Ryan C. Gordon 
							
						 
					 
					
						
						
						
						
							
						
						
							a2622ce6e0 
							
						 
					 
					
						
						
							
							Haptic: Explicitly avoid floating point arithmetic if it's not needed.  
						
						... 
						
						
						
						Thanks, Elias!
Partially fixes Bugzilla #2686 . 
						
						
					 
					
						2014-08-16 16:42:55 -04:00 
						 
				 
			
				
					
						
							
							
								Ryan C. Gordon 
							
						 
					 
					
						
						
						
						
							
						
						
							1db581b4ca 
							
						 
					 
					
						
						
							
							Haptic: DInput's POLAR direction actually matches Linux's direction.  
						
						... 
						
						
						
						Thanks, Elias!
Partially fixes Bugzilla #2686 . 
						
						
					 
					
						2014-08-16 16:41:25 -04:00 
						 
				 
			
				
					
						
							
							
								Ryan C. Gordon 
							
						 
					 
					
						
						
						
						
							
						
						
							3e27013b98 
							
						 
					 
					
						
						
							
							Haptic: Don't interpret a direction of polar 35999 as "unsupported type".  
						
						... 
						
						
						
						(or linux-direction 0xFFFF)
Thanks, Elias!
Partially fixes Bugzilla #2686 . 
						
						
					 
					
						2014-08-16 16:40:01 -04:00 
						 
				 
			
				
					
						
							
							
								Philipp Wiesemann 
							
						 
					 
					
						
						
						
						
							
						
						
							6d9dbf5e1e 
							
						 
					 
					
						
						
							
							Fixed markdown formatting in READMEs.  
						
						
						
						
					 
					
						2014-08-15 23:39:14 +02:00 
						 
				 
			
				
					
						
							
							
								Philipp Wiesemann 
							
						 
					 
					
						
						
						
						
							
						
						
							c5aa0d8081 
							
						 
					 
					
						
						
							
							Updated README.  
						
						
						
						
					 
					
						2014-08-15 23:18:57 +02:00 
						 
				 
			
				
					
						
							
							
								Philipp Wiesemann 
							
						 
					 
					
						
						
						
						
							
						
						
							e0eb6714cc 
							
						 
					 
					
						
						
							
							Fixed enumeration in README.  
						
						
						
						
					 
					
						2014-08-15 23:13:51 +02:00 
						 
				 
			
				
					
						
							
							
								Sam Lantinga 
							
						 
					 
					
						
						
						
						
							
						
						
							c6a2382c66 
							
						 
					 
					
						
						
							
							Take advantage of GL_ARB_texture_non_power_of_two when it's available  
						
						
						
						
					 
					
						2014-08-14 21:31:50 -07:00 
						 
				 
			
				
					
						
							
							
								Philipp Wiesemann 
							
						 
					 
					
						
						
						
						
							
						
						
							2c1faa40eb 
							
						 
					 
					
						
						
							
							Fixed warnings about unused local variables.  
						
						
						
						
					 
					
						2014-08-12 23:37:12 +02:00 
						 
				 
			
				
					
						
							
							
								Philipp Wiesemann 
							
						 
					 
					
						
						
						
						
							
						
						
							197a7cae5f 
							
						 
					 
					
						
						
							
							Fixed warning about implicit boxing to Java Object.  
						
						
						
						
					 
					
						2014-08-12 23:33:16 +02:00 
						 
				 
			
				
					
						
							
							
								Philipp Wiesemann 
							
						 
					 
					
						
						
						
						
							
						
						
							cfaa99bb56 
							
						 
					 
					
						
						
							
							Fixed doxygen warnings and markdown formatting.  
						
						
						
						
					 
					
						2014-08-12 23:28:45 +02:00 
						 
				 
			
				
					
						
							
							
								Sam Lantinga 
							
						 
					 
					
						
						
						
						
							
						
						
							05d8780022 
							
						 
					 
					
						
						
							
							Implemented SDL_GetPrefPath() on Android - it returns the path used by SDL_AndroidGetInternalStoragePath()  
						
						
						
						
					 
					
						2014-08-11 17:25:53 -07:00 
						 
				 
			
				
					
						
							
							
								Sam Lantinga 
							
						 
					 
					
						
						
						
						
							
						
						
							4fe43f408b 
							
						 
					 
					
						
						
							
							Added an entry for the new Steam controller XInput emulation mode  
						
						
						
						
					 
					
						2014-08-11 17:24:54 -07:00 
						 
				 
			
				
					
						
							
							
								Philipp Wiesemann 
							
						 
					 
					
						
						
						
						
							
						
						
							a9d4a6b81a 
							
						 
					 
					
						
						
							
							Fixed typo in source comment.  
						
						
						
						
					 
					
						2014-08-11 23:18:35 +02:00 
						 
				 
			
				
					
						
							
							
								Philipp Wiesemann 
							
						 
					 
					
						
						
						
						
							
						
						
							a02521492f 
							
						 
					 
					
						
						
							
							Added javadoc comment for consistency.  
						
						
						
						
					 
					
						2014-08-11 23:16:47 +02:00 
						 
				 
			
				
					
						
							
							
								Philipp Wiesemann 
							
						 
					 
					
						
						
						
						
							
						
						
							53cf64b09d 
							
						 
					 
					
						
						
							
							Fixed doxygen warning and markdown formatting.  
						
						
						
						
					 
					
						2014-08-11 23:13:20 +02:00 
						 
				 
			
				
					
						
							
							
								Philipp Wiesemann 
							
						 
					 
					
						
						
						
						
							
						
						
							b33d2b7371 
							
						 
					 
					
						
						
							
							Updated README name in header.  
						
						
						
						
					 
					
						2014-08-11 22:53:03 +02:00 
						 
				 
			
				
					
						
							
							
								Philipp Wiesemann 
							
						 
					 
					
						
						
						
						
							
						
						
							09dc9f8b20 
							
						 
					 
					
						
						
							
							Removed 42 from README.  
						
						
						
						
					 
					
						2014-08-11 22:45:08 +02:00 
						 
				 
			
				
					
						
							
							
								David Ludwig 
							
						 
					 
					
						
						
						
						
							
						
						
							ff5caa1721 
							
						 
					 
					
						
						
							
							WinRT build fix for ARM platforms  
						
						... 
						
						
						
						The _xgetbv intrinsic was being used in ARM builds of SDL/WinRT, which was
leading to linker errors.  This commit limits _xgetbv use to the platforms on
which it is available, x86 and x64. 
						
						
					 
					
						2014-08-10 22:21:21 -04:00 
						 
				 
			
				
					
						
							
							
								Alex Szpakowski 
							
						 
					 
					
						
						
						
						
							
						
						
							deceab256e 
							
						 
					 
					
						
						
							
							Added iOS-specific functions to get the window view's current OpenGL Renderbuffer and Framebuffer objects, so they can be more easily rebound when necessary.  
						
						
						
						
					 
					
						2014-08-08 15:14:09 -03:00 
						 
				 
			
				
					
						
							
							
								Alex Szpakowski 
							
						 
					 
					
						
						
						
						
							
						
						
							2dac6bf57e 
							
						 
					 
					
						
						
							
							Fixed opengl context share groups on iOS.  
						
						
						
						
					 
					
						2014-08-07 00:44:16 -03:00 
						 
				 
			
				
					
						
							
							
								Sam Lantinga 
							
						 
					 
					
						
						
						
						
							
						
						
							6fef39d6b8 
							
						 
					 
					
						
						
							
							Added NV12 and NV21 texture support for OpenGL and OpenGL ES 2.0 renderers  
						
						
						
						
					 
					
						2014-08-06 11:34:54 -07:00 
						 
				 
			
				
					
						
							
							
								Alex Szpakowski 
							
						 
					 
					
						
						
						
						
							
						
						
							02b06c6692 
							
						 
					 
					
						
						
							
							Merged default into iOS-improvements  
						
						
						
						
					 
					
						2014-08-06 13:50:50 -03:00 
						 
				 
			
				
					
						
							
							
								Sam Lantinga 
							
						 
					 
					
						
						
						
						
							
						
						
							6299daecba 
							
						 
					 
					
						
						
							
							The OpenGL context returned by the UIKit backend is now an actual OpenGL context instead of the OpenGL view we created.  
						
						... 
						
						
						
						This allows you to use the returned context in functions like CVOpenGLESTextureCacheCreate() 
						
						
					 
					
						2014-08-06 00:28:02 -07:00 
						 
				 
			
				
					
						
							
							
								Alex Szpakowski 
							
						 
					 
					
						
						
						
						
							
						
						
							292eedffe8 
							
						 
					 
					
						
						
							
							Merged default into iOS-improvements  
						
						
						
						
					 
					
						2014-08-06 03:32:59 -03:00 
						 
				 
			
				
					
						
							
							
								Alex Szpakowski 
							
						 
					 
					
						
						
						
						
							
						
						
							f5543f93b3 
							
						 
					 
					
						
						
							
							Updated the iOS backend code to use Objective-C's automatic reference counting (ARC).  
						
						
						
						
					 
					
						2014-08-06 03:24:16 -03:00 
						 
				 
			
				
					
						
							
							
								Sam Lantinga 
							
						 
					 
					
						
						
						
						
							
						
						
							2eb7563e35 
							
						 
					 
					
						
						
							
							Haptics aren't available on iOS, but use the dummy implementation instead of failing init if it's requested.  
						
						
						
						
					 
					
						2014-08-05 21:03:02 -07:00 
						 
				 
			
				
					
						
							
							
								Alex Szpakowski 
							
						 
					 
					
						
						
						
						
							
						
						
							362899776e 
							
						 
					 
					
						
						
							
							Minor code update for less verbosity  
						
						
						
						
					 
					
						2014-08-06 00:45:11 -03:00 
						 
				 
			
				
					
						
							
							
								Alex Szpakowski 
							
						 
					 
					
						
						
						
						
							
						
						
							2096583140 
							
						 
					 
					
						
						
							
							Merged branch default into iOS-improvements  
						
						
						
						
					 
					
						2014-08-04 15:30:53 -03:00 
						 
				 
			
				
					
						
							
							
								Alfred Reynolds 
							
						 
					 
					
						
						
						
						
							
						
						
							87b8c8d108 
							
						 
					 
					
						
						
							
							SDL - when raising the window under OSX also force the app to activate. This fixes a fullscreen window on a separate space not coming front when raisewindow is called.  
						
						
						
						
					 
					
						2014-07-31 12:46:23 -07:00 
						 
				 
			
				
					
						
							
							
								Alex Szpakowski 
							
						 
					 
					
						
						
						
						
							
						
						
							bde54b7f34 
							
						 
					 
					
						
						
							
							Merged 'default' into branch 'iOS-improvements'  
						
						
						
						
					 
					
						2014-07-31 03:14:10 -03:00 
						 
				 
			
				
					
						
							
							
								Alfred Reynolds 
							
						 
					 
					
						
						
						
						
							
						
						
							7552947654 
							
						 
					 
					
						
						
							
							SDL - fix re-entrancy into SDL_UpdateFullscreenMode under OSX. During HideWindow we get a RESTORED event which then turns fullscreen back on causing a hang in Cocoa_SetWindowFullscreenSpace waiting for the fullscreen transition to finish.  
						
						
						
						
					 
					
						2014-07-30 17:45:52 -07:00 
						 
				 
			
				
					
						
							
							
								Ryan C. Gordon 
							
						 
					 
					
						
						
						
						
							
						
						
							5b780063e1 
							
						 
					 
					
						
						
							
							Make SDL_SysWMinfo usable on Mac/iOS with ARC enabled (thanks, Alex!).  
						
						... 
						
						
						
						Fixes Bugzilla #2641 . 
						
						
					 
					
						2014-07-30 14:14:19 -04:00 
						 
				 
			
				
					
						
							
							
								Ryan C. Gordon 
							
						 
					 
					
						
						
						
						
							
						
						
							c0f9a57f71 
							
						 
					 
					
						
						
							
							Fixed comment typo.  
						
						
						
						
					 
					
						2014-07-30 14:12:54 -04:00 
						 
				 
			
				
					
						
							
							
								Ryan C. Gordon 
							
						 
					 
					
						
						
						
						
							
						
						
							c5b21ea6c1 
							
						 
					 
					
						
						
							
							SDL_GetQueuedAudioSize() shouldn't grab lock when not set up for queueing.  
						
						
						
						
					 
					
						2014-07-30 11:11:48 -04:00 
						 
				 
			
				
					
						
							
							
								Ryan C. Gordon 
							
						 
					 
					
						
						
						
						
							
						
						
							e5d49c2033 
							
						 
					 
					
						
						
							
							Added a GetPendingBytes method to the audio backend.  
						
						... 
						
						
						
						This will (eventually) make SDL_GetQueuedAudioSize() more accurate, and thus
reduce latency. Right now this isn't implemented anywhere, so we assume data
fed to the audio callback is consumed by the hardware and immediately played
to completion. 
						
						
					 
					
						2014-07-30 11:08:31 -04:00 
						 
				 
			
				
					
						
							
							
								Ryan C. Gordon 
							
						 
					 
					
						
						
						
						
							
						
						
							db1dd7560e 
							
						 
					 
					
						
						
							
							XAudio2: Use XAUDIO2_VOICE_NOSAMPLESPLAYED when possible.  
						
						... 
						
						
						
						For versions of XAudio2 with an IXAudio2SourceVoice::GetState() that offers a
flags parameter, we can use XAUDIO2_VOICE_NOSAMPLESPLAYED, since we don't
need this information in our current calls. According to MSDN, this makes the
the call about 3x faster. 
						
						
					 
					
						2014-07-30 09:54:01 -04:00 
						 
				 
			
				
					
						
							
							
								Sam Lantinga 
							
						 
					 
					
						
						
						
						
							
						
						
							e76fecc4ed 
							
						 
					 
					
						
						
							
							Moved documentation to docs, recreated a simple README.txt, fixed build  
						
						
						
						
					 
					
						2014-07-29 08:04:15 -07:00 
						 
				 
			
				
					
						
							
							
								Gabriel Jacobo 
							
						 
					 
					
						
						
						
						
							
						
						
							f982d08784 
							
						 
					 
					
						
						
							
							Rearrange documentation  
						
						... 
						
						
						
						1) Moves all READMEs to docs/
2) Renames them to *.md, adds some Markdown with the idea to add a lot more
3) Moves the doxyfile config to doc/ and makes it parse the headers at ../include as well as the md files in docs.
4) Skips SDL_opengl*.h headers from the docs
5) Minor fixes to doxyfile 
						
						
					 
					
						2014-07-29 09:20:12 -03:00 
						 
				 
			
				
					
						
							
							
								Alex Szpakowski 
							
						 
					 
					
						
						
						
						
							
						
						
							caad673f06 
							
						 
					 
					
						
						
							
							Added missing autorelease pool blocks in UIKit backend code. Fixes memory leak issues, especially in SDL_video.  
						
						
						
						
					 
					
						2014-07-29 00:36:12 -03:00 
						 
				 
			
				
					
						
							
							
								Alex Szpakowski 
							
						 
					 
					
						
						
						
						
							
						
						
							31257842ec 
							
						 
					 
					
						
						
							
							Added support for SDL_SetWindowBordered on iOS. Worked around a bug with rotating the device on iOS 8.  
						
						
						
						
					 
					
						2014-07-29 00:05:48 -03:00 
						 
				 
			
				
					
						
							
							
								Ryan C. Gordon 
							
						 
					 
					
						
						
						
						
							
						
						
							0c09ce2b34 
							
						 
					 
					
						
						
							
							Changed local var names in SDL assert macro.  
						
						... 
						
						
						
						Otherwise, if someone added an assert to a function that has a variable
named "state", the compiler might warn about shadowing a local. 
						
						
					 
					
						2014-07-28 10:54:25 -04:00 
						 
				 
			
				
					
						
							
							
								Sam Lantinga 
							
						 
					 
					
						
						
						
						
							
						
						
							164de2325e 
							
						 
					 
					
						
						
							
							Turned on OmitDefaultLibName for SDL, SDLmain and SDLtest  
						
						
						
						
					 
					
						2014-07-27 19:56:53 -07:00 
						 
				 
			
				
					
						
							
							
								Ryan C. Gordon 
							
						 
					 
					
						
						
						
						
							
						
						
							2230df5525 
							
						 
					 
					
						
						
							
							Remove dependency on C runtime from Windows SDLmain.  
						
						
						
						
					 
					
						2014-07-27 19:52:52 -04:00 
						 
				 
			
				
					
						
							
							
								Sam Lantinga 
							
						 
					 
					
						
						
						
						
							
						
						
							a0b68e817d 
							
						 
					 
					
						
						
							
							Fixed bug 2537 - _allmul in SDL_lib.c is not working properly  
						
						
						
						
					 
					
						2014-07-27 17:44:10 -07:00 
						 
				 
			
				
					
						
							
							
								Sam Lantinga 
							
						 
					 
					
						
						
						
						
							
						
						
							5c6c86912d 
							
						 
					 
					
						
						
							
							Fixed uninitialized variable in some cases  
						
						
						
						
					 
					
						2014-07-27 17:43:36 -07:00 
						 
				 
			
				
					
						
							
							
								Alex Szpakowski 
							
						 
					 
					
						
						
						
						
							
						
						
							0e5df60538 
							
						 
					 
					
						
						
							
							Fixed SDL_SetWindowFullscreen on iOS causing the window's reported dimensions and supported orientations to go out of sync with what they should be, if the device orientation was different from the screen orientation when the function call was made.  
						
						
						
						
					 
					
						2014-07-24 22:35:25 -03:00 
						 
				 
			
				
					
						
							
							
								Alex Szpakowski 
							
						 
					 
					
						
						
						
						
							
						
						
							05afbfdf2c 
							
						 
					 
					
						
						
							
							Integrated Phil Hassey's patch to fix SDL_IsScreenKeyboardShown on iOS ( https://bugzilla.libsdl.org/show_bug.cgi?id=2660 )  
						
						
						
						
					 
					
						2014-07-23 22:35:14 -03:00 
						 
				 
			
				
					
						
							
							
								Alex Szpakowski 
							
						 
					 
					
						
						
						
						
							
						
						
							029e0193c5 
							
						 
					 
					
						
						
							
							Fixed SDL_SetWindowFullscreen on iOS for the last time, hopefully.  
						
						... 
						
						
						
						Fixed iOS version checking code. 
						
						
					 
					
						2014-07-23 21:55:42 -03:00 
						 
				 
			
				
					
						
							
							
								Alex Szpakowski 
							
						 
					 
					
						
						
						
						
							
						
						
							ef0490a741 
							
						 
					 
					
						
						
							
							More cleanup of the iOS Objective-C code.  
						
						
						
						
					 
					
						2014-07-23 03:05:31 -03:00 
						 
				 
			
				
					
						
							
							
								Alex Szpakowski 
							
						 
					 
					
						
						
						
						
							
						
						
							6d552cae38 
							
						 
					 
					
						
						
							
							90% of iOS users on the App Store run at least iOS 7, so it doesn't make sense to support building using an SDK that doesn't support iOS 7. The minimum supported runtime version is still iOS 5.1.  
						
						
						
						
					 
					
						2014-07-23 01:33:59 -03:00