Ozkan Sezer
77d0f043e5
os2video.c: add missing FOURCC_R666 define, enable FOURCC_R666 case in _getSDLPixelFormatData().
2020-10-16 23:50:00 +03:00
Sam Lantinga
99ed0d7ab9
Map the guide button by default on Android 11
2020-10-16 12:40:12 -07:00
Sam Lantinga
3755f6920f
Added mapping for Xbox One S controller and PS4 controller on Android 11, including guide button
2020-10-16 12:40:10 -07:00
Sam Lantinga
58976bda31
Allow more than one window on iOS as long as they're on different displays
2020-10-15 12:00:15 -07:00
Ozkan Sezer
a90f0400a5
os2: a _lot_ of coding style cleanup, sot that they match the SDL style.
...
also renamed the 'debug' macro to debug_os2: the former was dangerously
a common name.
the binary (dll) output is precisely the same as before.
2020-10-15 21:37:30 +03:00
Sam Lantinga
bdc5129f13
Use a high priority dispatch queue for GCKeyboard and GCMouse events for the lowest latency possible
...
This appears to reduce latency between 1-4 ms on an iPad Pro.
2020-10-15 10:13:46 -07:00
Sam Lantinga
a3a0ef7527
Added support for low latency mouse and keyboard handling in iOS 14
...
The mouse support in iOS 14.0 has a bug with accumulating duplicate mouse deltas that won't be fixed until iOS 14.1, so we don't enable it until then.
2020-10-15 10:13:44 -07:00
Sam Lantinga
d9aea0c3a0
Update the existing haptic player when we rumble on iOS
2020-10-15 10:13:42 -07:00
Manuel Alfayate Corchete
cca16c9cb1
kmsdrm: merge GetDisplayDPI implementation by bms20 <brett@mynah-software.com>
2020-10-15 17:56:19 +02:00
Ozkan Sezer
d27238751f
os2: integrate the port into main tree.
2020-10-14 23:01:06 +03:00
Ozkan Sezer
5807cb3d31
os2: remove dependency to gradd.h from IBM's ddk which is non-free:
...
Add a minimal my_gradd.h containing structures and constants only used
by SDL_os2vman.c -- based on public knowledge from around the internet
including pages from http://www.osfree.org and http://www.edm2.com .
2020-10-14 23:01:06 +03:00
Ozkan Sezer
b6965a1774
os2: Andrey Vasilkin agreed that his code to be put under Zlib license:
...
add SDL license headers to geniconv sources.
2020-10-14 23:01:05 +03:00
Ozkan Sezer
1d9cf23e4c
os2: updated copyright dates for 2020. header guard fixes.
2020-10-14 23:01:05 +03:00
Ozkan Sezer
a3d7913c07
SDL_os2audio.c (OS2_OpenDevice): change spec->samples assignment:
...
Original code assigned MCIMixSetup.ulSamplesPerSec value to it, but it
is just the freq... We now change spec->samples only either if it is 0
or we changed the frequency, by picking a default of ~46 ms at desired
frequency (code taken from SDL_audio.c:prepare_audiospec()).
With this, the crashes I have been experiencing are gone.
2020-10-14 23:01:05 +03:00
Ozkan Sezer
e112b776fc
SDL_os2audio.c (OS2_OpenDevice): change {0} initializers to SDL_zero()
2020-10-14 23:01:05 +03:00
Ozkan Sezer
72594e255a
SDL_os2audio.c (OS2_OpenDevice): remove assignment to wrong spec member
...
Correct assignment to 'format' member is done below, already.
2020-10-14 23:01:04 +03:00
Ozkan Sezer
fe2cc8d86c
OS2_VideoQuit(): avoid double free()ing of displays.
...
Our caller SDL_VideoQuit() already frees display_modes, driverdata, etc.
Noticed in bitwiseworks' version at https://github.com/bitwiseworks/SDL2-os2
2020-10-14 23:01:04 +03:00
Ozkan Sezer
fba32ee21f
OS2_VideoInit: zero the stSDLDisplay and stSDLDisplayMode variables
...
Fixes testdisplayinfo.exe crashing in SDL2-2.0.13. (How it did work before?..)
2020-10-14 23:01:04 +03:00
Ozkan Sezer
54ced668c4
port from 2.0.12 to 2.0.13 / current SDL-hg repository.
...
- video: VideoBootStrap->available() is gone.
- thread: all important SDL_CreateThread internal data now put into
struct SDL_Thread: changes to SDL_SYS_CreateThread().
2020-10-14 23:01:04 +03:00
Ozkan Sezer
5da796fe52
os/2: port from SDL2-2.0.5 to SDL2-2.0.12
...
- events / video: SDL_SetDoubleClickTime() removed -- functionality
moved to SDL_mouse.c:SDL_MouseDoubleClickTimeChanged().
- video: struct SDL_VideoDevice-> CreateWindow and CreateWindowFrom
members renamed to CreateSDLWindow and CreateSDLWindowFrom
2020-10-14 23:01:03 +03:00
Ozkan Sezer
5d89217f6b
os2/SDL_sysfilesystem.c: fix crash if one of the parameters is NULL
...
Has been happening with testfilesystem from 2.0.6 and newer because
of commit 572a721879ef.
Also set error strings in certain error conditions.
Also applied coding style / whitespace fixes, while I was there.
2020-10-14 23:01:03 +03:00
Ozkan Sezer
222f026899
os/2: port from SDL2-2.0.4 to SDL2-2.0.5:
...
changes to SDL_os2audio.c, SDL_os2video.c, os2/SDL_systhread.c in order
to accomodate SDL2-2.0.5 changes.
- audio: WaitDone() is gone, CloseDevice() interface changes.
- events / video: DropFile() changes:
SDL_DROPBEGIN and SDL_DROPCOMPLETE events, window IDs for drops.
- thread: struct SDL_Thread->stacksize
2020-10-14 23:01:03 +03:00
Ozkan Sezer
5f3f67b16b
os2/SDL_sysfilesystem.c: use OS/2 api DosCreateDir() instead of mkdir().
...
mkdir() from watcom and emx differ - the latter being unix-ish, so this
change avoids ifdefs.
2020-10-14 23:01:03 +03:00
Ozkan Sezer
1b99d805db
os2: updates from Andrey Vasilkin's 2020-09-07 sources.
2020-10-14 23:01:02 +03:00
Ozkan Sezer
aa790837eb
os2: several warning fixes.
...
mostly those "W007: '&array' may not produce intended result" warnings
from Watcom, visible only in C++ mode. one or two others here & there.
2020-10-14 23:01:02 +03:00
Ozkan Sezer
f9af19f51d
os2: updates to SDL_systhread.c:
...
removed lots of garbage. added SDL_PASSED_BEGINTHREAD_ENDTHREAD guard,
because the code requires it.
2020-10-14 23:01:02 +03:00
Ozkan Sezer
c218861946
os2: added a 2-byte padding to os2 SDL_PrivateAudioData
2020-10-14 23:01:01 +03:00
Ozkan Sezer
d1323eb0a9
os2: better error reporting from loadso
2020-10-14 23:01:01 +03:00
Ozkan Sezer
861ac81b37
os2: changes to debug macros
2020-10-14 23:01:01 +03:00
Ozkan Sezer
110a0f7bb1
os2: update include paths. add missing libc includes to geniconv.
2020-10-14 23:01:01 +03:00
Ozkan Sezer
74cfb81dbb
os2: add port files for SDL2-2.0.4 from Andrey Vasilkin
...
only geniconv/iconv.h (was from LGPL libiconv) is replaced with a generic
minimal iconv.h based on public knowledge.
2020-10-14 23:01:00 +03:00
Ozkan Sezer
93e1449764
SDL_waylanddatamanager.c (mime_data_list_add): constify the buffer param
...
Fixes -Wdiscarded-qualifiers warnings from Wayland_data_source_add_data()
2020-10-14 15:50:04 +03:00
Sam Lantinga
b9cbea354f
video: Refresh Windows display list on WM_DISPLAYCHANGE
...
- Displays may have been added, removed or changed and all cached monitor
handles are invalidated as a result.
- Display events are handled in three steps:
1. Mark all currently know displays as invalid
2. Enumerate all displays, adding new ones and marking known displays as valid
3. Remove all displays still invalid after enumeration
- Display connect/disconnect events are sent when displays are added or removed
after initial setup
2020-10-13 21:08:20 -07:00
Sam Lantinga
a558409b2e
Only include CoreHaptics if we're building with rumble support
2020-10-13 21:08:18 -07:00
Sam Lantinga
75d5be974c
Fixed compiling with an older iOS SDK
2020-10-13 21:08:17 -07:00
Sam Lantinga
6b62494ee4
Added support for controller battery status on iOS 14
2020-10-13 21:08:15 -07:00
Sam Lantinga
1b31e9f6dc
Added support for game controller rumble on iOS 14
2020-10-13 21:08:13 -07:00
Sam Lantinga
2d7b33cb41
Added support for the controller home button on iOS 14
2020-10-13 21:08:11 -07:00
Cameron Cawley
59022829f4
riscos: Implement SDL_OpenURL()
2020-10-11 17:32:32 +01:00
Ozkan Sezer
34a82fca49
SDL_cpuinfo.c (OS2): undefine HAVE_SYSCTLBYNAME
2020-10-10 20:50:02 +03:00
Sam Lantinga
b546db2f85
Only watch for display connect/disconnect events while the video subsystem is initialized
2020-10-09 12:58:28 -07:00
Ozkan Sezer
7991cc38bc
dynapi: move SDL_SIMDRealloc down below, after SDL_GetPreferredLocales.
...
https://hg.libsdl.org/SDL/rev/884cb29cb80e wrongly added it after its
family i.e. SDL_SIMDAlloc, not at the end of the list.
2020-10-09 21:40:28 +03:00
Ryan C. Gordon
b79832ba11
cocoa: Cut and paste from HTML strikes again!
2020-10-08 21:11:09 -04:00
Ozkan Sezer
19aaa2944d
Fix https://bugzilla.libsdl.org/show_bug.cgi?id=5306
...
(Also see: https://bugzilla.libsdl.org/show_bug.cgi?id=4822 )
Building the current tree against 10.8 SDK, clang emits the following warning:
src/video/cocoa/SDL_cocoawindow.m:1846:27: warning: instance method '-isOperatingSystemAtLeastVersion:' not found (return type defaults to 'id') [-Wobjc-method-access]
![processInfo isOperatingSystemAtLeastVersion:version]) {
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/opt/MacOSX10.8.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSProcessInfo.h:20:12: note: receiver is instance of class declared here
@interface NSProcessInfo : NSObject {
^
1 warning generated.
isOperatingSystemAtLeastVersion is an 10.10 thing.
2020-10-09 04:00:00 +03:00
Ozkan Sezer
69fbd60d25
Fix https://bugzilla.libsdl.org/show_bug.cgi?id=4877#c2
...
loadNibNamed:owner:topLevelObjects is available on 10.8 and newer.
There is an issue report here about an app failing to function on
10.7 and earlier: https://discourse.libsdl.org/t/28179
2020-10-09 04:00:00 +03:00
Sam Lantinga
bd14f2676c
Removed unused variable
2020-10-08 16:58:34 -07:00
Ozkan Sezer
d86a746542
SDL_video.c: fix whitespace
2020-10-09 02:55:00 +03:00
Sam Lantinga
76980e30f2
Added events for dynamically connecting and disconnecting displays, with an iOS implementation
2020-10-08 16:42:20 -07:00
Sam Lantinga
cd703b5628
Fixed whitespace
2020-10-08 16:41:48 -07:00
Ozkan Sezer
54bb9aaccb
k_rem_pio2.c: fix typo in second memset(): iq, not q. fixes bug #5309 .
2020-10-08 11:51:02 +03:00
Ryan C. Gordon
061256a3b3
metal: Clear the framebuffer if presenting without any other operations.
2020-10-07 14:45:24 -04:00
Ryan C. Gordon
003a16980c
wav: Make sure the data size is a multiple of blockalign, not an exact match.
...
I _think_ this is a right thing to do; it fixes a .wav file I have here that
has blockalign==2 when channels==2 and bitspersample==16, which otherwise
would fail.
2020-10-06 11:07:50 -04:00
Ryan C. Gordon
4627426994
url: WinRT actually works now (and has been tested, hooray!).
2020-10-06 00:42:17 -04:00
Ryan C. Gordon
fc05a696ad
url: Attempt #23235 at WinRT support...
2020-10-05 18:08:58 -04:00
Ryan C. Gordon
02addf135d
url: Another attempt at WinRT implementation.
2020-10-05 18:01:47 -04:00
Ozkan Sezer
1f4b5d54ca
windows/SDL_syslocale.c: make it build against older SDKs.
2020-10-06 00:20:20 +03:00
Ryan C. Gordon
7bec9df11a
url: Add to Xcode project files, iOS/mac fixes.
2020-10-05 16:10:10 -04:00
Ryan C. Gordon
57e3003d3f
url: Attempt at WinRT support.
2020-10-05 15:47:47 -04:00
Ryan C. Gordon
566479c8ef
url: ShellExecuteW returns an HINSTANCE, so deal with that more correctly.
2020-10-05 15:37:37 -04:00
Ryan C. Gordon
ee56090d3d
url: Cleanups and compiler warning fixes.
2020-10-05 15:03:44 -04:00
Ryan C. Gordon
cc158f2983
url: removed "extern" from function declaration.
2020-10-05 14:36:37 -04:00
Ryan C. Gordon
a3802cc533
url: Patched to compile on C89 compilers.
2020-10-05 14:30:33 -04:00
Ryan C. Gordon
0099e38a9a
url: More win32 fixes.
2020-10-05 14:21:03 -04:00
Ryan C. Gordon
1f4fecc5c1
url: Patched to compile on Windows.
2020-10-05 14:07:32 -04:00
Ryan C. Gordon
777d0f19f8
url: patched to compile on macOS.
2020-10-05 14:06:25 -04:00
Ryan C. Gordon
d068d05aa5
url: Make sure Haiku's C++ implementation is flagged as 'extern "C"'
2020-10-05 14:01:08 -04:00
Ryan C. Gordon
bf9fcb539a
url: The function is "SDL_Unsupported" not "SDL_Unimplemented"
2020-10-05 14:00:08 -04:00
Ryan C. Gordon
2d82cf78e1
url: put the Android bits in core/android
2020-10-05 13:59:03 -04:00
Ryan C. Gordon
efd665e2c7
Backed out changeset a43cb4e54949
...
Trying this a different way.
2020-10-05 13:56:45 -04:00
Ryan C. Gordon
913aa610b5
url: Include SDL_misc.h to get public function declaration.
2020-10-05 13:53:15 -04:00
Ryan C. Gordon
5f68812249
url: patched to compile on Android.
2020-10-05 13:52:52 -04:00
Ryan C. Gordon
84f1b95008
url: fixed wrong include.
2020-10-05 13:39:39 -04:00
Ryan C. Gordon
77c9d73b63
Removed SDL_AndroidOpenURL, added SDL_OpenURL.
...
Still needs to be wired into Xcode and Visual Studio projects.
2020-10-05 11:30:33 -04:00
Sylvain Becker
cd6670bff3
SDL_Surface refcount: fix memory leak when blitting between stack'ed surfaces
...
(see bug 5226)
2020-10-02 10:48:27 +02:00
Ozkan Sezer
883509fc84
ran gendynapi.pl after new (android-only) api additions.
2020-10-01 17:01:00 +03:00
Sylvain Becker
dd55bfe89c
Android: add helper function to open an URL/URI (see bug 2783)
2020-10-01 14:41:09 +02:00
Sam Lantinga
45c644cc99
Added support for the MOGA XP5-X Plus
2020-09-28 21:19:45 -07:00
Manuel Alfayate Corchete
78c274cb5d
kmsdrm: merge patches from Ozkan Sezer for removing c-99'isms and raising libgbm version reqeriments.
2020-09-26 19:18:09 +02:00
Sylvain Becker
955f3184f9
Fixed bug 5239 - Play audio on Android while backgrounded (Thanks Superfury)
...
Add hint SDL_HINT_ANDROID_BLOCK_ON_PAUSE_PAUSEAUDIO not to pause audio when
the app goes to background.
(It requires SDL_ANDROID_BLOCK_ON_PAUSE as "Non blocking")
2020-09-25 10:14:42 +02:00
Ryan C. Gordon
7ef188a1fb
jack: Fixed memory leak on device close.
2020-09-19 14:01:57 -04:00
Cameron Gutman
9a769da04a
X11: Remove our X11 error callback in X11_DeleteDevice()
...
If we don't remove it, we will infinitely recurse if X11_CreateDevice() is
called again and orig_x11_errhandler becomes X11_SafetyNetErrHandler().
2020-09-07 20:10:50 -07:00
Manuel Alfayate Corchete
9c342e76dd
kmsdrm: merge heap buffer overflow and cursor creation patches from meyraud705.
2020-09-13 21:41:10 +02:00
Manuel Alfayate Corchete
0cb9bfa502
kmsdrm: less excessive error checkhing
2020-09-12 15:58:47 +02:00
Manuel Alfayate Corchete
5bed30dd61
kmsdrm: also do pending modeseting in SwapWindowDoubleBuffered().
2020-09-12 04:56:55 +02:00
Manuel Alfayate Corchete
9e9227add3
kmsdrm: reimplement modesetting for fullscreen window scaling and AR-correction.
2020-09-12 04:52:56 +02:00
Manuel Alfayate Corchete
4575c6942a
kmsdrm: delete ununsed variable.
2020-09-12 02:36:02 +02:00
Manuel Alfayate Corchete
01b0cf1c90
Backed out changeset 4a45d1a30d25
...
kmsdrm: Fake KMSDRM_SetDisplayMode() is needed for some programs after all.
2020-09-12 00:47:00 +02:00
Manuel Alfayate Corchete
7b67654872
kmsdrm: don't fool SDL into thinking that changing the physical videomode is done.
2020-09-12 00:16:08 +02:00
Manuel Alfayate Corchete
a6d182d326
kmsdrm: no need to reconnect/reactivate things in SwapWindowDoubleBuffered().
2020-09-11 23:47:26 +02:00
Manuel Alfayate Corchete
47e2d0304e
kmsdrm: greatly improve comments in SwapBuffersFenced() for future reference.
2020-09-10 23:26:02 +02:00
Ryan C. Gordon
3c6004feb7
kmsdrm: Choose how to swap buffers based on EGL extension availability.
2020-09-10 15:07:23 -04:00
Ryan C. Gordon
c7e761f872
kmsdrm: Patched to compile if EGL headers lack EGL_ANDROID_native_fence_sync.
2020-09-10 15:05:55 -04:00
Ryan C. Gordon
224aa45b59
kmsdrm: Implement GL_DefaultProfileConfig for Raspberry Pi compatibility.
...
If we think this might be a Raspberry Pi device, default to ES2. Otherwise,
accept SDL's higher-level defaults.
2020-09-10 15:04:35 -04:00
Ryan C. Gordon
092162ede7
video: Set up default before calling GL_DefaultProfileConfig().
...
This way, the implementation can opt to do nothing to accept SDL's defaults.
2020-09-10 15:02:51 -04:00
Ryan C. Gordon
e758dd53dc
egl: Make SDL_EGL_HasExtension() available outside of SDL_egl.c.
2020-09-10 15:02:00 -04:00
Manuel Alfayate Corchete
055cad49b6
kmsdrm: no need to re-connect/reactivate things in SwapWindow() anymore because we use a dumb buffer on KMS buffers destruction now.
2020-09-10 02:15:53 +02:00
Manuel Alfayate Corchete
351219bfd8
kmsdrm: On VideoQuit(), only destroy dumb buffer if it exists.
2020-09-09 03:18:26 +02:00
Sam Lantinga
8709f67ebc
Fixed bug 5215 - Fixing filenames passed to dlopen for OpenBSD
...
Brad Smith
Attached is a patch to use the proper filenames when trying to dlopen the respective shared libraries on OpenBSD.
2020-09-08 08:42:30 -07:00
Cameron Gutman
1b6de9a987
Fix SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH=1 on Metal windows
...
SDL_cocoametalview was consuming the first click rather than passing it
through to the SDLView underneath which overrides [NSView acceptsFirstMouse]
based on the user's SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH preference.
2020-09-05 15:01:45 -07:00
Manuel Alfayate Corchete
244d0ad854
kmsdrm: Tell SDL that mouse has entered the window via artificial event. Fixes sticky mouse in Scummvm.
2020-09-08 15:30:45 +02:00
Manuel Alfayate Corchete
550e153365
kmsdrm: No need to test for display driverdata when freeing a plane.
2020-09-08 02:42:32 +02:00
Manuel Alfayate Corchete
6e03fab982
kmsdrm: add temporary RPI4_COMPAT define to try RPI4+current Rasbian compatibility.
2020-09-07 23:15:33 +02:00
Manuel Alfayate Corchete
0f807fd607
kmsdrm: use a black dumb buffer for keeping the PRIMARY PLANE occupied when we destroy the KMS buffers, instead of using the TTY buffer, to avoid flickering.
2020-09-07 22:54:15 +02:00
Sylvain Becker
4d1c2a1857
Fix false compiler warning: initialize the variable 'memdiff'
2020-09-07 19:00:21 +02:00
Sylvain Becker
ebc12a2fd2
SDL_Surface refcount: destination surface keep track of surfaces
...
that are mapped to it and automatically invalidate them when it is freed
- refcount is kept so that an external application can still create a reference
to SDL_Surface.
- lock_data was un-used and is now renamed and used as a list keep track of the blitmap
2020-09-07 18:50:30 +02:00
Manuel Alfayate Corchete
cce6c60518
kmsdrm: fix errors when trying to free up videomode driverdata pointers on quit.
2020-09-07 01:33:04 +02:00
Manuel Alfayate Corchete
9501b1c698
kmsdrm: fix scaling for SDL_WINDOW_FULLSCREEN windows.
2020-09-07 00:18:13 +02:00
Manuel Alfayate Corchete
daa752b10e
kmsdrm: fix first frame display: no need to wait for SwapWindow() for EGL surface creation.
2020-09-06 23:19:54 +02:00
Manuel Alfayate Corchete
68ac9349aa
kmsdrm: more coherent returns for SwapWindow.
2020-09-06 12:48:39 +02:00
Manuel Alfayate Corchete
d3d9d432ac
kmsdrm: Remove debug printfs in SwapWindow.
2020-09-06 12:17:27 +02:00
Manuel Alfayate Corchete
d7aebbd58f
kmsdrm: Don't create surfaces until EGL context is available.
2020-09-06 12:08:22 +02:00
Sylvain Becker
97fad04551
Fixed bug 5278 - export SDL_AndroidRequestPermission() (Thanks Huki!)
2020-09-02 19:38:03 +02:00
Manuel Alfayate Corchete
f4e02a5c1b
kmsdrm: Do NOT modify window size manually from the backend: doing so caused renderer scaling params miscalculation.
2020-08-31 19:17:17 +02:00
Manuel Alfayate Corchete
c09d1cee95
kmsdrm: Apply window reconfiguration in SetWindowSize(), too.
2020-08-28 23:04:00 +02:00
Manuel Alfayate Corchete
31b1794534
kmsdrm: use PLANE and CRTC to do hardware-driven window scaling and AR-correction.
2020-08-28 22:38:26 +02:00
Manuel Alfayate Corchete
fe3f97961b
kmsdrm: unload EGL and GL lib only if using them.
2020-08-26 01:37:30 +02:00
Manuel Alfayate Corchete
9b43464d81
kmsdrm: Add programmer credits to the Atomic KMSDRM driver.
2020-08-25 16:30:23 +02:00
Manuel Alfayate Corchete
9316a8d979
kmsdrm: move FENCE FD props setting to SwapWindow(), where it belongs.
2020-08-25 16:18:49 +02:00
Manuel Alfayate Corchete
3f38009b2f
kmsdrm: comment out atomic commit fast-debugging printf.
2020-08-25 15:40:36 +02:00
Manuel Alfayate Corchete
0d16761cbe
kmsdrm: fix segfault on quit beacuse of freed _this->egl_data.
2020-08-25 05:53:13 +02:00
Manuel Alfayate Corchete
d43e666eed
kmsdrm: Buffer management refactoring. Fixes for compatibility with more video drivers.
2020-08-25 04:05:36 +02:00
Manuel Alfayate Corchete
eade05ca03
kmsdrm: Finetune integer type usage. Add some comments.
2020-08-24 12:51:20 +02:00
Manuel Alfayate Corchete
a76f176361
kmsdrm: Move cursor plane setup and freeing to MouseInit() and MouseQuit(), for better consistency.
2020-08-24 01:10:11 +02:00
Manuel Alfayate Corchete
0d593d7ead
kmsdrm: Add error control to plane prop setting function. Do most plane prop setting with a single function.
2020-08-23 23:44:07 +02:00
Manuel Alfayate Corchete
e06e9c35c8
kmsdrm: move cursor-related atomic helper functions and related struct typedefs to the SDL_kmsdrmmouse unit.
2020-08-23 11:26:55 +02:00
Manuel Alfayate Corchete
0b7b7721b9
kmsdrm: remove redundant function, use drm_atomic_setbuffers() for disconnecting planes instead.
2020-08-23 03:13:50 +02:00
Manuel Alfayate Corchete
16c04f266a
kmsdrm: Init cursor surface on SetCursor() ONLY. Removal of dynamic modeset because it causes A LOT of problems with some kernel video drivers. Some refactoring and cleanups.
2020-08-23 02:58:57 +02:00
Manuel Alfayate Corchete
0d0ba111ae
kmsdrm: correct parameter name.
2020-08-19 01:34:56 +02:00
Manuel Alfayate Corchete
5d32eda956
kmsdrm: implement smarter surface recreation function to be used in videomode changes. Other minor arrangements.
2020-08-19 01:31:22 +02:00
Manuel Alfayate Corchete
f79da81721
kmsdrm: free all connector, crtc and plane memory on KMSDRM_VideoQuit().
2020-08-18 01:52:15 +02:00
Sylvain Becker
965b466ee8
Fixed bug 4297 - Android StrictMode policy. Remove APK expansion support
...
"In the second half of 2021, new apps will be required to publish with the Android App Bundle on Google Play"
(see https://developer.android.com/guide/app-bundle )
And "Android App Bundles don't support APK expansion (*.obb) files".
2020-08-17 19:50:20 +02:00
Manuel Alfayate Corchete
92cb9192e3
kmsdrm: move hardware cursor functionality to the ATOMIC interface. Disconnect the display plane from the GBM surface buffers before destroying the GBM surface.
2020-08-17 18:35:04 +02:00
Kai Krakow
c3ecf18cc4
Linux: Add hint for disabling deadzones
2020-07-21 23:38:42 +02:00
Tudor Brindus
c094332825
wayland: defer pointer confine creation until pointer unlock
...
It is a protocol error to attempt to create a pointer confine (i.e.
`SDL_SetWindowGrab`) while a locked pointer is active, and vice-versa.
Instead of aborting due to a protocol error, this commit makes SDL
gracefully downgrade locked pointers to confines when appropriate.
2020-07-21 13:14:24 -04:00
Ryan C. Gordon
a720d1a294
render: fixes to how we convert touch events for logical scaling.
...
We now handle HiDPI correctly, and touches are clamped to the viewport. So
if you are rendering to a logical 640x480 in a 720p window, and touch the
letterboxing at point (640,700), it will report the touch at (0.5,1.0) instead
of outside the documented range.
2020-08-09 00:55:39 -04:00
Manuel Alfayate Corchete
c437729b21
kmsdrm: separate requests in different functions so we only need one atomic commit for everything, as expected by atomic design.
2020-08-08 14:27:55 +02:00
Manuel Alfayate Corchete
3b9f1073c6
kmsdrm: wait for possible pending atomic commits before destroying surfaces, and before restoring video on quit. Move messages to the SDL_Log* functions.
2020-08-07 11:53:04 +02:00
Manuel Alfayate Corchete
96c99693a2
kmsdrm: wait for pending atomic commits before restoring videomode and crtc->buffer on VideoQuit, and simplify double-buffer SwapWindow() implementation.
2020-08-06 01:36:56 +02:00
Manuel Alfayate Corchete
09692b6170
kmsdrm: move videomode restoration on VideoQuit() to using the atomic interface instead of the legacy drmModeSetCrtc() function. Refactoring of get_plane_id().
2020-08-05 18:55:22 +02:00
Manuel Alfayate Corchete
fc722b2d21
kmsdrm: free memory for plane, crtc and connector property tables on VideoQuit.
2020-08-05 15:28:51 +02:00
Manuel Alfayate Corchete
2d69ce08ba
kmsdrm: double and triple buffered versions of SwapWindow() are now both reimplemented in atomic pageflipping versions, and can be selected via SDL_VIDEO_DOUBLE_BUFFER env variable.
2020-08-05 02:06:59 +02:00
Manuel Alfayate Corchete
8996ee1786
kmsdrm: update SwapWindow fn, moving it to triple-buffer.
2020-08-03 22:24:49 +02:00
Ryan C. Gordon
ea171c0564
winrt: Another attempt at getting this to compile.
...
IntPtr isn't a POD type like I thought, so hopefully we can just construct
one that works out? C++/CX is so weird.
2020-08-01 18:58:42 -04:00
Manuel Alfayate Corchete
b131661c6d
kmsdrm: rewrite the new SwapWindow() fn to avoid tearing. Double-buffer only for now.
2020-08-01 18:23:34 +02:00
Ryan C. Gordon
282e4c65bf
winrt: Patched to compile...?
...
Microsoft's C++/CX is weird, no idea if this will actually fix it. :/
2020-07-31 19:42:23 -04:00
Manuel Alfayate Corchete
1a5503ce9f
kmsdrm: Moved to the ATOMIC KMS/DRM interface for buffer swapping, leaving DRM-legacy behind.
2020-07-28 21:11:25 +02:00
Ryan C. Gordon
e410b34f92
stdlib: Corrected implementation of SDL_wcsncmp.
...
It was a copy/paste of SDL_strcmp, apparently, not SDL_strncmp, so it ignored
the maxlen parameter.
Thanks to Jack Powell for pointing this out!
2020-07-24 22:24:03 -04:00
RALOVICH, Kristof
c7eb557d89
kmsdrm: do not leak drmModeConnector
...
Previously conn was leaked on the success path (when available was
set to SDL_TRUE).
2020-07-20 10:09:07 -07:00
Manuel Alfayate Corchete
412b21b0e8
Rename the gbm device struct from gbm to gbm_dev for better readabilty.
2020-07-20 11:42:23 +02:00
RALOVICH, Kristof
155fdc7ac0
kmsdrm: settle with first card that has a connected connector
...
Previously the first card with non-empty connectors, encoders
and crtcs would be selected, however KMSDRM_VideoInit could still reject
it if the connector was not connected. This allow finding the first card
(in a multi GPU setup) that is actually connected to a display.
2020-07-19 21:48:17 -04:00
RALOVICH, Kristof
b78b88f7fb
kmsdrm: fix typo
2020-07-19 21:46:41 -04:00
Manuel Alfayate Corchete
75fe4b14e3
Added comment about window creation behaviour in KMSDRM.
2020-07-19 19:53:57 +02:00
Manuel Alfayate Corchete
2f660c4fdd
Delete windata variable no longer needed in KMSDR_SetDisplayMode().
2020-07-19 19:11:02 +02:00
Manuel Alfayate Corchete
3a1d7d9c9a
Surfaces have to be recreated immediately from KMSDRM_SetDisplayMode().
2020-07-19 19:09:15 +02:00
Manuel Alfayate Corchete
b6a818b6a2
Fix SDL_Window recreation: drmModeSetCrtc() has to be called everytime the EGL and GBM surfaces are recreated.
2020-07-19 18:45:29 +02:00
Sam Lantinga
71e9df99c7
Fixed bug 5231 - Fix for hardware cursor: size and alpha-premultiplication.
...
Manuel Alfayate Corchete
I noticed pt2-clone had problems with it's optional hardware mouse on the KMSDRM backend: cursor had a transparent block around it.
So I was investigating and it seems that a GBM cursor needs it's pixels to be alpha-premultiplied instead of straight-alpha.
A
lso, I was previously relying on "manual testing" for the cursor size, but it's far better to use whatever the DRM driver recommends via drmGetCap(): any working driver should make a size recommendation via drmGetCap(), so that's what we use now. I took this decision because I found out that the AMDGPU driver reported working cursor sizes that would appear garbled on screen, and only the recommended cursor size works.
2020-07-19 08:55:01 -07:00
Ryan C. Gordon
b7a4fdd318
metal: Make sure we have a command buffer available before trying to present.
...
This fixes a case where you render to the backbuffer, then render to a render
target, set the current target back to the backbuffer, and then present
without drawing anything else; in this circumstance, the Present command
would never happen.
Fixes Bugzilla #5011 .
2020-07-17 11:16:35 -04:00
Ryan C. Gordon
b5affd12e6
Patched to compile.
2020-07-16 13:28:59 -04:00
Ryan C. Gordon
3b38e61a7d
winrt: Fix casting a pointer to int.
...
Fixes Bugzilla #5202 .
2020-07-16 13:25:50 -04:00
Ryan C. Gordon
8babda2c20
egl: SDL_EGL_LoadLibaryOnly() shouldn't set _this->gl_config.driver_loaded = 1
...
This is handled in in the higher-level SDL_GL_LoadLibrary().
All uses of SDL_EGL_LoadLibrary (which calls the Only version) are just
target-specific wrappers for their own GL_LoadLibrary hook, with two
exceptions which now handle driver_loaded correctly (although it's
questionable if these init-if-no-one-did-it-correctly-already code blocks
should exist at all, fwiw).
Fixes Bugzilla #5190 .
2020-07-16 13:18:19 -04:00
Sam Lantinga
cab1a715f5
Fixed bug 5233 - PS3 Gamepad Motion Control not correctly ignored on Linux
...
Igor Morgado
PS3 Controller motion sensor string is being reported as
`Gasia Co.,Ltd PS(R) Gamepad Motion Sensors`
But `src/joystick/SDL_gamecontroller.c` line1690 only ignores if matches the string `Controller Motion Sensors`.
```
#if defined(__LINUX__)
if (name && SDL_strstr(name, "Controller Motion Sensors")) {
/* Don't treat the PS3 and PS4 motion controls as a separate game controller */
return SDL_TRUE;
}
#endif
```
Therefore, SDL is mapping 2 Game controllers instead one.
Maybe reduce the substring to match `Motion Sensors` instead.
A simple log from my application is shown below:
INFO: Game controller device 0 - PS3 Controller:PS3 Controller found.
INFO: Controller 0: Player 0: 054c:0268:8111 - PS3 Controller - PS3 Controller - Gasia Co.,Ltd PS(R) Gamepad
INFO: Game controller device 1 - PS3 Controller:PS3 Controller found.
INFO: Controller 1: Player 1: 054c:0268:8111 - PS3 Controller - PS3 Controller - Gasia Co.,Ltd PS(R) Gamepad Motion Sensors
2020-07-15 10:15:52 -07:00
M Stoeckl
a78b9763f1
Reuse Wayland connection from availability check
2020-07-14 19:18:16 -04:00
M Stoeckl
8669a87f05
Reuse X11 connection from availability check
...
Instead of creating an X11 connection to test that X11 is available,
closing the connection, and then reconnecting for real, use the same
connection to handle both cases.
The X11 connection retry delay mechanism in the case where X11 is
dynamically loaded has been removed. It was only necessary to avoid
authetnication token reuse from the XOpenDisplay call that used to
exist in X11_Available. Now that this call is only made once, it
is no longer needed.
Also drop unused and inapplicable code from a comment.
***
2020-07-14 21:13:27 -04:00
M Stoeckl
052a13738d
Merge VideoBootStrap::available into VideoBootStrap::create
...
The two are only ever called together, and combining them makes it possible
to eliminate redundant symbol loading and redundant attempts to connect
to a display server.
2020-07-12 19:11:15 -04:00
Ozkan Sezer
49ec65587a
fix bug #5228 -- Add AltiVec detection for FreeBSD.
...
thanks Piotr Kubaj.
2020-07-11 08:10:02 +03:00
stfx
b162629546
cmake: Fix building with -DSDL_HAPTIC=Off
2020-07-08 17:28:34 +02:00
Ryan C. Gordon
0e98040d43
joystick: Linux joysticks now recover better from dropped events.
...
Fixes Bugzilla #4830 .
2020-06-28 16:23:05 -04:00
Sylvain Beucler
e594a6738a
emscripten: Introduce SDL_HINT_EMSCRIPTEN_ASYNCIFY
...
See https://github.com/emscripten-core/emscripten/issues/10746
and
https://github.com/emscripten-ports/SDL2/pull/112
Fixes Bugzilla #4997 .
2020-06-27 16:25:47 -04:00
Sylvain Beucler
01af7b0254
emscripten: support pseudo-synchronous screen refresh and events update using asyncify
2020-06-27 16:22:50 -04:00
Ryan C. Gordon
694fea8ad8
video: Make SDL_CreateWindow use SDL_Init(SDL_INIT_VIDEO), not SDL_VideoInit.
...
Otherwise, the video subsystem won't deinitialize during SDL_Quit().
Fixes Bugzilla #5067 .
2020-06-26 21:37:29 -04:00
Ryan C. Gordon
1947ca7028
video: Changed SDL_VIDEO_MINIMIZE_ON_FOCUS_LOSS to default to FALSE.
...
Fixes Bugzilla #5106 . (and probably many others, too!)
2020-06-26 20:16:43 -04:00
Sam Lantinga
ce293eed8d
Fixed bug 5208 - Fix libGL loading on OpenBSD
2020-06-23 10:12:24 -07:00
Sam Lantinga
c2b8530591
Fixed bug 5209 - cpuinfo recognize OpenBSD ARM
...
Brad Smith
OpenBSD/arm only supports ARMv7 and and not any CPUs that do not support NEON.
2020-06-23 10:09:29 -07:00
Ozkan Sezer
4ba0a84718
core/linux/SDL_threadprio.c: fix build against older glibc versions
2020-06-22 23:24:02 +03:00
Sam Lantinga
b9f55b6d80
Fixed bug 5199 - Fix KMSDRM_CreateWindow() segfault when starting L?VE2D engine.
...
Manuel Alfayate Corchete
This small patch fixes the KMSDRM_CreateSurfaces() call in KMSDRM_CreateWindow(), that was segfaulting deeper into SDL internals because the windata->viddata pointer wasn't set before the KMSDRM_CreateSurfaces() call.
So that's what this small patch does.
Now, L?VE2D works perfectly well on the Raspberry Pi 3, instead of just segfaulting.
2020-06-19 10:37:14 -07:00
Sam Lantinga
56622f9c92
Fixed bug 5126 - MinGW compile error SDL_windowssensor.c
...
Martin Gerhardy
SDL_windowssensor.c includes InitGuid.h - but it should be initguid.h
2020-06-17 10:09:07 -07:00
James Legg
f1d5ced167
x11: Fix spurious keyboard focus events
2020-06-17 12:48:40 +01:00
Sam Lantinga
48989e2a87
Reverted comment change in previous commit
2020-06-17 08:47:27 -07:00
Sam Lantinga
a7ff6e9615
Fixed overflow in surface pitch calculation
2020-06-17 08:44:45 -07:00
stfx
efe0935904
Fix compile without DIRECTX
2020-06-15 10:31:16 +02:00
Ozkan Sezer
163896543f
fix watcom build of SDL_test_common.c
2020-06-14 12:05:56 +03:00
Ethan Lee
2aa8974f97
Add SDL_SIMDRealloc
2020-06-11 12:03:33 -04:00
Sam Lantinga
20aada0efc
Fixed bug 5170 - Build fails when using Visual Studio 2017 with Windows 10 SDK 10.0.19041.0 in uwp
...
JackBoosY
In src/video/winrt/SDL_winrtgamebar.cpp line 55:
virtual HRESULT STDMETHODCALLTYPE add_VisibilityChanged(
__FIEventHandler_1_IInspectable *handler,
Windows::Foundation::EventRegistrationToken *token) = 0;
The macro __FIEventHandler_1_IInspectable defined in windows.fondation.h(Windows10 SDK 10.0.17763.0) line 3576:
#define __FIVector_1_Windows__CFoundation__CPoint ABI::Windows::Foundation::Collections::__FIVector_1_Windows__CFoundation__CPoint_t
but no longer exists in Windows 10 SDK 10.0.19041.0.
After searching this macro in the sdk include path, I found that it was defined in many header files. But it should be replaced in windows.system.h .
2020-06-10 09:38:43 -07:00
Sam Lantinga
44f50c647e
Fixed bug 5171 - PollEvent impacts performance in 2.0.12
...
On some systems, GetClipCursor() impacts performance when called frequently, so only call it every once in a while to make sure we haven't lost our capture.
2020-06-09 21:47:41 -07:00
Sam Lantinga
511a9702fc
Fixed whitespace
2020-06-09 21:43:00 -07:00
Sam Lantinga
aefe19ff08
Added support for the NACON Revolution Pro Controller 3 and the GameStop PS4 Fun Controller
2020-06-09 11:31:39 -07:00
Sam Lantinga
6f241bd520
Fixed build
2020-06-09 10:47:29 -07:00
Sam Lantinga
086be21e7a
ControllerList: add support for NACON asymetric controller and Revolution 3, Hori mini wireless ps4 controller, and 2 PDP switch controllers
2020-06-09 10:47:27 -07:00
Sam Lantinga
3b76109f64
ControllerList: remove giotek controller from list - vid/pid appears to be reused in bunch of devies including ones with different fw/protocol and treating as ps4 controller breaks them.
2020-06-09 10:47:25 -07:00
Sam Lantinga
a9cfac3835
Controller: Deadzone improvements
2020-06-09 10:47:23 -07:00
Sam Lantinga
9fa8d6d0be
Define constants not available on older kernels
2020-06-08 17:07:55 -07:00
Sam Lantinga
3ac24bfc1a
Fixed mouse drag with an external mouse on iOS
2020-06-08 17:01:50 -07:00
Sam Lantinga
ff53521bc6
Fixed Bluetooth audio output on Apple TV
2020-06-04 12:26:57 -07:00
Sam Lantinga
cced5eb937
Fixed bug 5169 - Can not build current sources because of recent thread management changes
...
Manuel Alfayate Corchete
I'm trying to build SDL2 with threads support here in GNU/Linux, both X86 and ARM, and it does not seem to be possible ATM:
/home/manuel/src/SDLLLL/src/core/linux/SDL_threadprio.c:233:26: error: 'rtkit_max_realtime_priority' undeclared (first use in this function)
2020-06-04 09:23:18 -07:00
Sam Lantinga
958c42827c
Fixed build warning
2020-06-04 09:13:49 -07:00
Ryan C. Gordon
60435712f2
video: Set window->surface NULL after freeing it.
...
Otherwise, when SDL_CreateWindowFramebuffer() is called again, it will return
the free'd surface instead of creating a new one.
2020-06-03 16:42:19 -04:00
Sam Lantinga
eea0b0e088
Fixed bug 5168 - Memory leak in RAWINPUT_JoystickOpen
...
meyraud705
Variable 'hwdata' is not freed in RAWINPUT_JoystickOpen if device->driver->OpenJoystick() fails.
2020-06-02 17:08:31 -07:00
Cameron Gutman
134362e745
Enable Xbox One HIDAPI driver on macOS
...
The Xbox One HIDAPI driver is required on macOS for Xbox One S Bluetooth
support since https://hg.libsdl.org/SDL/rev/10c3a10908e9
2020-04-25 19:15:51 -07:00
Sam Lantinga
ac1f174ad5
Fixed bug 5167 - Memory leak in GuessXInputDevice
...
meyraud705
Variable 'devices' is not freed if function GuessXInputDevice, in SDL_xinputjoystick.c, return early.
2020-06-02 17:02:37 -07:00
Sam Lantinga
d48c97c4a4
Fixed bug 5147 - KMSDRM: SetWindowFullscreen() failing with SDL_WINDOW_FULLSCREEN_DESKTOP
...
Manuel Alfayate Corchete
This patch is needed so programs that do this work as expected:
1) Start in a different video mode than the mode used by the system and then...
2) Try to go fullscreen with the mode originally used by the system via SetWindowFullScreen() with the SDL_WINDOW_FULLSCREEN_DESKTOP flag.
An example would be pt2-clone in https://github.com/8bitbubsy/pt2-clone .
This program does this:
Starts with:
video.window = SDL_CreateWindow("", SDL_WINDOWPOS_CENTERED,
SDL_WINDOWPOS_CENTERED, screenW, screenH, windowFlags);
and then, *IF* the user has configured it in fullscreen mode in its .ini, it tries to go fullscreen with the desktop mode:
SDL_SetWindowFullscreen(video.window, SDL_WINDOW_FULLSCREEN_DESKTOP);
This sequence of operations is currently failing because SDL_SetDisplayModeForDisplay() in SDL_video.c fails because display->desktop_mode is not being initialized with its correct value: SetDisplayMode() in SDL_kmsdrmvideo.c will not be able to set the mode because it detects the mode to have a driverdata of 0x0 ("if (!modedata)") and rightfully returns an error.
So, the included patch fixes this small problem, and programs that first change the video mode and then try to go fullscreen with the system video mode will now work.
The patch simply fixes an small omission, but its really needed now that dynamic video mode changing was implemented on the KMSDRM backend.
2020-06-02 16:57:20 -07:00