pionere
a70bb259c7
drop handle parameter of OpenDevice
2022-01-28 20:40:19 -05:00
pionere
1043dd8c0d
adjust handling of iscapture
...
- drop iscapture parameter of OpenDevice
- use SDL_bool for iscapture
2022-01-28 20:40:19 -05:00
pionere
0dda8a7f4c
cleanup init functions of audio
...
- use SDL_bool if possible
- assume NULL/SDL_FALSE filled impl
- skip zfill of current_audio at the beginning of SDL_AudioInit (done before the init() calls)
2022-01-28 20:40:19 -05:00
Sam Lantinga
120c76c84b
Updated copyright for 2022
2022-01-03 09:40:21 -08:00
Ryan C. Gordon
0f4aba7bcd
audio: Fixed assertion failure if trying to use dummy backend.
2021-04-06 18:35:20 -04:00
Ryan C. Gordon
64853b7378
audio: Changed a disk and dummy backends to use _this instead of this.
2021-04-06 18:35:20 -04:00
Sam Lantinga
9130f7c377
Updated copyright for 2021
2021-01-02 10:25:38 -08:00
Sam Lantinga
a8780c6a28
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
Sam Lantinga
5e13087b0f
Updated copyright for 2019
2019-01-04 22:01:14 -08:00
Sam Lantinga
e3cc5b2c6b
Updated copyright for 2018
2018-01-03 10:03:25 -08:00
Sam Lantinga
45b774e3f7
Updated copyright for 2017
2017-01-01 18:33:28 -08:00
Sam Lantinga
3615633571
Renaming of guard header names to quiet -Wreserved-id-macro
...
Patch contributed by Sylvain
2016-11-20 21:34:54 -08:00
Ryan C. Gordon
6f4bcd2498
audio: Renamed some internal driver symbols in various targets.
2016-08-11 22:22:09 -04:00
Ryan C. Gordon
9b2a59ef05
audio: Changed OnlyHasDefaultInputDevice to OnlyHasDefaultCaptureDevice.
2016-08-05 02:04:48 -04:00
Ryan C. Gordon
20cd5e44ce
dummy audio: Patched to compile.
2016-08-03 16:54:10 -04:00
Ryan C. Gordon
17246ba95e
dummy audio: Implemented dummy audio capture support. :)
2016-08-03 02:18:47 -04:00
Sam Lantinga
42065e785d
Updated copyright to 2016
2016-01-02 10:10:34 -08:00
Philipp Wiesemann
0e45984fa0
Fixed crash if initialization of EGL failed but was tried again later.
...
The internal function SDL_EGL_LoadLibrary() did not delete and remove a mostly
uninitialized data structure if loading the library first failed. A later try to
use EGL then skipped initialization and assumed it was previously successful
because the data structure now already existed. This led to at least one crash
in the internal function SDL_EGL_ChooseConfig() because a NULL pointer was
dereferenced to make a call to eglBindAPI().
2015-06-21 17:33:46 +02:00