Simple Directmedia Layer
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Sylvain Becker 09b462044f Windows: NEON detection and intrinsic includes on Visual Studio
Visual Studio doesn't define __ARM_ARCH nor _ARM_NEON, but _M_ARM and _M_ARM64,
so SDL_HasNEON() was bypassed.

PF_ARM_NEON_INSTRUCTIONS_AVAILABLE doesn't see to be defined (but still works
 when defined as 19).
2018-12-04 16:50:31 +01:00
VisualC Remove machine-specific IncludePath from SDL.vcxproj 2018-10-12 22:05:58 -07:00
VisualC-WinRT Added display event files to the Visual Studio projects 2018-08-23 02:48:47 -07:00
Xcode fix permissions 2018-11-15 07:20:02 +03:00
Xcode-iOS fix permissions 2018-11-15 07:20:02 +03:00
acinclude acinclude: rename ax_gcc_x86_cpuid.m4.htm to ax_gcc_x86_cpuid.m4 2018-09-15 09:24:04 +03:00
android-project Fixed bug 4320 - Android remove reflection for HIDDeviceBLESteamController 2018-11-02 17:25:00 -07:00
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build-scripts Fixed bug 4367 - compatibility version decreased between 2.0.8 and 2.0.9 2018-11-12 16:34:58 -08:00
cmake mir: Removed mir client support. 2018-11-02 21:34:17 -04:00
debian Used confflags +=, so each option can be enabled individually, if desired 2018-11-07 07:52:39 -08:00
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include Windows: NEON detection and intrinsic includes on Visual Studio 2018-12-04 16:50:31 +01:00
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test minor update to Makefile.os2, added a test/Makefile.os2. 2018-11-20 10:55:00 +03:00
visualtest ran 'chmod -x' on many files 2018-06-12 14:00:15 +03:00
wayland-protocols wayland: ask xdg-decoration protocol extension to use server-side decorations if possible. 2018-11-04 21:08:40 +01:00
.hgignore First pass on the new SDL sensor API 2018-08-21 12:11:34 -07:00
Android.mk android: use cpufeatures to support SDL_HasNEON() (thanks, Sylvain!). 2018-12-01 12:19:11 -05:00
BUGS.txt BUGS.txt: Changed mailing list link to discourse.libsdl.org. 2017-04-01 00:05:25 -04:00
CMakeLists.txt cmake: Comment out some debug logging that can upset build environments. 2018-12-02 02:43:32 -05:00
COPYING.txt Updated copyright for 2018 2018-01-03 10:03:25 -08:00
CREDITS.txt Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
INSTALL.txt More HTTPS doc tweaks. 2017-02-16 16:59:07 -05:00
Makefile.in First pass on the new SDL sensor API 2018-08-21 12:11:34 -07:00
Makefile.minimal Added a dummy sensor driver 2018-08-21 13:29:21 -07:00
Makefile.os2 minor update to Makefile.os2, added a test/Makefile.os2. 2018-11-20 10:55:00 +03:00
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Makefile.psp Added a dummy sensor driver 2018-08-21 13:29:21 -07:00
Makefile.wiz Added a dummy sensor driver 2018-08-21 13:29:21 -07:00
README-SDL.txt More HTTPS changes in the documentation. 2017-02-16 16:52:03 -05:00
README.txt readme: correct webpage URL to use HTTPS. 2017-02-16 13:30:34 -05:00
SDL2.spec.in Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
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sdl2-config.cmake.in Applied Ubuntu patch bug_822210_fix_sdl2-config.cmake_whitespace.patch 2016-10-07 15:08:37 -07:00
sdl2-config.in Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
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README.txt

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)