SDL/include
Sam Lantinga 38ab8bf74b Fixed bug 5362 - Mac OS ARM doesn't build Metal/Vulkan back-end/renderers
C.W. Betts

As it is, SDL2's built-in config on macOS for Metal excludes Apple Silicon. This is due to thinking that the 64-bit Mac platform would always be x86_64. My patch fixes this by using the catch-all of 64-bit platforms.
2020-11-23 21:03:43 -08:00
..
2020-01-16 20:49:25 -08:00
2020-01-16 20:49:25 -08:00
2020-01-16 20:49:25 -08:00
2020-01-16 20:49:25 -08:00
2020-01-16 20:49:25 -08:00
2020-01-16 20:49:25 -08:00
2020-01-16 20:49:25 -08:00
2020-01-16 20:49:25 -08:00
2020-01-16 20:49:25 -08:00
2020-01-16 20:49:25 -08:00
2020-01-16 20:49:25 -08:00
2020-01-16 20:49:25 -08:00
2020-01-16 20:49:25 -08:00
2020-01-16 20:49:25 -08:00
2020-01-16 20:49:25 -08:00
2020-01-16 20:49:25 -08:00
2020-01-16 20:49:25 -08:00
2020-01-16 20:49:25 -08:00
2020-01-16 20:49:25 -08:00
2020-01-16 20:49:25 -08:00
2020-01-16 20:49:25 -08:00
2020-01-16 20:49:25 -08:00
2020-01-16 20:49:25 -08:00
2020-01-16 20:49:25 -08:00
2020-01-16 20:49:25 -08:00
2020-11-16 15:00:15 -08:00
2020-10-16 12:35:30 -07:00
2020-01-16 20:49:25 -08:00
2020-01-16 20:49:25 -08:00
2020-01-16 20:49:25 -08:00
2020-01-16 20:49:25 -08:00
2020-01-16 20:49:25 -08:00
2020-01-16 20:49:25 -08:00
2020-10-09 03:28:30 +03:00
2020-06-02 16:59:54 -07:00