Sam Lantinga
d514f24839
Merge commit '4f732197947d39cf13b4e3de1811d9bcace3798c' into main
2022-07-05 21:39:25 -07:00
Sam Lantinga
eaeaf55fc2
Merge commit '24251fb5442296b8066ccc7af6cda430bf2017db' into main
2022-07-05 21:39:23 -07:00
Eddy Jansson
ad0b91302d
android: Add missing entries to SDL_category_prefixes table.
...
Add static assert so this shouldn't happen in the future.
Fixes #5883
2022-07-05 17:50:19 -07:00
Chris Mumford
98411c0d33
Added include: libkern/OSAtomic.h
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When building on macOS without gcc (e.g. clang) where HAVE_GCC_ATOMICS
is not defined, `SDL_AtomicTryLock` will call
`OSAtomicCompareAndSwap32Barrier` which is not yet declared.
Including OSAtomic.h on OSX resolves this error/warning:
SDL_spinlock.c:125:12: error: implicit declaration of function
'OSAtomicCompareAndSwap32Barrier' is invalid in
C99 [-Werror,-Wimplicit-function-declaration]
return OSAtomicCompareAndSwap32Barrier(0, 1, lock);
This was reported in issue #3885 but marked Invalid and closed - possibly
because the default CMake build uses gcc instead of clang.
2022-07-05 07:50:57 -07:00
SDL Wiki Bot
6187edd41e
Sync SDL wiki -> header
2022-07-04 23:57:05 +00:00
Ryan C. Gordon
fdb86b8266
x11: Don't try to use XInput2 multitouch if not supported.
...
Fixes #5889 .
2022-07-04 12:48:32 -04:00
rohlem
b085c18251
make SDL_SetTextInputRect take a pointer to const
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The documentation doesn't state that the argument is ever modified,
and no implementation does so currently.
This is a non-breaking change to guarantee as much to callers.
2022-07-04 09:38:01 -07:00
Dav999-v
51f75b8b30
Fix fallback implementations of SDL_strchr and SDL_strrchr for '\0'
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strchr and strrchr return a pointer to the first/last occurrence of a
character in a string, or NULL if the character is not found. According
to the C standard, the final null terminator is part of the string, and
it should thus be possible to get a pointer to the final null with
these functions. The fallback implementations of SDL_strchr and
SDL_strrchr would always return NULL if trying to find '\0', and this
commit fixes that.
2022-07-04 11:10:26 -04:00
SDL Wiki Bot
fcb99d7830
Sync SDL wiki -> header
2022-07-04 13:42:05 +00:00
chalonverse
85bbf8eec9
Fixed coment after #endif
2022-07-03 15:22:30 -04:00
Francisco Javier Trujillo Mata
643f9e56d0
Rename folder created in test_filesystem
2022-07-03 09:24:55 -07:00
Francisco Javier Trujillo Mata
7d7c5b803c
Improving mkdir creating parents folder
2022-07-03 09:23:34 -07:00
Anthony Heathcoat
2a25b69ba5
Check if GNC is defined before checking its value to solve warns in msvc
2022-07-03 00:56:09 -07:00
Cameron Cawley
0a600b1df4
Merge testguid into testautomation ( #5873 )
2022-07-01 16:27:51 -07:00
Sam Lantinga
cd79e9c4e2
Removed comment text that looks like doxygen commands
2022-07-01 14:04:07 -07:00
chalonverse
f317d619cc
Xbox GDKX support ( #5869 )
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* Xbox GDK support (14 squashed commits)
* Added basic keyboard testing
* Update readme
* Code review fixes
* Fixed issue where controller add/removal wasn't working (since the device notification events don't work on Xbox, have to use the joystick thread to poll XInput)
2022-07-01 13:59:14 -07:00
Cameron Cawley
0025621b80
Add a default URL in testurl
2022-07-01 13:54:17 -07:00
Sam Lantinga
391dd0d94b
Don't spin as quickly as possible in the checkkeys rendering loop
2022-07-01 13:35:41 -07:00
Sam Lantinga
89624485cc
Updated the test bitmap font to cover the Latin-1 character set
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Based on Marcel Sondaar's font8_8.asm, in the public domain
2022-07-01 13:32:56 -07:00
Sam Lantinga
e9d5060c4c
checkkeys will now render text that is input
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Also added test functions for multi-line debug text display
Currently this only supports ASCII, as the font doesn't have the correct Latin-1 characters
2022-07-01 12:56:47 -07:00
Sam Lantinga
209f457ea4
Generate backspaces for the text we're going to replace when committing text
2022-07-01 10:13:19 -07:00
Sam Lantinga
bdbf90e3fc
on-screen keyboard newline is reported as an Enter key
2022-07-01 09:17:30 -07:00
Sam Lantinga
7ac5d616f3
Fixed backspace being delivered after committed text on Android 12
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Testing:
Enter "hello ", followed by "?" - the events generated are:
: commitText hello
: Key pressed : scancode 11 = H, keycode 0x00000068 = H modifiers: (none)
: Key released: scancode 11 = H, keycode 0x00000068 = H modifiers: (none)
: Key pressed : scancode 8 = E, keycode 0x00000065 = E modifiers: (none)
: Key released: scancode 8 = E, keycode 0x00000065 = E modifiers: (none)
: Key pressed : scancode 15 = L, keycode 0x0000006C = L modifiers: (none)
: Key released: scancode 15 = L, keycode 0x0000006C = L modifiers: (none)
: Key pressed : scancode 15 = L, keycode 0x0000006C = L modifiers: (none)
: Key released: scancode 15 = L, keycode 0x0000006C = L modifiers: (none)
: Key pressed : scancode 18 = O, keycode 0x0000006F = O modifiers: (none)
: Key released: scancode 18 = O, keycode 0x0000006F = O modifiers: (none)
: Key pressed : scancode 44 = Space, keycode 0x00000020 = Space modifiers: (none)
: Key released: scancode 44 = Space, keycode 0x00000020 = Space modifiers: (none)
: INPUT Text (\x68\x65\x6c\x6c\x6f\x20): "hello "
: finishComposingText
: deleteSurroundingText 1 / 0
: Key pressed : scancode 42 = Backspace, keycode 0x00000008 = Backspace modifiers: (none)
: Key released: scancode 42 = Backspace, keycode 0x00000008 = Backspace modifiers: (none)
: commitText ?
: Key pressed : scancode 225 = Left Shift, keycode 0x400000E1 = Left Shift modifiers: LSHIFT
: Key pressed : scancode 56 = /, keycode 0x0000002F = / modifiers: (none)
: Key released: scancode 56 = /, keycode 0x0000002F = / modifiers: (none)
: Key released: scancode 225 = Left Shift, keycode 0x400000E1 = Left Shift modifiers: (none)
: INPUT Text (\x3f): "?"
: setComposingText , at 1
: EDIT Text (): ""
Previously, the backspace would be delivered after the "?"
2022-07-01 08:58:08 -07:00
Sam Lantinga
37a517dc36
Re-enable IME text input on Android
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In my testing, this results in text edit events followed by text input events. Any ASCII characters will generate scancode events based on a hypothetical US keyboard layout.
Fixes https://github.com/libsdl-org/SDL/issues/3377
2022-07-01 08:33:31 -07:00
Cameron Cawley
78089e6598
Remove unused internal header SDL_sysevents.h
2022-07-01 07:39:48 -07:00
Cameron Gutman
3e114872e8
joystick: Fix redetection of HIDAPI joysticks after reinitializing
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The HIDAPI joystick driver doesn't properly reset the change counter
it uses to track if re-enumeration is needed when the joystick
subsystem is quit and then reinitialized.
The first SDL_Init(SDL_INIT_JOYSTICK) will result in the expected
HIDAPI joysticks appearing, but subsequent calls will result in no
joysticks being enumerated until another HIDAPI joystick is added
or removed from the system.
2022-06-30 20:43:14 -07:00
chalonverse
4f73219794
Fixed D3D12 renderer not working with batching, and got rid of the vertex buffer size limit
2022-06-30 03:41:17 -07:00
Sam Lantinga
24251fb544
Fixed checkkeys closing when tapping the screen on a phone
2022-06-29 17:40:45 -07:00
Sam Lantinga
0ad65277ce
Refactored code to send scancodes for an ASCII on-screen keyboard key
2022-06-29 17:26:09 -07:00
Sam Lantinga
b51330ab4b
Merge commit '0ad65277ce7ca025438694caf39f83b80d4eea4c' into main
2022-06-29 17:25:57 -07:00
Sam Lantinga
47c4324920
Merge commit 'a054a5f7f2dde31431cf890e421886faacdf5f54' into main
2022-06-29 17:25:55 -07:00
Sam Lantinga
d54931e287
Merge commit '6a2e6c82a0764a00123447d93999ebe14d509aa8' into main
2022-06-29 17:25:53 -07:00
Sam Lantinga
f0313044bd
Merge commit 'db7dfece16565352224ac534d6975b85f12d962f' into main
2022-06-29 17:25:51 -07:00
Sam Lantinga
55840423aa
Merge commit '43555bd1a9f8188b6f83a7c7d45861a35df6a54b' into main
2022-06-29 17:25:49 -07:00
Sam Lantinga
11c6c8c06a
Merge commit '1d1fb95a61e6815ba08cd25ab954165a4d693e96' into main
2022-06-29 17:25:47 -07:00
Sam Lantinga
3adf6bacd3
Merge commit 'f815580dde2de9667af5ca8b43f9590f2fac1aab' into main
2022-06-29 17:25:45 -07:00
Sam Lantinga
d3b2e62e80
Merge commit 'd4e6047e3cc73698a0d6b3b4a2ce7b9b5e025b2f' into main
2022-06-29 17:25:43 -07:00
Sam Lantinga
302a863ad3
Merge commit '7a02dcf3e662d2a087908a8b378872aee8c83587' into main
2022-06-29 17:25:41 -07:00
Sam Lantinga
e022b12a47
Merge commit 'cddf095a16263734bef07cefbbac1a42bf70d171' into main
2022-06-29 17:25:39 -07:00
Sam Lantinga
c2ba2e230e
Merge commit 'b6f1c91862ae5b260f80cca2968cd9baefe41523' into main
2022-06-29 17:25:37 -07:00
Sam Lantinga
ca18ab00a7
Merge commit 'cbd01874759dad39718e1496d241c4ae5eceaff1' into main
2022-06-29 17:25:35 -07:00
Sam Lantinga
c75e780f8f
Merge commit 'f25b4b27743d4b018393a3083e9d9061ab5ce07a' into main
2022-06-29 17:25:33 -07:00
Sam Lantinga
48f2d2f832
Merge commit '6c536afdb7bdc9cece4152c7e1f9a18306976b46' into main
2022-06-29 17:25:31 -07:00
Sam Lantinga
241755f4f0
Merge commit 'e4a80875519617775184e9f6be5ede51772850fa' into main
2022-06-29 17:25:30 -07:00
Sam Lantinga
9bc2021c90
Merge commit '972391763790134796a353487faeadd451ccc046' into main
2022-06-29 17:25:28 -07:00
Sam Lantinga
d800f95dca
Merge commit '0a9a0a79e0a40a2843c1f6d33f7fa45bb1042fc0' into main
2022-06-29 17:25:26 -07:00
Sam Lantinga
2170301c0b
Merge commit '3b191580c392b7a2f7ee7c8a586020817dc7dc05' into main
2022-06-29 17:25:24 -07:00
Sam Lantinga
21196f4237
Merge commit '314bb5a1ed1a90276597b9aefef225a7c5027845' into main
2022-06-29 17:25:22 -07:00
Sam Lantinga
b733e38c3a
Merge commit '7fd46ec581d45ec3fea3fcfe226bbc2ae824fc7c' into main
2022-06-29 17:25:20 -07:00
Sam Lantinga
3d10cc152e
Merge commit '84d69da4e173365ddfdfe0a77ac5bc79b25f1972' into main
2022-06-29 17:25:18 -07:00