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Some wayland compositors report the refresh rate as 0. Since we want to force a minimum refresh rate of 10 frames worth, we were dividing by the reported refresh rate, causing a divide-by-zero. If the refresh rate is 0, instead force a frame every second if no frame callbacks are received. This fixes bug #4785
Simple DirectMedia Layer (SDL) Version 2.0
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
More extensive documentation is available in the docs directory, starting with README.md
Enjoy!
Sam Lantinga (slouken@libsdl.org)
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