrough warnings can be suppressed using the __fallthrough__
compiler attribute. Unfortunately, not all compilers have this
attribute, or even have __has_attribute to check if they have the
__fallthrough__ attribute. [[fallthrough]] is also available in C++17
and the next C2x, but not everyone uses C++17 or C2x.

So define the SDL_FALLTHROUGH macro to deal with those problems - if we
are using C++17 or C2x, it expands to [[fallthrough]]; else if the
compiler has __has_attribute and has the __fallthrough__ attribute, then
it expands to __attribute__((__fallthrough__)); else it expands to an
empty statement, with a /* fallthrough */ comment (it's a do {} while
(0) statement, because users of this macro need to use a semicolon,
because [[fallthrough]] and __attribute__((__fallthrough__)) require a
semicolon).

Clang before Clang 10 and GCC before GCC 7 have problems with using
__attribute__ as a sole statement and warn about a "declaration not
declaring anything", so fall back to using the /* fallthrough */ comment
if we are using those older compiler versions.

Applications using SDL are also free to use this macro (because it is
defined in begin_code.h).

All existing /* fallthrough */ comments have been replaced with this
macro. Some of them were unnecessary because they were the last case in
a switch; using SDL_FALLTHROUGH in those cases would result in a compile
error on compilers that support __fallthrough__, for having a
__attribute__((__fallthrough__)) statement that didn't immediately
precede a case label.
2021-11-12 07:26:14 +03:00