Ryan C. Gordon
c27dc51478
power: Linux /sys/class testing should skip "device" scopes.
...
(the PS4 game controllers report their batteries through this interface, which
is cool, but not helpful for powering the rest of the system. :) )
2017-07-03 16:38:37 -04:00
Philipp Wiesemann
9f99b3d7ee
aix: Fixed audio debug output.
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DEBUG_AUDIO is checked with #ifdef not #if.
2017-07-02 22:46:49 +02:00
Philipp Wiesemann
e6583300e6
haiku: Fixed using wrong constant for internal error handling.
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SDL_CreateWindow() worked because ENOMEM is negative on Haiku.
2017-07-02 22:46:23 +02:00
Philipp Wiesemann
4366721b46
qnx: Removed unused bootstrap declaration.
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QNX_bootstrap is the VideoBootStrap. QSAAUDIO_bootstrap is still there.
2017-07-02 22:46:00 +02:00
Ryan C. Gordon
200f782cab
qnx: fixed potential buffer overflow.
2017-07-01 19:52:12 -04:00
Ryan C. Gordon
22241ed0b0
Support for QNX 7.0 (thanks, Elad!).
...
Fixes Bugzilla #3686 .
2017-07-01 17:50:47 -04:00
Philipp Wiesemann
b1fbab50c5
haiku: Fixed memory leak if destroying window.
2017-07-01 23:01:57 +02:00
Philipp Wiesemann
380e0693b1
aix: Fixed compile error.
2017-07-01 23:01:49 +02:00
Philipp Wiesemann
4c190ce584
netbsd: Fixed comment.
2017-07-01 23:00:07 +02:00
Philipp Wiesemann
4c48260ca2
netbsd: Removed unused field.
2017-06-29 23:00:18 +02:00
Philipp Wiesemann
7bb6b402c2
netbsd: Fixed compile error.
2017-06-29 23:00:09 +02:00
Philipp Wiesemann
944e06e67c
winrt: Fixed SDL include.
2017-06-24 23:45:44 +02:00
Ryan C. Gordon
d96419c93f
xinput: use the full range of the haptic motors (thanks, Trent!).
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XInput goes from 0 to 64k; we were feeding it values in the range of 0 to 32k.
Fixes Bugzilla #3002 .
2017-06-21 01:22:00 -04:00
Philipp Wiesemann
267dca13fa
haiku: Removed unused internal function.
...
Its functionality is already in SDL_GL_GetAttribute().
2017-06-18 23:00:42 +02:00
Philipp Wiesemann
90488d6c29
haiku: Added support for some values set with SDL_GL_SetAttribute().
2017-06-17 22:30:28 +02:00
Philipp Wiesemann
6086e8d384
haiku: Fixed missing slash in path from SDL_GetPrefPath().
2017-06-17 22:30:09 +02:00
Philipp Wiesemann
0b750cd9d5
pandora: Fixed compile error.
2017-06-16 23:30:38 +02:00
Philipp Wiesemann
fa73685df8
directfb: Fixed quitting keyboard twice.
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SDL_VideoQuit() already calls SDL_KeyboardQuit().
2017-06-16 23:30:30 +02:00
Philipp Wiesemann
a4db3dbe64
nacl: Fixed unnecessary large input text array.
2017-06-16 23:30:13 +02:00
Sam Lantinga
9085c7b311
Get the parent of non-SDL-created windows, for completeness
2017-06-16 11:14:08 -07:00
Sam Lantinga
1b5614b3f5
Clean up parent window when destroying a window
2017-06-16 10:50:29 -07:00
Sam Lantinga
0a75192d85
Implemented SDL_WINDOW_SKIP_TASKBAR on Windows
2017-06-16 09:10:13 -07:00
Philipp Wiesemann
a725efa4bc
linux: Fixed using wrong constant for input text size.
2017-06-15 23:30:50 +02:00
Philipp Wiesemann
60c0f7e243
Fixed SDL_GetWindowWMInfo() returning success on three unsupported platforms.
2017-06-15 23:30:29 +02:00
Ryan C. Gordon
a509719fc3
audio: Converter now checks a strict list of channels and formats we support.
2017-06-12 21:35:24 -04:00
Sam Lantinga
553b328664
Fixed bug 3668 - Overflow of SDL_AudioCVT.filters with some downmixes
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Simon Hug
There's a chance that an audio conversion from many channels to a few can use more than 9 audio filters. SDL_AudioCVT has 10 SDL_AudioFilter pointers of which one has to be the terminating NULL pointer. The SDL code has no checks for this limit. If it overflows there can be stack or heap corruption or a call to 0xa.
Attached patch adds a function that checks for this limit and throws an error if it is reached. Also adds some documentation.
Test parameters that trigger this issue:
AUDIO_U16MSB with 224 channels at 46359 Hz
V
AUDIO_S16MSB with 6 channels at 27463 Hz
The fuzzer program I uploaded in bug 3667 has more of them.
2017-06-12 16:39:15 -07:00
Philipp Wiesemann
22c221f3b0
linux: Changed internal functions to be static.
2017-06-11 22:30:58 +02:00
Philipp Wiesemann
5b75e9033f
directfb: Fixed comment.
2017-06-11 22:30:49 +02:00
Philipp Wiesemann
fbd30c363d
Fixed missing error messages for SDL_GetWindowWMInfo().
2017-06-11 22:30:39 +02:00
Philipp Wiesemann
c609d856ff
directfb: Fixed crash if creating renderer.
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SDL_GetWindowWMInfo() currently expects SDL to be 2.0.6 but SDL is still 2.0.5.
2017-06-11 22:30:24 +02:00
Ryan C. Gordon
3c955d0540
syswm: prevent buffer overflow if SDL and app have different config headers.
...
This only affects Wayland and DirectFB, as a Unix system generally has X11
support. Other platforms also have different sizes for the C union in
question, but are likely the only target for that platform, etc.
Apps that might run on Wayland or DirectFB will need to be compiled against
new headers from an official 2.0.6 release, or be prepared to force the x11
target, or not use SDL_GetWindowWMInfo().
Fixes Bugzilla #3428 .
2017-06-11 00:50:26 -04:00
Alex Szpakowski
bb100d3bab
Expose display refresh rate on iOS/tvOS 10.3+.
2017-06-10 21:29:37 -03:00
Ryan C. Gordon
325330efdb
jack: removed accidental copy/paste.
2017-06-09 17:37:43 -04:00
Ryan C. Gordon
58f08af46c
jack: added capture support.
2017-06-09 00:47:47 -04:00
Ryan C. Gordon
c39fd5777d
jack: Move jack_client_t into the audio device instead a global variable.
2017-06-09 00:14:50 -04:00
Ryan C. Gordon
b65e0777ce
jack: Remove BROKEN_MULTI_DEVICE code.
2017-06-08 22:20:49 -04:00
Ryan C. Gordon
d9039f2396
jack: Initial shot at a JACK audio target.
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http://jackaudio.org/
Fixes Bugzilla #2163 .
(with several more commits following to improve this code.)
2017-06-08 13:27:58 -04:00
Philipp Wiesemann
871d43a839
Removed unused hint includes.
2017-06-08 22:40:09 +02:00
Ryan C. Gordon
9288983682
Merged Eric Wing's overscan patch.
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Fixes Bugzilla #2799 .
2017-06-06 14:06:40 -04:00
Olli Kallioinen
11289b766f
Android cmake build fixed to work with the official android gradle plugin
2017-06-04 21:25:57 +03:00
Ryan C. Gordon
6d661cab7b
windows: Change the default on SDL_HINT_WINDOWS_DISABLE_THREAD_NAMING.
...
It's easier for Visual Studio users that want this information to turn it on
or live without it, than it is to explain why every debugger that isn't Visual
Studio crashes out here. Eventually SetThreadDescription() will be the thing
everyone uses anyhow.
Fixes Bugzilla #3645 .
(and several others).
2017-06-06 13:12:43 -04:00
Ryan C. Gordon
d844487799
windows: Fix compiling of XInput code on newer MinGW installs.
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Fixes Bugzilla #3609 .
2017-06-06 12:35:35 -04:00
Ryan C. Gordon
599d9ba198
emscripten: listen for pointerlockchange events on the #document specifically.
2017-06-05 21:30:25 -04:00
Philipp Wiesemann
4b47fa38c3
Removed duplicate includes.
2017-06-04 23:15:47 +02:00
Philipp Wiesemann
52b7d0eb23
android: Fixed missing error message for SDL_GetBasePath().
2017-06-04 23:15:27 +02:00
Philipp Wiesemann
248410dded
Fixed SDL_GL_SetSwapInterval() returning success on two unsupported platforms.
2017-06-04 23:15:13 +02:00
Philipp Wiesemann
2113208d98
haiku: Fixed missing title bar for windows with decorations.
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B_BORDERED_WINDOW_LOOK has a border but no title bar.
2017-06-03 23:00:50 +02:00
Philipp Wiesemann
fc436a3a9d
android: Moved internal function to new position.
...
It was grouped with functions for the public system header.
2017-06-03 23:00:40 +02:00
Philipp Wiesemann
63b3e06f75
Corrected names of header file guards.
2017-06-03 23:00:15 +02:00
Philipp Wiesemann
07b0df0a22
haiku: Changed internal variable to be static.
2017-06-02 22:15:37 +02:00
Philipp Wiesemann
00394996eb
Fixed crash if calling SDL_CreateShapedWindow() on unsupported platforms.
2017-06-02 22:15:12 +02:00
Bastien Bouclet
545fba7886
x11: Don't send duplicate events when reconciling the keyboard state
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Failing to check if a key was known to be pressed by SDL was causing
SDL_SendKeyboardKey to send duplicate key pressed events with the repeat
property set to true.
Fixes Bugzilla #3637 .
2017-04-22 19:53:52 +02:00
Ryan C. Gordon
b135557df9
linux: Don't crash if fcitx support is requested but unavailable.
...
Fixes Bugzilla #3642 .
2017-05-29 02:48:51 -04:00
Ryan C. Gordon
29a047df39
Fixed whitespace code style.
2017-05-29 00:51:38 -04:00
Ryan C. Gordon
1c5f483a8a
linux: removed IBus_utf8_strlen(), use SDL_utf8strlen() instead.
2017-05-29 00:51:02 -04:00
Ryan C. Gordon
a1faea980c
fcitx: removed incompatibly-licensed code.
2017-05-29 00:54:08 -04:00
Ryan C. Gordon
d4086e4a70
stdlib: added SDL_utf8strlen().
2017-05-29 03:01:05 -04:00
Philipp Wiesemann
fc510bd798
nacl: Fixed crash if allocating memory for audio device failed.
2017-05-28 21:50:47 +02:00
Philipp Wiesemann
7c5078d8bd
qnx: Removed unnecessary check for available audio devices.
2017-05-28 21:50:37 +02:00
Philipp Wiesemann
1e60ea76db
qnx: Removed unnecessary call to SDL_zerop() after SDL_calloc().
2017-05-28 21:50:27 +02:00
Philipp Wiesemann
1b9dc59918
haiku: Fixed SDL_SetClipboardText() putting random data in clipboard.
2017-05-28 21:50:11 +02:00
Ryan C. Gordon
de52dc2948
haiku: Correctly set keyboard focus (thanks, Kai!).
...
The message sent upon the window being activated or deactivated, to trigger
the call to SDL_SetKeyboardFocus was missing a mandatory parameter. So
keyboard focus was never properly set.
Fixes Bugzilla #3658 .
2017-05-28 15:36:09 -04:00
Ryan C. Gordon
643f1cb73d
power: Add Linux org.freedesktop.UPower D-Bus implementation.
...
Fixes Bugzilla #3485 .
(I think.)
2017-05-28 07:14:11 -04:00
Ryan C. Gordon
b3f94acbf9
linux: Simplify D-Bus interface, remove lots of boilerplate.
2017-05-28 07:11:52 -04:00
Ryan C. Gordon
191f578b57
linux: Make system D-Bus connection available (in addition to session).
2017-05-28 07:08:10 -04:00
Ryan C. Gordon
e5918acf46
wasapi: properly report init failure if on pre-Vista version of Windows.
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We really should change the Init interface to return 0 on success and -1 on
error, like everything else, to avoid this sort of confusion.
2017-05-28 00:41:55 -04:00
Philipp Wiesemann
604a4b1b30
haiku: Fixed SDL_SetClipboardText() allocating too much memory and cutting text.
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It allocated pointers instead of chars and passed a wrong size to SDL_strlcpy().
2017-05-27 23:30:21 +02:00
Philipp Wiesemann
3639895eac
Removed unused errno includes.
2017-05-27 23:30:07 +02:00
Ryan C. Gordon
6fbde875e2
code style: wrap a single-statement if in braces.
2017-05-27 00:33:26 -04:00
Ryan C. Gordon
3fbd21ce40
windows: msgboxes should specify a parent HWND if possible (thanks, Ismael!).
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This lets them be properly modal.
Fixes Bugzilla #3650 .
2017-05-27 00:30:06 -04:00
Philipp Wiesemann
90ed3daa3e
Changed messages about not recognized keys to include discourse link.
2017-05-26 22:45:52 +02:00
Philipp Wiesemann
759319729c
emscripten: Fixed compiling on C89 compilers.
2017-05-26 22:45:40 +02:00
Philipp Wiesemann
1e13d93fea
directfb: Changed internal function to be static.
2017-05-25 23:01:34 +02:00
Philipp Wiesemann
189b5851b7
android: Fixed parameter list in function definitions.
2017-05-25 23:01:16 +02:00
Philipp Wiesemann
6c0aea4270
wayland: Fixed freeing memory of SDL_malloc() with plain free().
2017-05-25 23:00:58 +02:00
Philipp Wiesemann
c66f0471e1
Removed unused internal window shape functions.
2017-05-25 23:00:43 +02:00
Ryan C. Gordon
a7fc2822d4
audio: rename bsd target to netbsd.
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Apparently this is no longer a generic BSD audio target, and hasn't been for
years, so rename it for NetBSD.
2017-05-24 19:56:59 -04:00
Ryan C. Gordon
6844d92c23
coreaudio: we don't need to track number of allocated audio buffers anymore.
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CoreAudio takes care of iterating through the buffers and freeing them now,
so we don't have to manage this ourselves.
2017-05-24 13:28:13 -04:00
Ryan C. Gordon
fc4402e5ff
coreaudio: Better handling of audio buffer queue management.
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We don't fill buffers just to throw them away during shutdown now, we let the
AudioQueue free its own buffers during disposal (which fixes possible warnings
getting printed to stderr by CoreAudio), and we stop the queue after running
any queued audio during shutdown, which prevents dropping the end of the
audio playback if you opened the device with an enormous sample buffer.
Fixes Bugzilla #3555 .
2017-05-24 13:25:31 -04:00
Charlie Birks
126e5a1dbf
Emscripten: Prevent default on arrow keys
2017-05-24 14:04:39 +01:00
Patrick Monaghan
f839b209b9
Emscripten: fixed incorrect conversion of touch motion events to mouse motion events
2017-05-24 14:04:25 +01:00
Ryan C. Gordon
3fd35f6bb0
coreaudio: looks like we need more like a 10ms buffer minimum, not 50ms.
2017-05-24 01:28:03 -04:00
Ryan C. Gordon
793c788b1c
coreaudio: dynamically allocate AudioQueueBuffers.
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We need more than two buffers to flip between if they are small, or CoreAudio
won't make any sound; apparently it needs X milliseconds of audio queued when
it needs to play more or it drops any queued buffers. We are currently
guessing 50 milliseconds as a minimum, but there's probably a more proper
way to get the minimum time period from the system.
Fixes Bugzilla #3656 .
2017-05-24 00:12:22 -04:00
Philipp Wiesemann
bf8ccf08bb
Removed redundant mouse clean up on quit for some platforms.
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SDL_MouseQuit() already frees cursors and sets fields to NULL.
2017-05-19 23:30:59 +02:00
Ryan C. Gordon
e889757bb3
assert: Better Emscripten support.
...
(Better than nothing, that is.)
Fixes Bugzilla #3459 .
2017-05-19 14:51:03 -04:00
Ryan C. Gordon
8917f8634d
assert: allow assertions to work on platforms without threads.
...
Partially fixes Bugzilla #3459 .
2017-05-19 12:54:17 -04:00
Ryan C. Gordon
91e6054b03
wasapi: don't mark capture devices as failed for AUDCLNT_S_BUFFER_EMPTY.
...
Fixes Bugzilla #3633 .
2017-05-19 12:40:55 -04:00
Ryan C. Gordon
02773811b3
render: GL_DestroyRender() should activate first.
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Otherwise, we might destroy a different GL context's resources.
2017-05-18 21:00:11 -04:00
Ryan C. Gordon
cff9e5a876
test: info now reports usable display bounds and DPI (thanks, Eric!).
...
Fixes Bugzilla #3652 .
2017-05-18 16:29:10 -04:00
Ryan C. Gordon
81ab6c98fd
Patched to compile on Windows.
2017-05-18 16:27:36 -04:00
Ryan C. Gordon
13b6d9959a
wasapi: Replace tabs with strings in source code.
2017-05-18 15:46:06 -04:00
Ryan C. Gordon
adabc38439
wasapi: Deal with AUDCLNT_S_BUFFER_EMPTY when flushing audio device.
2017-05-18 15:43:51 -04:00
Ryan C. Gordon
4073a6694f
audio: One more callbackspec fix (thanks, Simon!).
2017-05-18 15:33:17 -04:00
Sam Lantinga
772407627b
Fixed restoring a window that was maximized then minimized, then restored.
2017-05-16 17:48:57 -07:00
Sam Lantinga
ccf0566ca4
SDL - add SDL_WINDOW_VULKAN and make Android_CreateWindow only create an EGLSurface when SDL_WINDOW_VULKAN is not present. This makes it so the ANativeWindow* can be used with vkCreateAndroidSurfaceKHR, otherwise it will fail because having both an EGLSurface and VkSurfaceKHR attached to a window is not allowed according to the Vulkan spec:
...
"In particular, only one VkSurfaceKHR can exist at a time for a given window. Similarly, a native window cannot be used by both a VkSurfaceKHR and EGLSurface simultaneously"
CR: SamL
2017-05-16 06:30:39 -07:00
Philipp Wiesemann
df4cf79d42
directfb: Fixed compiler warnings about undefined functions.
2017-05-13 23:00:53 +02:00
Philipp Wiesemann
29222db7f6
emscripten: Fixed not removing pointer lock event callback.
2017-05-13 23:00:35 +02:00
Philipp Wiesemann
cc5b4f450a
emscripten: Changed internal functions to be static.
2017-05-12 23:01:17 +02:00
Philipp Wiesemann
ce01128adf
Fixed warnings about shadowed global variable.
...
Found by buildbot.
2017-05-12 23:01:04 +02:00
Philipp Wiesemann
87e0d812dd
directfb: Removed duplicate comment.
2017-05-12 23:00:40 +02:00