Sam Lantinga
a0c4b56ff9
SDL - added new SDL_JoystickCurrentPowerLevel() API that returns the battery level of the selected joystick. Currently only implemented for XInput devices, other platforms are a TODO.
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CR: Sam
2015-09-30 15:39:30 -07:00
Sam Lantinga
c2f0394831
Fix crash on controller hotplug on linux.
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CR: Sam
2015-09-30 15:38:30 -07:00
Sam Lantinga
e015140af3
SDL - add dynapi entry points for SDL_JoystickCurrentPowerLevel
2015-09-30 15:38:18 -07:00
Sam Lantinga
ed23a3f887
Added support for the Cideko AK08b
2015-09-30 15:33:33 -07:00
Philipp Wiesemann
10daf1f4d3
Android: Removed three internal functions not used by SDL.
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They were not needed internally since the switch to the common EGL backend.
Thanks to the SDL mailing list for pointing out that the functions seem unused.
2015-09-27 20:12:47 +02:00
Alex Szpakowski
ab2a350033
iOS: show message boxes using the new UIAlertController APIs when supported, rather than the deprecated UIAlertView.
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UIAlertController is also supported on tvOS, whereas UIAlertView is not.
2015-09-25 15:17:20 -03:00
Philipp Wiesemann
774b077513
iOS: Fixed pointer dereference after free.
2015-09-21 21:19:37 +02:00
Alex Szpakowski
2bf6f1bcb7
Added initial support for MFi game controllers on iOS.
2015-09-20 23:08:36 -03:00
Philipp Wiesemann
efad04c317
Android: Added check if Java method for APK expansion file exists.
2015-09-18 21:26:46 +02:00
Philipp Wiesemann
6e7c479ec2
Android: Fixed trying to read from APK expansion files without version hint set.
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This also fixed overwriting the asset error message which is more useful if no
APK expansion files are available and the requested file was not found.
2015-09-17 22:30:24 +02:00
Philipp Wiesemann
92ca42d940
Android: Renamed SDLActivity's Java method used for APK expansion files.
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The name was not correct.
2015-09-17 22:24:54 +02:00
Alex Szpakowski
ecfdb10cfa
iOS SDL_GL_CreateContext: Clamp the multisample sample count when the requested value is too high, rather than failing to create the context.
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This matches the SDL_GL_CreateContext behavior in OS X.
2015-09-15 00:25:07 -03:00
Alex Szpakowski
a506f1cbc7
Windows: Try to use xinput9_1_0.dll if XInput 1.4 and 1.3 are not available.
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XInput "9.1.0" ships with Windows Vista and 7 systems, but it lacks some features, including support for detecting Guide button presses.
2015-09-14 22:50:55 -03:00
Alex Szpakowski
76fc378837
Fixed the header guard in the darwin SDL_sysjoystick_c.h file.
2015-09-14 22:44:20 -03:00
Sam Lantinga
08ce12c4e3
Fixed divide by zero if the application has run out of GDI handles and is trying to show an error dialog
2015-09-14 11:15:25 -07:00
Ryan C. Gordon
4295a6fe47
Mac: Fixed off-by-one bug when plugging in a joystick (thanks, Konstantin!).
2015-09-13 11:29:45 -04:00
Alex Szpakowski
82c8825cb5
iOS: Added support for force-touch on capable devices.
2015-09-09 19:08:52 -03:00
Alex Szpakowski
6a32ca7a39
Mac: Fixed SDL_SetWindowSize to set the size of the content area of the window, rather than the total size including decorations.
2015-09-09 13:55:11 -03:00
Philipp Wiesemann
e8757e873e
Android: Changed return type of four JNI functions from int to jint.
2015-09-05 20:21:52 +02:00
Philipp Wiesemann
212e99633b
PSP: Replaced use of SDLKey with SDL_Keycode.
2015-08-24 22:35:01 +02:00
Philipp Wiesemann
991feafa09
PSP: Fixed a syntax error.
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Found by Cppcheck.
2015-08-24 22:31:36 +02:00
Philipp Wiesemann
0856a7ef34
Changed an error return value from 0 to NULL for consistency.
2015-08-21 23:50:37 +02:00
Philipp Wiesemann
98986f39e9
Removed not needed call to pthread_attr_getstacksize() for SDL_CreateThread().
2015-08-15 21:21:29 +02:00
Ryan C. Gordon
8145760314
X11: Handle keyboard layout changing during app's run on Ubuntu 12.04 (etc).
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Fixes Bugzilla #3050 (in addition to Jason Wyatt's patch, prior to this).
2015-08-15 00:36:39 -04:00
Ryan C. Gordon
0d8c3a0b76
Patched to compile.
2015-08-14 23:38:40 -04:00
Ryan C. Gordon
0cf81fbdf9
Minor coding convention fix.
2015-08-14 23:30:46 -04:00
Jason Wyatt
fb37956d9b
Supply current group when translating X11 Keycodes to Keysyms.
2015-08-14 16:23:31 +01:00
Ryan C. Gordon
9e2b90e2a4
Cocoa: Keep the window's screen position through SDL_SetWindowSize().
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The Y coordinate is flipped in Cocoa, so if you change the height, the window
will move and maybe clip against the screen edge if you don't adjust its Y
coordinate to match.
Possibly fixes Bugzilla #3066 .
2015-08-14 01:20:41 -04:00
Ryan C. Gordon
f2f8e6f5ef
X11: only send mouse button up events if not a mousewheel "button"
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(Brackets in the wrong place, my bad!)
2015-08-13 21:40:32 -04:00
Ryan C. Gordon
874bf86504
X11: Simplified mousewheel event handling.
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Under load, this would race and report an incorrect mouse button event instead
of a wheel event.
Fixes Bugzilla #2987 .
2015-08-13 17:40:28 -04:00
Ryan C. Gordon
da6f2221e3
X11: isConfigureNotify() isn't used at the moment, comment it out.
2015-08-13 17:37:09 -04:00
Ryan C. Gordon
8a1fd98261
X11: don't block on a ConfigureNotify event during SDL_SetWindowBordered().
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Unity's window manager is (legitimately, since it moves the client window's
position) sending one, and SDL was incorrectly trying to mask it out. Other
window managers (KWin, apparently) don't move the window and would hang here
indefinitely.
Fixes Bugzilla #3052 .
2015-08-13 14:56:16 -04:00
Philipp Wiesemann
3362c9f196
Emscripten: Changed return -1 after SDL_SetError() to return SDL_SetError().
2015-08-09 20:00:51 +02:00
Ryan C. Gordon
c67213f331
X11: Fixed XRandR display detection.
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Previously this only worked on X11 when Xinerama was carrying the weight.
Fixes Bugzilla #3062 .
2015-08-07 01:02:35 -04:00
Ryan C. Gordon
ca46804210
X11: Fixed a memory leak when adding duplicate display modes.
2015-08-07 00:59:31 -04:00
Philipp Wiesemann
fcc5940935
Emscripten: Added missing error messages for audio and joystick init failures.
2015-08-05 21:04:10 +02:00
andrewb
a702c338f0
Add SDL_HINT_WINDOWS_NO_CLOSE_ON_ALT_F4 to SDL so that Reborn can keep running through Alt+F4.
2015-08-03 11:37:03 -07:00
Sam Lantinga
270f38db08
Fixed bug 3083 - Android JNIEXPORT and JNICALL missing
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Martin Gerhardy
Just a minor thing, but a huge outcome. All the other jni related functions already have those flags, but the nativeInit function lacks them - so it might be stripped away.
2015-08-01 22:03:50 -07:00
Alex Szpakowski
5a3cc7f580
EGL: Added support for sRGB system framebuffers, when the required EGL extension is present.
2015-08-01 15:16:57 -03:00
Philipp Wiesemann
c57f409fe8
Mac: Fixed check for SDL_HINT_MAC_BACKGROUND_APP.
2015-07-31 20:16:58 +02:00
Alfred Reynolds
0aa2a6df2c
SDL
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- fix hint check, we want or not and
2015-07-31 09:16:21 -07:00
Sam Lantinga
e93f90ae90
Trivial integer truncation warning fixes.
2015-07-30 10:01:04 -07:00
Alfred Reynolds
628d8edb95
SDL
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- add a new SDL_HINT_MAC_BACKGROUND_APP hint, when set or set to 1 don't force the app to be foreground
2015-07-29 17:19:15 -07:00
Alfred Reynolds
5aaf81c84e
Fix up monitor enumeration for Windows 8.1 case.
2015-07-29 17:19:13 -07:00
Alfred Reynolds
e09d95c36a
Fix SDL_GetWindowPosition to be properly monitor-aware and return the monitor x,y when fullscreened.
2015-07-29 17:19:11 -07:00
Alfred Reynolds
b0e145b3e1
Move GetDisplayDPI to the end of the file.
2015-07-29 17:19:06 -07:00
Alfred Reynolds
dc2e9ba13b
Fix build.
2015-07-29 17:19:04 -07:00
Alfred Reynolds
51c72e10f7
Add X11 implementation of SDL_GetDisplayDPI.
2015-07-29 17:19:02 -07:00
Alfred Reynolds
61c7415071
Add SDL_GetDisplayDPI routine and implement for Windows.
2015-07-29 17:18:56 -07:00
Ryan C. Gordon
f5cf86769a
x11: Catch fatal X errors when calling glXMakeCurrent().
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In extremely rare cases, probably due to misconfigured drivers, one might
see this happen, and rather than terminate the process, we try to recover
by reporting an error to the app.
Fixes Bugzilla #3068 .
2015-07-28 00:12:50 -04:00