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SDL/src/joystick/hidapi
History
Sam Lantinga 3fcaf5b4b3 Fixed incorrect axis scaling for Nintendo Switch controllers
2021-05-25 10:33:30 -07:00
..
steam
Valve contributed code is under the Zlib license
2021-01-04 12:17:24 -08:00
SDL_hidapi_gamecube.c
Fixed crash if the GameCube controller hasn't been opened yet
2021-02-10 10:22:18 -05:00
SDL_hidapi_ps4.c
Always lock the HIDAPI device when closing, in case rumble is pending
2021-01-14 23:49:20 -08:00
SDL_hidapi_ps5.c
The PS5 driver supports Joystick LED
2021-05-17 11:54:05 -07:00
SDL_hidapi_rumble.c
Added HIDAPI rumble debug info
2021-01-14 23:49:27 -08:00
SDL_hidapi_rumble.h
Updated copyright for 2021
2021-01-02 10:25:38 -08:00
SDL_hidapi_stadia.c
SDL: fix packet handling for original version of Stadia FW
2021-02-10 10:22:20 -05:00
SDL_hidapi_steam.c
Always lock the HIDAPI device when closing, in case rumble is pending
2021-01-14 23:49:20 -08:00
SDL_hidapi_switch.c
Fixed incorrect axis scaling for Nintendo Switch controllers
2021-05-25 10:33:30 -07:00
SDL_hidapi_xbox360.c
avoid some pedantic warnings in array initializers
2021-02-10 10:22:20 -05:00
SDL_hidapi_xbox360w.c
avoid some pedantic warnings in array initializers
2021-02-10 10:22:20 -05:00
SDL_hidapi_xboxone.c
Added support for trigger rumble for all Microsoft Xbox One controllers
2021-02-11 17:28:07 -08:00
SDL_hidapijoystick_c.h
Minor cleanup
2021-01-24 00:51:26 -05:00
SDL_hidapijoystick.c
HIDAPI_UpdateDiscovery: only treat "add" and "remove" events as relevant
2021-04-22 16:40:16 -07:00
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