Logo
Explore Help
Sign In
encounter/SDL
1
0
Fork 0
You've already forked SDL
mirror of https://github.com/encounter/SDL.git synced 2025-05-21 14:51:27 +00:00
Code Issues Packages Projects Releases Wiki Activity
SDL/src/render
History
Sam Lantinga 1eb247fa2e Fixed building D3D12 renderer with latest mingw-64
2022-06-16 15:44:18 -07:00
..
direct3d
Windows DPI scaling/highdpi support
2022-06-11 14:19:01 -07:00
direct3d11
Fix WinRT build
2022-06-11 14:19:01 -07:00
direct3d12
Fixed building D3D12 renderer with latest mingw-64
2022-06-16 15:44:18 -07:00
metal
macOS: always use Objective-C ARC (automatic ref counting).
2022-05-09 21:53:40 -07:00
opengl
Fixed logical size synchronization issue on macOS
2022-04-23 10:35:05 -07:00
opengles
Re-enable line drawing path in render drivers
2022-01-08 09:02:25 -08:00
opengles2
Remove unused warning
2022-03-09 15:38:36 +01:00
psp
PSP: SDL_RenderCopyEx rotation and global scaling around the wrong way (see #bug 3070)
2022-02-15 11:34:50 +01:00
software
Switch uses of MIN() to SDL_min()
2022-04-29 10:39:51 -07:00
vitagxm
SceKernelMemBlockType to unsigned int
2022-04-19 14:17:27 -07:00
SDL_d3dmath.c
DirectX 12 Renderer (#5761)
2022-06-06 17:42:30 -07:00
SDL_d3dmath.h
DirectX 12 Renderer (#5761)
2022-06-06 17:42:30 -07:00
SDL_render.c
render: Corrected wrong SDL_memcpy() sizes for viewport, cliprect.
2022-06-14 14:10:14 -04:00
SDL_sysrender.h
DirectX 12 Renderer (#5761)
2022-06-06 17:42:30 -07:00
SDL_yuv_sw_c.h
Updated copyright for 2022
2022-01-03 09:40:21 -08:00
SDL_yuv_sw.c
Updated copyright for 2022
2022-01-03 09:40:21 -08:00
Powered by Gitea Version: 1.23.7 Page: 19ms Template: 5ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API