mirror of https://github.com/encounter/SDL.git
0e0e0272b8
Can be check by adding in build.grable: gradle.projectsEvaluated { tasks.withType(JavaCompile) { options.compilerArgs << "-Xlint:unchecked" << "-Xlint:deprecation" } } SDLActivity.java:1691: warning: [deprecation] A_8 in PixelFormat has been deprecated case PixelFormat.A_8: SDLActivity.java:1694: warning: [deprecation] LA_88 in PixelFormat has been deprecated SDLActivity.java:1697: warning: [deprecation] L_8 in PixelFormat has been deprecated SDLActivity.java:1700: warning: [deprecation] RGBA_4444 in PixelFormat has been deprecated SDLActivity.java:1704: warning: [deprecation] RGBA_5551 in PixelFormat has been deprecated SDLActivity.java:1716: warning: [deprecation] RGB_332 in PixelFormat has been deprecated |
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VisualC | ||
VisualC-WinRT | ||
Xcode | ||
Xcode-iOS | ||
acinclude | ||
android-project | ||
android-project-ant | ||
build-scripts | ||
cmake | ||
debian | ||
docs | ||
include | ||
src | ||
test | ||
visualtest | ||
wayland-protocols | ||
.hgignore | ||
Android.mk | ||
BUGS.txt | ||
CMakeLists.txt | ||
COPYING.txt | ||
CREDITS.txt | ||
INSTALL.txt | ||
Makefile.in | ||
Makefile.minimal | ||
Makefile.os2 | ||
Makefile.pandora | ||
Makefile.psp | ||
Makefile.wiz | ||
README-SDL.txt | ||
README.txt | ||
SDL2.spec.in | ||
SDL2Config.cmake | ||
TODO.txt | ||
VisualC.html | ||
WhatsNew.txt | ||
autogen.sh | ||
cmake_uninstall.cmake.in | ||
configure | ||
configure.in | ||
sdl2-config.cmake.in | ||
sdl2-config.in | ||
sdl2.m4 | ||
sdl2.pc.in |
README.txt
Simple DirectMedia Layer (SDL) Version 2.0 --- https://www.libsdl.org/ Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games. More extensive documentation is available in the docs directory, starting with README.md Enjoy! Sam Lantinga (slouken@libsdl.org)